102 lines
3.3 KiB
Markdown
102 lines
3.3 KiB
Markdown
# Goushinnso Memento
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## Sakura Dance
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Leader Bonus:
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All characters in the team gain 17% Crit Rate at above 80% HP.
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MECH-type battlesuits: Gain 30% All Elemental DMG.
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### Sakura Dance
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All characters in the team gain 21% Crit Rate at above 80% HP. MECH-type battlesuits: Gain 36% All Elemental DMG.
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## Passive
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Passive bonuses apply automatically.
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### Onimusha
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5th Basic ATK sequence, Ultimate Evasion ATK, and Ultimate mark enemies. Attacks against marked / stunned / paralyzed / frozen / time slowed enemies deal 40.0% bonus Physical and Elemental DMG.
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### Mercy
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Recovers 10.0 KE per second even when off the battlefield. Restores 30 KE per 0.25s for 10s after unleashing Ultimate.
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## Clone Step
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Quick dash to evade enemy attacks.
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White Shadow: A White Shadow (summoned entity) emerges upon Ultimate Evasion and explodes after 1s, dealing 200% ATK of Ice DMG to surrounding enemies (damage source:self). CD: 15s.
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### Shadow Breath
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Recovers 120 kinetic energy instantly when Ultimate Evasion is triggered.
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### Freezing Image
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Enemies affected by White Shadow explosion have a 100% chance of being frozen for 4.0s.
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### Illumination
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Shortens evasion CD by 3.0s.
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## Combo: Instant Draw
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High speed battou slash.
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Consumes 200 kinetic energy to unleash Zankeki ULTRA and inflict minor Rime Trauma.
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Kinetic energy caps at 1000 and slowly regenerates when the Valkyrie is deployed.
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Zankeki: 50% ATK of Physical DMG.
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Zankeki ULTRA: 100% ATK of Physical DMG + 200% ATK of Ice DMG.
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Assault: 100% ATK of Physical DMG.
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### Frost Fang
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Each hit of Zankeki ULTRA additionally deals 300% ATK of Ice DMG.
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### Switch: Falling Sakura
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Switch entry triggers an ice explosion that deals 180.0% ATK of Ice DMG to surrounding enemies. When Switch and QTE skills hit a target, then recover 205 kinetic energy.
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### Warrior's Pride
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Gains Ignore Interrupt and 40.0% Total DMG Reduction when unleashing Basic or Combo ATKs. Each Zankeki ULTRA performed gives 1.50 SP.
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## Frigid Rave
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Instant battou slash against enemies in front.
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Icewind: Total of 900% ATK of Ice DMG, with the last hit freezing the target.
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Execute: Shatters the ice to deal 1200% ATK of Physical DMG.
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Energy Charge: Gains 250 KE upon unleashing Ultimate, and gains 30 KE per 0.25s for 10s when Ultimate ends.
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SP Cost: 125
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### Transcendence
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After using Ultimate, gains 30.0% Total DMG Multiplier for 12s.
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### Bone Eater
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For every enemy killed by the Ultimate, character heals self for 550 HP.
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### Iceborn
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Recovers an additional 600 kinetic energy when using Ultimates.
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## Kansakura
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Swift 5-sequence slash, with each sequence restoring 60 Kinetic Energy (KE) upon hit. Evading during the first 4 sequences does not interrupt the sequence connection.
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1st Sequence: 50% ATK of Physical DMG.
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2nd Sequence: 80% ATK of Physical DMG.
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3rd Sequence: 120% ATK of Physical DMG.
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4th Sequence: 120% ATK of Physical DMG.
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5th Sequence: 250% ATK of Physical DMG.
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### Ice Spirit
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Each Basic ATK deals 35.0% ATK of bonus Ice DMG. 1st-4th Basic ATK sequences gain 30.0% faster Attack Speed, while the 5th sequence gives 30.0% Total DMG Multiplier buff for 8s.
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### Energizing Flurry
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Basic ATKs recover 15.0 kinetic energy upon landing a critical strike.
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### QTE: Freezing Art
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QTE: Triggers upon shieldbreak. Unleashes sword ki of frost that deals 600.0% ATK of Ice DMG and freezes enemies for 4s. |