263 lines
8.3 KiB
YAML
263 lines
8.3 KiB
YAML
id: "10230"
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weapons:
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- id: "21311"
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rarity: 4
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maxLv: 35
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type: lance
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name: Endothermic Lance VF
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description: The Mikoyan Design Bureau once planned to design a multi-purpose
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weapon with great adaptivity to different combat environments. The project
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almost sank due to the lack of research data. It was the Coral Island ops
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that supplied valuable intel and enabled it to be forged finally.
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icon: Weapon_Lance_D9_294_4
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hpBase: 0
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hpAdd: 0
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spBase: 0
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spAdd: 0
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attackBase: 67.53906
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attackAdd: 3.376953
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defenceBase: 0
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defenceAdd: 0
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criticalBase: 4.28533
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criticalAdd: 0.267833
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resistanceBase: 0
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resistanceAdd: 0
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skills:
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- id: "1143"
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name: Element Feedback
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info: "<color=#FEDF4CFF>[SP: 0][CD: 25s]</color> Unleash a thrust dealing 50%
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ATK of Physical DMG. Against enemies not in invincibility or Iron
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Body, this attack triggers a Throw to control enemies and deal 90% +
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#1[f1]% ATK of Physical DMG. During certain enemy moves and when the
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active button is flashing, a Throw counter can be performed
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unconditionally, controlling enemies and dealing 20% ATK of Physical
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DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's
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damage will match the element of the wielder's damage type (Priority:
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Fire > Ice > Lightning > Physical)."
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icon: Skill_Durandal_Common_Weapon
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skillCd: 25
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skillSpCost: 0
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skillSpNeed: 0
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tags: []
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param1: 7
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param1Add: 0.029586
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param2: 4
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param2Add: 0.017751
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param3: 0
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param3Add: 0
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- id: "2189"
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name: Variable Frequency
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info: "Wielder deals #1[f1]% bonus Total DMG."
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skillCd: 0
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skillSpCost: 0
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skillSpNeed: 0
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tags: []
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param1: 0.16
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param1Add: 0.000355
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param2: 0
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param2Add: 0
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param3: 0
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param3Add: 0
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rankUpMaterials:
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- id: "6002"
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amount: 3
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- id: "1302"
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amount: 1
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- id: "4004"
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amount: 3
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powerType: 4
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- id: "21312"
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rarity: 4
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maxLv: 40
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type: lance
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name: Endothermic Lance VF
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description: The Mikoyan Design Bureau once planned to design a multi-purpose
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weapon with great adaptivity to different combat environments. The project
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almost sank due to the lack of research data. It was the Coral Island ops
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that supplied valuable intel and enabled it to be forged finally.
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icon: Weapon_Lance_D9_294_4
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hpBase: 0
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hpAdd: 0
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spBase: 0
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spAdd: 0
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attackBase: 72.734375
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attackAdd: 3.636719
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defenceBase: 0
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defenceAdd: 0
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criticalBase: 4.614971
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criticalAdd: 0.288436
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resistanceBase: 0
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resistanceAdd: 0
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skills:
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- id: "1143"
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name: Element Feedback
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info: "<color=#FEDF4CFF>[SP: 0][CD: 25s]</color> Unleash a thrust dealing 50%
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ATK of Physical DMG. Against enemies not in invincibility or Iron
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Body, this attack triggers a Throw to control enemies and deal 90% +
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#1[f1]% ATK of Physical DMG. During certain enemy moves and when the
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active button is flashing, a Throw counter can be performed
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unconditionally, controlling enemies and dealing 20% ATK of Physical
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DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's
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damage will match the element of the wielder's damage type (Priority:
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Fire > Ice > Lightning > Physical)."
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icon: Skill_Durandal_Common_Weapon
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skillCd: 25
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skillSpCost: 0
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skillSpNeed: 0
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tags: []
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param1: 8.035503
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param1Add: 0.029586
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param2: 4.621302
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param2Add: 0.017751
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param3: 0
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param3Add: 0
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- id: "2189"
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name: Variable Frequency
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info: "Wielder deals #1[f1]% bonus Total DMG."
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skillCd: 0
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skillSpCost: 0
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skillSpNeed: 0
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tags: []
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param1: 0.172426
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param1Add: 0.000355
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param2: 0
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param2Add: 0
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param3: 0
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param3Add: 0
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rankUpMaterials:
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- id: "6002"
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amount: 3
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- id: "1302"
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amount: 2
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- id: "4004"
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amount: 8
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powerType: 4
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- id: "21313"
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rarity: 4
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maxLv: 45
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type: lance
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name: Endothermic Lance VF
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description: The Mikoyan Design Bureau once planned to design a multi-purpose
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weapon with great adaptivity to different combat environments. The project
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almost sank due to the lack of research data. It was the Coral Island ops
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that supplied valuable intel and enabled it to be forged finally.
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icon: Weapon_Lance_D9_294_4
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hpBase: 0
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hpAdd: 0
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spBase: 0
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spAdd: 0
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attackBase: 77.92969
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attackAdd: 3.896484
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defenceBase: 0
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defenceAdd: 0
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criticalBase: 4.944612
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criticalAdd: 0.309038
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resistanceBase: 0
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resistanceAdd: 0
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skills:
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- id: "1143"
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name: Element Feedback
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info: "<color=#FEDF4CFF>[SP: 0][CD: 25s]</color> Unleash a thrust dealing 50%
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ATK of Physical DMG. Against enemies not in invincibility or Iron
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Body, this attack triggers a Throw to control enemies and deal 90% +
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#1[f1]% ATK of Physical DMG. During certain enemy moves and when the
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active button is flashing, a Throw counter can be performed
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unconditionally, controlling enemies and dealing 20% ATK of Physical
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DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's
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damage will match the element of the wielder's damage type (Priority:
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Fire > Ice > Lightning > Physical)."
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icon: Skill_Durandal_Common_Weapon
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skillCd: 25
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skillSpCost: 0
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skillSpNeed: 0
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tags: []
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param1: 9.218935
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param1Add: 0.029586
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param2: 5.331361
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param2Add: 0.017751
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param3: 0
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param3Add: 0
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- id: "2189"
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name: Variable Frequency
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info: "Wielder deals #1[f1]% bonus Total DMG."
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skillCd: 0
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skillSpCost: 0
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skillSpNeed: 0
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tags: []
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param1: 0.186627
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param1Add: 0.000355
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param2: 0
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param2Add: 0
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param3: 0
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param3Add: 0
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rankUpMaterials:
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- id: "6002"
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amount: 3
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- id: "1302"
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amount: 3
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- id: "4004"
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amount: 12
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powerType: 4
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- id: "21314"
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rarity: 5
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maxLv: 50
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type: lance
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name: Endothermic Lance VF
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description: The Mikoyan Design Bureau once planned to design a multi-purpose
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weapon with great adaptivity to different combat environments. The project
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almost sank due to the lack of research data. It was the Coral Island ops
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that supplied valuable intel and enabled it to be forged finally.
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icon: Weapon_Lance_D9_294_5
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hpBase: 0
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hpAdd: 0
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spBase: 0
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spAdd: 0
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attackBase: 83.125
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attackAdd: 4.15625
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defenceBase: 0
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defenceAdd: 0
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criticalBase: 5.274252
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criticalAdd: 0.329641
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resistanceBase: 0
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resistanceAdd: 0
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skills:
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- id: "1143"
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name: Element Feedback
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info: "<color=#FEDF4CFF>[SP: 0][CD: 25s]</color> Unleash a thrust dealing 50%
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ATK of Physical DMG. Against enemies not in invincibility or Iron
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Body, this attack triggers a Throw to control enemies and deal 90% +
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#1[f1]% ATK of Physical DMG. During certain enemy moves and when the
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active button is flashing, a Throw counter can be performed
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unconditionally, controlling enemies and dealing 20% ATK of Physical
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DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's
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damage will match the element of the wielder's damage type (Priority:
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Fire > Ice > Lightning > Physical)."
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icon: Skill_Durandal_Common_Weapon
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skillCd: 25
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skillSpCost: 0
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skillSpNeed: 0
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tags: []
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param1: 10.550296
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param1Add: 0.029586
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param2: 6.130178
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param2Add: 0.017751
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param3: 0
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param3Add: 0
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- id: "2189"
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name: Variable Frequency
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info: "Wielder deals #1[f1]% bonus Total DMG."
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skillCd: 0
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skillSpCost: 0
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skillSpNeed: 0
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tags: []
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param1: 0.202604
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param1Add: 0.000355
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param2: 0
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param2Add: 0
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param3: 0
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param3Add: 0
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rankUpMaterials:
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- id: "0"
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amount: 0
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powerType: 4
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