3.2 KiB
Luna Kindred
Mark of Cain
Leader Bonus: Mark of Cain: Shortens duration of most debuffs by 25% for the team. BIO-type character gains 15% Physical DMG.
Mark of Cain
Shortens debuff durations by 40% for the team. BIO-type characters gain 24% Physical DMG.
Passive
Passive bonuses apply automatically.
Unholy Relic
Gain 30.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World.
Unclean Thorns
After deploying the Cross, gain X% faster Attack Speed for Xs.
Kindred's Pact
Attacks against bleeding enemies gain 60.0% Physical DMG. When attacked by bleeding enemies, gain 25.0% Total DMG Reduction.
Ethereal Nightmare
Quick sideways dodge to evade enemy attack. Can be triggered 2 times in a row. After Ultimate Evasion, gain 40% Move Speed for 3s. Time Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 3s. CD: 15s.
Night of Fright
Extends the duration of Time Fracture by Xs.
Mist Form
Shortens CD of Ultimate Evasion skill by Xs.
Sacrilege
Charged ATK gains 12.0% Crit Rate.
Charge ATK: Axe of the Fallen
Charge during the 4-sequence Basic ATK to swing an Axe!. Tap and hold the [ATK] button during the 4-sequence Basic ATK to unleash Axe of the Fallen. After charging, tap the [ATK] button to swing the Axe. Other actions unsummon the Axe. 50 or more Sanguine Mark: Attacks consume 50 Sanguine Mark. 1st Sequence: 150%+250% ATK 2nd Sequence: 150%+250% ATK of Physical DMG Less than 50 Sanguine Mark: Hits deal 100%+200% ATK of Physical DMG Sanguine Mark cap: 200 Sanguine Mark recovery: 5/s. Does not regenerate while undeployed.
Bleeding Roses
Charged ATKs that consume Sanguine Mark bleed enemies hit, dealing 240 Physical DMG every 0.5s for 6.5s.
Switch: Entomb
Deals 320.0% ATK of Physical DMG.
QTE: Blood Moon Kiss
QTE: Triggers when enemy is paralyzed. Deals 700.0% ATK of Physical DMG and bleeds enemies to further deal 240.0 Physical DMG every 0.5s for 6.5s.
Feast for the Dead
Drop the Axe of Fallen from the sky for large AOE damage. Axe Drop: 2x300%+600% ATK of Physical DMG. SP cost to activate: 75
Tomb for the Living
Final sequence of Ultimate deals an additional 300% ATK of Physical DMG. When scoring a hit, triggers a global Time Fracture for 5.0s.
Blood Frenzy
When Ultimate deals DMG, gain 100 Sanguine Mark. During Ultimate, gain 12 Sanguine Mark per second while Charged ATKs gain 40.0% Total DMG Multiplier. Duration: 8.0.
Tainted Blades
Basic ATK: 4-sequence twin blade Melee ATK. 1st Sequence: 2x50% ATK of Physical DMG. 2nd Sequence: 2x50% ATK of Physical DMG. 3rd Sequence: 2x60%+70% ATK of Physical DMG. 4th Sequence: 2x50%+2x70% ATK of Physical DMG.
Anemia
Basic ATK (and Charged ATK) hits have a X% chance to weaken the enemy and reduce its ATK by 50% for 2s. After the weaken debuff ends, the enemy takes an additional X% ATK of Physical DMG. CD between triggers: 2s.
Soul Drinker
When any hit of the Basic ATK sequence deals DMG against a bleeding enemy, heal 27.0 HP and gain 20.00 Sanguine Mark. Effect applies to non-bleeding enemies at below 50 Sanguine Mark.
Sanguine Curse
When Combo Hit Count exceeds 30, each of the 4 Basic ATK sequences deals an additional 20.0% ATK of Physical DMG.