# Dimension Breaker ## Metal Gear Leader Bonus: Metal Gear: Increases SP recovery by 25% for the team. Teams with 3 MECH-type characters gain 20% Total DMG Multiplier. ### Metal Gear Accelerates Attack SP Recovery of team by 29%. Teams with 3 MECH-type characters gain 26% Total DMG Multiplier. ### Fusion Increases own Crit DMG by 28.0% when Kiana and Mei are on the team. ## Passive Skill Passive bonuses apply automatically. Planes Walker: Become a Planes Walker after moving for 2s and significantly gains Move Speed. ### Dark Matter Furnace When on standby, the Valkyrie restores 2 SP every 5.0s. ## Dimension Reduction Raises the shield to defend against frontal attacks. Counterstrike: Release the Defense button at the moment of the attack to unleash a counterstrike. Perfect Defense: Counterstrike knocks surrounding enemies airborne, paralyzing them and applying Time Lock for 4s and accelerating the character's Attack SPD by 30% for 3s. Perfect Defense base CD: 15s. ### Reflexive Guard Frontal defense deals 50% ATK of Physical DMG to the attacker. Can be triggered once every 0.5s. Gains 30.0% Crit Rate for 6.0s during Ultimate Defense. ### Mech Propulsion Gain 150% Move Speed when defending with a shield. ### Absorptive Barrier When attacked, spend 3 SP to trigger Project Bunny Block, preventing interruption and gaining 20% Total DMG Reduction. Effect does not trigger at 0 SP. ## Switch: Dimension Pull Switch skill immediately knocks target and all enemies in a small surrounding area airborne and inflicts Time Lock. Dimensional Razor: 100% ATK of Physical DMG and inflicts Time Lock for 4s. ### Spacetime Cutter When hitting an enemy affected by Time Slow, character attacks gain 80.0% Physical and Elemental DMG for 6s. Triggering this again resets the duration. Enemies affected by Time Lock of Dimension Pull will bleed and take 248 Physical DMG every 0.5s. ### Dimension Edge Extends the range of Dimension Pull by 3.0 times and its duration by 3.0s. ### QTE: Complex Infinity QTE: Triggered when enemy is paralyzed, dealing 10x70.0% ATK of Fire DMG to enemies in a large AOE. Knocks affected enemies airborne and inflicts Time Lock on them. ## Project Bunny Project Bunny activates autonomous attack protocols. Mech Frenzy: Consumes 100 SP to enter a 10s Burst mode, during which Project Bunny (summoned entity) is invincible and draws enemies towards it. Surplus Energy: Turns own attacks into laser attacks. Heat Reset: Heat meters of laser-type weapons will be reset upon burst mode activation. ### Self Destruct Project Bunny explodes at the end of the duration, dealing 600% ATK of AOE Physical DMG. ### Anti-Matter Core When Project Bunny is unleashed, character laser attacks gain 20% Physical and Elemental DMG. For every point of SP above 110, further increase the DMG bonus by 0.6%. Stacks up to 200 times. ### S2 Cell Extends the duration of Project Bunny's detachment to 16.0s. ## Charge: Particle Cannon Charged Cannon ATK. Deals greater DMG at higher charge sequence. Arm Switch: Changes the way of charging based on the weapon equipped. Perfect Cooling: A CD circle will appear when laser weapons overheat. Tap [ATK] right before the circle shrinks to its smallest size to instantly reset the CD and greatly accelerate ATK Speed for a short duration. Within a short duration after activating Perfect Cooling, hitting a target with a laser will inflict a 4s Time Slow on the target and nearby enemies. ### Dimension Ignite Each laser beam attack of Basic ATK and Ultimate additionally deals 30% ATK of Fire DMG. Rapid-fire weapon attacks at the 3rd charge sequence gain double bonus Fire DMG. ### Energy Absorb Reduces overheat time for rapid-fire weapons by 40.0%.