Generate untranslated battlesuit data
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# Dimension Breaker
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## Metal Gear
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Leader Bonus:
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Metal Gear: Increases SP recovery by 25% for the team. Teams with 3 MECH-type characters gain 20% Total DMG Multiplier.
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### Metal Gear
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Accelerates Attack SP Recovery of team by 29%. Teams with 3 MECH-type characters gain 26% Total DMG Multiplier.
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### Fusion
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Increases own Crit DMG by 28.0% when Kiana and Mei are on the team.
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## Passive Skill
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Passive bonuses apply automatically.
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Planes Walker: Become a Planes Walker after moving for 2s and significantly gains Move Speed.
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### Dark Matter Furnace
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When on standby, the Valkyrie restores 2 SP every 5.0s.
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## Dimension Reduction
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Raises the shield to defend against frontal attacks.
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Counterstrike: Release the Defense button at the moment of the attack to unleash a counterstrike.
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Perfect Defense: Counterstrike knocks surrounding enemies airborne, paralyzing them and applying Time Lock for 4s and accelerating the character's Attack SPD by 30% for 3s. Perfect Defense base CD: 15s.
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### Reflexive Guard
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Frontal defense deals 50% ATK of Physical DMG to the attacker. Can be triggered once every 0.5s. Gains 30.0% Crit Rate for 6.0s during Ultimate Defense.
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### Mech Propulsion
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Gain 150% Move Speed when defending with a shield.
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### Absorptive Barrier
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When attacked, spend 3 SP to trigger Project Bunny Block, preventing interruption and gaining 20% Total DMG Reduction. Effect does not trigger at 0 SP.
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## Switch: Dimension Pull
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Switch skill immediately knocks target and all enemies in a small surrounding area airborne and inflicts Time Lock.
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Dimensional Razor: 100% ATK of Physical DMG and inflicts Time Lock for 4s.
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### Spacetime Cutter
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When hitting an enemy affected by Time Slow, character attacks gain 80.0% Physical and Elemental DMG for 6s. Triggering this again resets the duration. Enemies affected by Time Lock of Dimension Pull will bleed and take 248 Physical DMG every 0.5s.
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### Dimension Edge
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Extends the range of Dimension Pull by 3.0 times and its duration by 3.0s.
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### QTE: Complex Infinity
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QTE: Triggered when enemy is paralyzed, dealing 10x70.0% ATK of Fire DMG to enemies in a large AOE. Knocks affected enemies airborne and inflicts Time Lock on them.
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## Project Bunny
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Project Bunny activates autonomous attack protocols.
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Mech Frenzy: Consumes 100 SP to enter a 10s Burst mode, during which Project Bunny (summoned entity) is invincible and draws enemies towards it.
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Surplus Energy: Turns own attacks into laser attacks.
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Heat Reset: Heat meters of laser-type weapons will be reset upon burst mode activation.
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### Self Destruct
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Project Bunny explodes at the end of the duration, dealing 600% ATK of AOE Physical DMG.
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### Anti-Matter Core
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When Project Bunny is unleashed, character laser attacks gain 20% Physical and Elemental DMG. For every point of SP above 110, further increase the DMG bonus by 0.6%. Stacks up to 200 times.
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### S2 Cell
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Extends the duration of Project Bunny's detachment to 16.0s.
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## Charge: Particle Cannon
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Charged Cannon ATK. Deals greater DMG at higher charge sequence.
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Arm Switch: Changes the way of charging based on the weapon equipped.
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Perfect Cooling: A CD circle will appear when laser weapons overheat. Tap [ATK] right before the circle shrinks to its smallest size to instantly reset the CD and greatly accelerate ATK Speed for a short duration.
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Within a short duration after activating Perfect Cooling, hitting a target with a laser will inflict a 4s Time Slow on the target and nearby enemies.
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### Dimension Ignite
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Each laser beam attack of Basic ATK and Ultimate additionally deals 30% ATK of Fire DMG. Rapid-fire weapon attacks at the 3rd charge sequence gain double bonus Fire DMG.
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### Energy Absorb
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Reduces overheat time for rapid-fire weapons by 40.0%.
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