99 lines
3.9 KiB
Markdown
99 lines
3.9 KiB
Markdown
# Wolf's Dawn
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## Harmonic Resonance
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Leader Bonus:
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Harmonic Resonance: When Combo Hit Count exceeds 30, team gains 15% Crit Rate. PSY-type characters gain 20% Crit DMG.
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### Harmonic Resonance
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When Combo Hit Count exceeds 30, team gains 26% Crit Rate. PSY-type characters gain 29% Crit DMG.
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## Passive Skill
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Passive bonuses apply automatically.
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Project Bunny will be paralyzed once its HP depleted. Project Bunny restores 5% HP per second. If the Valkyrie goes near Project Bunny to help, it additionally restores 30% HP per second. Project Bunny revives when its HP is fully restored.
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Project Bunny: Knock surrounding enemies into the air upon revival. When Wolf's Dawn is nearby, Project Bunny gains 60% Physical DMG for 10s.
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### Bio Ward
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All team members have a particle shield that absorbs Elemental DMG. The shield has 1,000 HP which is fully restores if not attacked for 6.0s.
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### Prismatic Refraction
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When the particle shield on, Valkyrie deals 30.0% bonus Elemental DMG. Project Bunny has bonus ATK equal to 5% of Valkyrie's ATK.
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### Quantum Survival
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With the particle shield on, Valkyrie has a 45.0% chance to be debuff-immune. Project Bunny has bonus DEF equal to 100% of Valkyrie's DEF.
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## Simulated Flicker
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Enters temporary Dimension Shift to evade enemy attacks.
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Simulated Flicker: Summons Project Bunny to attack enemies upon an Ultimate Evasion, dealing 350% Project Bunny's ATK of Physical DMG and triggering Time Fracture for 3s on hit. CD: 15s.
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If Project Bunny is paralyzed, Ultimate Evasions will heal it for 50% HP.
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### Tactical MOD
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When Simulated Flicker is triggered, Project Bunny recovers 25.0% HP and gains 30.0% Physical DMG for 10s.
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### Counter Protocols
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Shortens CD of Simulated Flicker by 4.0s.
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### Field Supplies
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Ultimate Evasions recover 5.0 SP for the whole team.
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## Switch-Burst Assault
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Immediately unleashes Shield Charge upon entry.
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Shield Charge: 250% ATK of Physical DMG.
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Project Bunny (summoned entity) enters battle. Project Bunny stats: 40% ATK, 100% DEF and 400% HP of the Valkyrie; 50% Elemental DMG resistance; and immunity to most crowd controls. The Valkyrie loses 20% ATK during Project Bunny's presence.
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### Burst Assault
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Shield Charge additionally deals 170% ATK of Physical DMG. Project Bunny: Gains ATK equal to 20.0% of the Valkyrie's ATK.
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### QTE: Dilated Momentum
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QTE: Triggers when an enemy is affected by Time Slow. Unleashes combo skills. Project Bunny: Burst Assault. The Valkyrie: Deals 750% ATK of Physical DMG and stuns enemies for 5.0s.
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### Remote Control
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Project Bunny stays in battle for 12.0s after the Valkyrie exits.
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## GROM Slam
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Activate powerful resonance with Project Bunny to have it unleash devastating attacks.
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Resonance: Project Bunny smashes the ground 3 times to damage and stun enemies, and applies Time Lock on weakened enemies for 5s.
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1st Smash: 275% Project Bunny's ATK of Physical DMG.
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2nd Smash: 425% Project Bunny's ATK of Physical DMG.
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3rd Smash: 575% Project Bunny's ATK of Physical DMG.
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SP Cost: 55.
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### Synchronized Frenzy
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Upon Ultimate activation, Project Bunny recovers 60.0% HP. The Valkyrie and Project Bunny both gain 30.0% Physical DMG for 10.0s.
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### EM Counter
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Each ground slam additionally deals 8,000 fixed DMG against enemy shields. During Ultimate, Project Bunny deals 100.0% more DMG against shields, and 180.0% more Physical DMG against weakened enemies.
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### Gravity Traction
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Upon slamming the ground, pulls enemies surrounding Project Bunny towards it and deals an additional 400.0% ATK of Physical DMG.
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## Charge: Particle Cannon
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Charged ATK using a cannon. Higher charge sequence deals more DMG.
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Arm Switch: Changes the way of charging based on the weapon equipped.
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Uncharged attacks order Project Bunny to unleash special attacks on the target.
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### Crippling Blast
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Uncharged attacks weakens the target and other enemies nearby, reducing their ATK by 50.0% for 6.0s.
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### Precise Targeting
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Project Bunny deals an additional 60.0% Physical DMG to weakened enemies. |