Translate himeko battlesutis
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@@ -7,12 +7,12 @@
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"leader": {
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"core": {
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"name": "Blood Waltz",
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"description": "Leader Bonus:\nBlood Waltz: All team members' Charged ATKs deal 12% more Total DMG. If the team consists of members of 3 different types, all team members gain 12% Total DMG."
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"description": "Leader Bonus:\nBlood Waltz: All team members' Charged ATKs deal 18% more Total DMG. If the team consists of members of 3 different types, all team members gain 15% Total DMG."
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},
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"subskills": [
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{
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"name": "Blood Waltz",
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"description": "Charged ATKs of the team gain 18% Total DMG Multiplier. For teams with characters of different types, attacks gain 16% Total DMG Multiplier."
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"description": "Charged ATKs of the team gain 18% Total DMG Multiplier. For teams with characters of different types, attacks gain 15% Total DMG Multiplier."
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}
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]
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},
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@@ -24,7 +24,7 @@
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"subskills": [
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{
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"name": "Switch: Downward Step",
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"description": "Switch entry unleashes a Windmill Cleave, dealing 400.0%+50.0% ATK of Physical DMG."
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"description": "Switch entry unleashes a Windmill Cleave, dealing 400%+50% ATK of Physical DMG."
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},
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{
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"name": "Igniting Axel",
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@@ -32,7 +32,7 @@
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},
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{
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"name": "QTE: Burning Windmills",
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"description": "QTE: Triggers when enemy is stunned. Unleashes a powerful Windmill Cleave, dealing 250.0%+301.0% ATK of Physical DMG and generating a flame burst that deals 115.0% AOE Fire DMG."
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"description": "QTE: Triggers when enemy is stunned. Unleashes a powerful Windmill Cleave, dealing 250%+301% ATK of Physical DMG and generating a flame burst that deals 115% AOE Fire DMG."
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}
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]
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},
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@@ -52,7 +52,7 @@
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},
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{
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"name": "Purifying Blood",
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"description": "When HP is below 50%, take 30.0% less elemental DMG, shorten the durations of most debuffs, and extends the duration of ignite by 25.0%.",
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"description": "When HP is below 50%, take 67% less elemental DMG, shorten the durations of most debuffs, and extends the duration of ignite by 50%.",
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"requiredRank": "sss"
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}
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]
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@@ -116,7 +116,7 @@
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},
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{
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"name": "Undying Rage",
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"description": "Upon ending Blood Wrath, recover 14.28% HP of the HP cost of the Ultimate.",
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"description": "Upon ending Blood Wrath, recover 24.99% HP of the HP cost of the Ultimate.",
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"requiredRank": "ss"
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}
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]
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@@ -7,7 +7,7 @@
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"leader": {
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"core": {
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"name": "Stand By",
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"description": "Leader Bonus:\nStand By: Team takes 16% less Melee Physical DMG."
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"description": "Leader Bonus:\nStand By: Team takes 24% less Melee Physical DMG."
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},
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"subskills": [
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{
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@@ -8,7 +8,7 @@
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"leader": {
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"core": {
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"name": "Ward of Boreas",
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"description": "Leader Bonus:\nWard of Boreas: Team takes 14% less Melee Physical DMG.\nPSY-type character gains 8% Total DMG Multiplier."
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"description": "Leader Bonus:\nWard of Boreas: Team takes 20% less Melee Physical DMG.\nPSY-type character gains 14% Total DMG Multiplier."
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},
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"subskills": [
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{
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@@ -29,7 +29,7 @@
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},
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{
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"name": "QTE: Avalanche",
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"description": "QTE: Triggers when enemy is ignited. Deals 225% ATK of Physical DMG + 200%+250% ATK of Ice DMG and freezes enemies for 5.00s . Restores 200 Threshold."
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"description": "QTE: Triggers when enemy is ignited. Deals 225% ATK of Physical DMG + 200%+250% ATK of Ice DMG and freezes enemies for 5.00s. Restores 200 Threshold."
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},
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{
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"name": "Adrenaline",
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@@ -7,7 +7,7 @@
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"leader": {
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"core": {
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"name": "Nuclear Armaments",
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"description": "Leader Bonus:\nNuclear Armament: Team gains 15% Total DMG Multiplier to switch skill attacks."
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"description": "Leader Bonus:\nNuclear Armament: Team gains 30% Total DMG Multiplier to switch skill attacks."
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},
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"subskills": [
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{
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@@ -89,7 +89,7 @@
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"subskills": [
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{
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"name": "Rapid CD",
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"description": "Shortens CD of EM Charge by 4s."
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"description": "Shortens CD of EM Charge by 4.0s."
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},
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{
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"name": "Augmented Reactor",
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@@ -8,7 +8,7 @@
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"leader": {
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"core": {
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"name": "Vermilion Mark",
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"description": "Leader Bonus:\nVermilion Mark: For the team, switch skills & QTEs deal 21% Total DMG; Ultimates deal 21% Total DMG. Team deals 30.0% bonus Fire DMG if formed by 3 different-type battlesuits."
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"description": "Leader Bonus:\nVermilion Mark: For the team, switch skills & QTEs deal 21% Total DMG; Ultimates deal 25% Total DMG. Team deals 33.0% bonus Fire DMG if formed by 3 different-type battlesuits."
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},
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"subskills": [
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{
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@@ -7,7 +7,7 @@
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"leader": {
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"core": {
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"name": "Triumph",
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"description": "Leader Bonus:\nTriumph: All characters in the team gain 15% Physical DMG at above 80% HP. BIO-type characters gain 25% DEF."
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"description": "Leader Bonus:\nTriumph: All characters in the team gain 30% Physical DMG at above 80% HP. BIO-type characters gain 40% DEF."
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},
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"subskills": [
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{
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@@ -63,7 +63,7 @@
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},
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{
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"name": "Healing Field",
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"description": "For every enemy inside the Enchant, heal the team by 30.2 HP every 0.5s. Max stacks: 5.",
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"description": "For every enemy inside the Enchant, heal the team by 30.2 HP every 0.5s. Max stacks: 5",
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"requiredRank": "s"
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},
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{
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