Files
2023-07-15 11:02:59 +09:00

263 lines
8.3 KiB
YAML

id: "10230"
weapons:
- id: "21311"
rarity: 4
maxLv: 35
type: lance
name: Endothermic Lance VF
description: The Mikoyan Design Bureau once planned to design a multi-purpose
weapon with great adaptivity to different combat environments. The project
almost sank due to the lack of research data. It was the Coral Island ops
that supplied valuable intel and enabled it to be forged finally.
icon: Weapon_Lance_D9_294_4
hpBase: 0
hpAdd: 0
spBase: 0
spAdd: 0
attackBase: 67.53906
attackAdd: 3.376953
defenceBase: 0
defenceAdd: 0
criticalBase: 4.28533
criticalAdd: 0.267833
resistanceBase: 0
resistanceAdd: 0
skills:
- id: "1143"
name: Element Feedback
info: "<color=#FEDF4CFF>[SP: 0][CD: 25s]</color> Unleash a thrust dealing 50%
ATK of Physical DMG. Against enemies not in invincibility or Iron
Body, this attack triggers a Throw to control enemies and deal 90% +
#1[f1]% ATK of Physical DMG. During certain enemy moves and when the
active button is flashing, a Throw counter can be performed
unconditionally, controlling enemies and dealing 20% ATK of Physical
DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's
damage will match the element of the wielder's damage type (Priority:
Fire > Ice > Lightning > Physical)."
icon: Skill_Durandal_Common_Weapon
skillCd: 25
skillSpCost: 0
skillSpNeed: 0
tags: []
param1: 7
param1Add: 0.029586
param2: 4
param2Add: 0.017751
param3: 0
param3Add: 0
- id: "2189"
name: Variable Frequency
info: "Wielder deals #1[f1]% bonus Total DMG."
skillCd: 0
skillSpCost: 0
skillSpNeed: 0
tags: []
param1: 0.16
param1Add: 0.000355
param2: 0
param2Add: 0
param3: 0
param3Add: 0
rankUpMaterials:
- id: "6002"
amount: 3
- id: "1302"
amount: 1
- id: "4004"
amount: 3
powerType: 4
- id: "21312"
rarity: 4
maxLv: 40
type: lance
name: Endothermic Lance VF
description: The Mikoyan Design Bureau once planned to design a multi-purpose
weapon with great adaptivity to different combat environments. The project
almost sank due to the lack of research data. It was the Coral Island ops
that supplied valuable intel and enabled it to be forged finally.
icon: Weapon_Lance_D9_294_4
hpBase: 0
hpAdd: 0
spBase: 0
spAdd: 0
attackBase: 72.734375
attackAdd: 3.636719
defenceBase: 0
defenceAdd: 0
criticalBase: 4.614971
criticalAdd: 0.288436
resistanceBase: 0
resistanceAdd: 0
skills:
- id: "1143"
name: Element Feedback
info: "<color=#FEDF4CFF>[SP: 0][CD: 25s]</color> Unleash a thrust dealing 50%
ATK of Physical DMG. Against enemies not in invincibility or Iron
Body, this attack triggers a Throw to control enemies and deal 90% +
#1[f1]% ATK of Physical DMG. During certain enemy moves and when the
active button is flashing, a Throw counter can be performed
unconditionally, controlling enemies and dealing 20% ATK of Physical
DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's
damage will match the element of the wielder's damage type (Priority:
Fire > Ice > Lightning > Physical)."
icon: Skill_Durandal_Common_Weapon
skillCd: 25
skillSpCost: 0
skillSpNeed: 0
tags: []
param1: 8.035503
param1Add: 0.029586
param2: 4.621302
param2Add: 0.017751
param3: 0
param3Add: 0
- id: "2189"
name: Variable Frequency
info: "Wielder deals #1[f1]% bonus Total DMG."
skillCd: 0
skillSpCost: 0
skillSpNeed: 0
tags: []
param1: 0.172426
param1Add: 0.000355
param2: 0
param2Add: 0
param3: 0
param3Add: 0
rankUpMaterials:
- id: "6002"
amount: 3
- id: "1302"
amount: 2
- id: "4004"
amount: 8
powerType: 4
- id: "21313"
rarity: 4
maxLv: 45
type: lance
name: Endothermic Lance VF
description: The Mikoyan Design Bureau once planned to design a multi-purpose
weapon with great adaptivity to different combat environments. The project
almost sank due to the lack of research data. It was the Coral Island ops
that supplied valuable intel and enabled it to be forged finally.
icon: Weapon_Lance_D9_294_4
hpBase: 0
hpAdd: 0
spBase: 0
spAdd: 0
attackBase: 77.92969
attackAdd: 3.896484
defenceBase: 0
defenceAdd: 0
criticalBase: 4.944612
criticalAdd: 0.309038
resistanceBase: 0
resistanceAdd: 0
skills:
- id: "1143"
name: Element Feedback
info: "<color=#FEDF4CFF>[SP: 0][CD: 25s]</color> Unleash a thrust dealing 50%
ATK of Physical DMG. Against enemies not in invincibility or Iron
Body, this attack triggers a Throw to control enemies and deal 90% +
#1[f1]% ATK of Physical DMG. During certain enemy moves and when the
active button is flashing, a Throw counter can be performed
unconditionally, controlling enemies and dealing 20% ATK of Physical
DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's
damage will match the element of the wielder's damage type (Priority:
Fire > Ice > Lightning > Physical)."
icon: Skill_Durandal_Common_Weapon
skillCd: 25
skillSpCost: 0
skillSpNeed: 0
tags: []
param1: 9.218935
param1Add: 0.029586
param2: 5.331361
param2Add: 0.017751
param3: 0
param3Add: 0
- id: "2189"
name: Variable Frequency
info: "Wielder deals #1[f1]% bonus Total DMG."
skillCd: 0
skillSpCost: 0
skillSpNeed: 0
tags: []
param1: 0.186627
param1Add: 0.000355
param2: 0
param2Add: 0
param3: 0
param3Add: 0
rankUpMaterials:
- id: "6002"
amount: 3
- id: "1302"
amount: 3
- id: "4004"
amount: 12
powerType: 4
- id: "21314"
rarity: 5
maxLv: 50
type: lance
name: Endothermic Lance VF
description: The Mikoyan Design Bureau once planned to design a multi-purpose
weapon with great adaptivity to different combat environments. The project
almost sank due to the lack of research data. It was the Coral Island ops
that supplied valuable intel and enabled it to be forged finally.
icon: Weapon_Lance_D9_294_5
hpBase: 0
hpAdd: 0
spBase: 0
spAdd: 0
attackBase: 83.125
attackAdd: 4.15625
defenceBase: 0
defenceAdd: 0
criticalBase: 5.274252
criticalAdd: 0.329641
resistanceBase: 0
resistanceAdd: 0
skills:
- id: "1143"
name: Element Feedback
info: "<color=#FEDF4CFF>[SP: 0][CD: 25s]</color> Unleash a thrust dealing 50%
ATK of Physical DMG. Against enemies not in invincibility or Iron
Body, this attack triggers a Throw to control enemies and deal 90% +
#1[f1]% ATK of Physical DMG. During certain enemy moves and when the
active button is flashing, a Throw counter can be performed
unconditionally, controlling enemies and dealing 20% ATK of Physical
DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's
damage will match the element of the wielder's damage type (Priority:
Fire > Ice > Lightning > Physical)."
icon: Skill_Durandal_Common_Weapon
skillCd: 25
skillSpCost: 0
skillSpNeed: 0
tags: []
param1: 10.550296
param1Add: 0.029586
param2: 6.130178
param2Add: 0.017751
param3: 0
param3Add: 0
- id: "2189"
name: Variable Frequency
info: "Wielder deals #1[f1]% bonus Total DMG."
skillCd: 0
skillSpCost: 0
skillSpNeed: 0
tags: []
param1: 0.202604
param1Add: 0.000355
param2: 0
param2Add: 0
param3: 0
param3Add: 0
rankUpMaterials:
- id: "0"
amount: 0
powerType: 4