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T

3.7 KiB

Dimension Breaker

Metal Gear

Leader Bonus: Metal Gear: Increases SP recovery by 25% for the team. Teams with 3 MECH-type characters gain 20% Total DMG Multiplier.

Metal Gear

Accelerates Attack SP Recovery of team by 29%. Teams with 3 MECH-type characters gain 26% Total DMG Multiplier.

Fusion

Increases own Crit DMG by 28.0% when Kiana and Mei are on the team.

Passive Skill

Passive bonuses apply automatically. Planes Walker: Become a Planes Walker after moving for 2s and significantly gains Move Speed.

Dark Matter Furnace

When on standby, the Valkyrie restores 2 SP every 5.0s.

Dimension Reduction

Raises the shield to defend against frontal attacks. Counterstrike: Release the Defense button at the moment of the attack to unleash a counterstrike. Perfect Defense: Counterstrike knocks surrounding enemies airborne, paralyzing them and applying Time Lock for 4s and accelerating the character's Attack SPD by 30% for 3s. Perfect Defense base CD: 15s.

Reflexive Guard

Frontal defense deals 50% ATK of Physical DMG to the attacker. Can be triggered once every 0.5s. Gains 30.0% Crit Rate for 6.0s during Ultimate Defense.

Mech Propulsion

Gain 150% Move Speed when defending with a shield.

Absorptive Barrier

When attacked, spend 3 SP to trigger Project Bunny Block, preventing interruption and gaining 20% Total DMG Reduction. Effect does not trigger at 0 SP.

Switch: Dimension Pull

Switch skill immediately knocks target and all enemies in a small surrounding area airborne and inflicts Time Lock. Dimensional Razor: 100% ATK of Physical DMG and inflicts Time Lock for 4s.

Spacetime Cutter

When hitting an enemy affected by Time Slow, character attacks gain 80.0% Physical and Elemental DMG for 6s. Triggering this again resets the duration. Enemies affected by Time Lock of Dimension Pull will bleed and take 248 Physical DMG every 0.5s.

Dimension Edge

Extends the range of Dimension Pull by 3.0 times and its duration by 3.0s.

QTE: Complex Infinity

QTE: Triggered when enemy is paralyzed, dealing 10x70.0% ATK of Fire DMG to enemies in a large AOE. Knocks affected enemies airborne and inflicts Time Lock on them.

Project Bunny

Project Bunny activates autonomous attack protocols. Mech Frenzy: Consumes 100 SP to enter a 10s Burst mode, during which Project Bunny (summoned entity) is invincible and draws enemies towards it. Surplus Energy: Turns own attacks into laser attacks. Heat Reset: Heat meters of laser-type weapons will be reset upon burst mode activation.

Self Destruct

Project Bunny explodes at the end of the duration, dealing 600% ATK of AOE Physical DMG.

Anti-Matter Core

When Project Bunny is unleashed, character laser attacks gain 20% Physical and Elemental DMG. For every point of SP above 110, further increase the DMG bonus by 0.6%. Stacks up to 200 times.

S2 Cell

Extends the duration of Project Bunny's detachment to 16.0s.

Charge: Particle Cannon

Charged Cannon ATK. Deals greater DMG at higher charge sequence. Arm Switch: Changes the way of charging based on the weapon equipped. Perfect Cooling: A CD circle will appear when laser weapons overheat. Tap [ATK] right before the circle shrinks to its smallest size to instantly reset the CD and greatly accelerate ATK Speed for a short duration. Within a short duration after activating Perfect Cooling, hitting a target with a laser will inflict a 4s Time Slow on the target and nearby enemies.

Dimension Ignite

Each laser beam attack of Basic ATK and Ultimate additionally deals 30% ATK of Fire DMG. Rapid-fire weapon attacks at the 3rd charge sequence gain double bonus Fire DMG.

Energy Absorb

Reduces overheat time for rapid-fire weapons by 40.0%.