Translate cd and sp description of weapons

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Sakura Knoll
2022-01-09 10:02:04 +09:00 Unverified
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218 changed files with 376 additions and 393 deletions
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## Holy Phalanx
[SP: 20][CD: 15s] Deploys the weapon: Summons a holy beam every 2s, dealing 750.0% ATK of Physical DMG against enemies within an AOE. Nearby teammates gain 20.0% Crit Rate for 10s; if wielded by Celestial Hymn, she gains 5.0 SP per second during this period.
[SP 소모: 20][재사용 대기 시간: 15] Deploys the weapon: Summons a holy beam every 2s, dealing 750.0% ATK of Physical DMG against enemies within an AOE. Nearby teammates gain 20.0% Crit Rate for 10s; if wielded by Celestial Hymn, she gains 5.0 SP per second during this period.
## Divine Mending
@@ -10,4 +10,4 @@ When the wielder attacks impaired enemies, there is a 60.0% chance of healing 89
## Angelic Pinion
The team gains 10.0% attack SP regen; if wielded by Celestial Hymn, she gains an additional 35.0% attack SP regen. This effect cannot stack.
The team gains 10.0% attack SP regen; if wielded by Celestial Hymn, she gains an additional 35.0% attack SP regen. This effect cannot stack.
@@ -2,8 +2,8 @@
## Holy Blades
[SP: 18][CD: 15s] Deploys the weapon. Nearby allies gain 10.0% Crit Rate for 10s. Drops a shower of blades on enemies within the AOE every 1s. Sword rain deals 5x50.0% ATK of Physical DMG to enemies within a small AOE.
[SP 소모: 18][재사용 대기 시간: 15] Deploys the weapon. Nearby allies gain 10.0% Crit Rate for 10s. Drops a shower of blades on enemies within the AOE every 1s. Sword rain deals 5x50.0% ATK of Physical DMG to enemies within a small AOE.
## Divine Heal
When character attacks impaired enemies, there is a 40.0% chance to heal the team for 74 HP. CD: 3s.
When character attacks impaired enemies, there is a 40.0% chance to heal the team for 74 HP. CD: 3s.
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## Crosscut Storm
[SP: 0][CD: 24s] Unleashes 2 successive blade waves, dealing up to 8x25% ATK of Physical DMG to enemies in their paths. The blade waves explode when they cross, dealing 350% ATK of Physical DMG and stunning enemies for 6.00s.
[SP 소모: 0][재사용 대기 시간: 24] Unleashes 2 successive blade waves, dealing up to 8x25% ATK of Physical DMG to enemies in their paths. The blade waves explode when they cross, dealing 350% ATK of Physical DMG and stunning enemies for 6.00s.
## Sacred Rule
After hitting a stunned enemy gain 50.0% Attack Speed and 25.0% Crit Rate for 4s. Trigger CD: 7s.
After hitting a stunned enemy gain 50.0% Attack Speed and 25.0% Crit Rate for 4s. Trigger CD: 7s.
@@ -2,7 +2,7 @@
## Fresh Bud
[SP: 0][CD: 25s] Active [Fresh Bud] deals Physical DMG equal to 200% + 700.0% ATK and restores 15 SP and 200 HP.
[SP 소모: 0][재사용 대기 시간: 25] Active [Fresh Bud] deals Physical DMG equal to 200% + 700.0% ATK and restores 15 SP and 200 HP.
When the Active button flashes during certain enemy moves, a Throw counter can be performed unconditionally, controlling enemies and dealing Physical DMG equal to 20% + 800.0% ATK (does not reset CD).Bright Knight equip bonus: In Burst mode, the Active becomes Special ATK [Divine Bloom], dealing Physical DMG equal to 200% + 1,500.0% ATK, which counts as both Active and Ultimate DMG, and has a 30% bonus Crit Rate. When the skill ends, the target takes 4 x 10% ATK of bonus Physical DMG. While the Active is in progress, stage and combat mode timers and paused. Host exits Burst mode after they finish casting the active. Entering or exiting Burst mode resets Weapon Skill CDs.
## Samsara Reversal
@@ -15,4 +15,4 @@ Ultimate CD is reduced by 20.0%.In burst mode, Crit DMG increases by 20.0% for 1
## Key of Creation
In co-op raids, Valkyries deal 22.0% bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.5% max HP each time they deal DMG (can only be triggered one per second).
In co-op raids, Valkyries deal 22.0% bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.5% max HP each time they deal DMG (can only be triggered one per second).
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## Fresh Bud
[SP: 0][CD: 25s] Active [Fresh Bud] deals Physical DMG equal to 200%+550.0% ATK and restores 15 SP and 200 HP.
[SP 소모: 0][재사용 대기 시간: 25] Active [Fresh Bud] deals Physical DMG equal to 200%+550.0% ATK and restores 15 SP and 200 HP.
When the active button is flashing during certain enemy moves, a Throw counter can be performed unconditionally, controlling enemies and dealing Physical DMG equal to 20%+700.0% ATK (does not reset CD).Bright Knight equip bonus: During Burst, active becomes Special ATK [Dark Void], dealing Physical DMG equal to 200%+1,400.0% ATK, which counts as both active and Ultimate DMG, and has a 30% bonus Crit Rate. During active, stage and combat mode timers are paused. Host exits Burst when finishing casting the active. Entering or exiting Burst reset weapon skill CDs.
## Samsara Reversal
@@ -11,4 +11,4 @@ The wielder gains 20.0% Crit Rate. During Burst, the wielder gains 35% Physical
## Key of Creation
In co-op raids, Valkyries deal 22.0% bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.5% max HP each time they deal DMG (can only be triggered once per second).
In co-op raids, Valkyries deal 22.0% bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.5% max HP each time they deal DMG (can only be triggered once per second).
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## Sacred Obliteration
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, it triggers a Throw ATK, controlling the target and dealing 90% + 1,200.0% ATK of Physical DMG. While an enemy is executing certain moves, the wielder can unleash a Throw counter with no restrictions when the Weapon Skill button flashes, controlling the enemy and dealing 20% + 700.0% ATK of Physical DMG; this attack has no CD. Enemies hit by Throws take 10.0% bonus Physical DMG for 5s.
[SP 소모: 0][재사용 대기 시간: 25] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, it triggers a Throw ATK, controlling the target and dealing 90% + 1,200.0% ATK of Physical DMG. While an enemy is executing certain moves, the wielder can unleash a Throw counter with no restrictions when the Weapon Skill button flashes, controlling the enemy and dealing 20% + 700.0% ATK of Physical DMG; this attack has no CD. Enemies hit by Throws take 10.0% bonus Physical DMG for 5s.
## Death to the Defeated
@@ -10,4 +10,4 @@ Wielder deals 15.0% bonus Total DMG. Wielder has a 15.0% higher Crit Rate agains
## Key of Creation
In co-op raids, Valkyries deal 22.0% bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.5% max HP each time they deal DMG (can only be triggered once per second).
In co-op raids, Valkyries deal 22.0% bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.5% max HP each time they deal DMG (can only be triggered once per second).
@@ -2,4 +2,4 @@
## Candy Rain
[SP: 15][CD: 15s] Summons and deploys AI Chan's Candy: Drops candy once every 0.8s for the next 8s. Candy explodes upon landing, dealing 666 Physical DMG to enemies in a small AOE.
[SP 소모: 15][재사용 대기 시간: 15] Summons and deploys AI Chan's Candy: Drops candy once every 0.8s for the next 8s. Candy explodes upon landing, dealing 666 Physical DMG to enemies in a small AOE.
@@ -2,4 +2,4 @@
## Stop Stealing Power!
[SP: 15][CD: 15s] Smashes ground using Ai-Chan's Hammer to knock surrounding enemies back, dealing 300% ATK of Physical DMG. Has a 50% chance of stunning enemies for 3s.
[SP 소모: 15][재사용 대기 시간: 15] Smashes ground using Ai-Chan's Hammer to knock surrounding enemies back, dealing 300% ATK of Physical DMG. Has a 50% chance of stunning enemies for 3s.
@@ -2,8 +2,8 @@
## Ai-chan's Grace
[SP: 7][CD: 15s] Large crystals fall from the sky, attacking enemies in front and slowing their Move Speed by 70% for 7.0s.
[SP 소모: 7][재사용 대기 시간: 15] Large crystals fall from the sky, attacking enemies in front and slowing their Move Speed by 70% for 7.0s.
## Ai-chan's Vision
Hits gain 43 Ice DMG.
Hits gain 43 Ice DMG.
@@ -2,4 +2,4 @@
## Alloy Spinning Windcut
[SP: 14][CD: 15s] Releases a tornado that moves in a straight path, knocking enemies airborne and dealing 178 Ice DMG multiple times.
[SP 소모: 14][재사용 대기 시간: 15] Releases a tornado that moves in a straight path, knocking enemies airborne and dealing 178 Ice DMG multiple times.
@@ -2,4 +2,4 @@
## Alloy Treason
[SP: 12][CD: 10s] Launches 6 homing missiles in rapid succession, each dealing 199% ATK of Physical DMG to the target and nearby enemies in a small AOE.
[SP 소모: 12][재사용 대기 시간: 10] Launches 6 homing missiles in rapid succession, each dealing 199% ATK of Physical DMG to the target and nearby enemies in a small AOE.
@@ -6,4 +6,4 @@ Rapid-fire weapon that deals continuous DMG to targets along a straight line of
## Alloy Devouring Impact
[SP: 20][CD: 15s] Unleash a psychic shock using mechanical arms that generate multiple explosions. Each explosion deals 158 Fire DMG.
[SP 소모: 20][재사용 대기 시간: 15] Unleash a psychic shock using mechanical arms that generate multiple explosions. Each explosion deals 158 Fire DMG.
@@ -2,4 +2,4 @@
## Alloy Burning Punch
[SP: 19][CD: 10s] Unleash a terrifying uppercut with mecha power that strikes enemies in the AOE multiple times. Each hit deals 40% ATK of Physical DMG plus 97 Fire DMG.
[SP 소모: 19][재사용 대기 시간: 10] Unleash a terrifying uppercut with mecha power that strikes enemies in the AOE multiple times. Each hit deals 40% ATK of Physical DMG plus 97 Fire DMG.
@@ -2,4 +2,4 @@
## Alloy Boomerang
[SP: 10][CD: 15s] Launches a blade whirlwind that interrupts enemies hit along the path, pulls them to the character, and stuns them for 0.00s. Each hit deals 317 Physical DMG.
[SP 소모: 10][재사용 대기 시간: 15] Launches a blade whirlwind that interrupts enemies hit along the path, pulls them to the character, and stuns them for 0.00s. Each hit deals 317 Physical DMG.
@@ -2,4 +2,4 @@
## Alloy Spinning Windcut
[SP: 15][CD: 20s] Spins multiple times to slash surrounding enemies to deal 182 Ice DMG per hit. Ends with an explosive burst that deals 240% ATK of Physical DMG.
[SP 소모: 15][재사용 대기 시간: 20] Spins multiple times to slash surrounding enemies to deal 182 Ice DMG per hit. Ends with an explosive burst that deals 240% ATK of Physical DMG.
@@ -9,4 +9,4 @@ Charged Cannon.
## Alloy One Punch
[SP: 12][CD: 9s] Smashes ground using mechanical arms, generating a shockwave that hits multiple times and knocks enemies back. Each hit deals 90% ATK of Physical DMG.
[SP 소모: 12][재사용 대기 시간: 9] Smashes ground using mechanical arms, generating a shockwave that hits multiple times and knocks enemies back. Each hit deals 90% ATK of Physical DMG.
@@ -2,4 +2,4 @@
## Alloy Death Gaze
[SP: 18][CD: 16s] Unleashes a small-angle frontal sweeping laser blast. Hit enemies will explode, dealing 536 Fire DMG to surrounding enemies in a small AOE.
[SP 소모: 18][재사용 대기 시간: 16] Unleashes a small-angle frontal sweeping laser blast. Hit enemies will explode, dealing 536 Fire DMG to surrounding enemies in a small AOE.
@@ -2,8 +2,8 @@
## Gale
[SP: 20][CD: 25s] Releases a tornado traveling in a zigzag path, sending enemies along the path airborne and dealing 82 Ice DMG multiple times. Enemies hit will suffer 80% slower Move Speed and Attack Speed for 1.54s.
[SP 소모: 20][재사용 대기 시간: 25] Releases a tornado traveling in a zigzag path, sending enemies along the path airborne and dealing 82 Ice DMG multiple times. Enemies hit will suffer 80% slower Move Speed and Attack Speed for 1.54s.
## Tailwind
Hits against enemies have a 3.3% chance of accelerating Move Speed by 65% for 4.5s. CD: 10s.
Hits against enemies have a 3.3% chance of accelerating Move Speed by 65% for 4.5s. CD: 10s.
@@ -2,4 +2,4 @@
## Penetrating Bullets
[SP: 15][CD: 13s] Deploys the weapon, firing a penetrating bullet at a random enemy within range every 0.9s for the next 8s. The penetrating bullets explode, dealing 750 Physical DMG to enemies in a medium AOE.
[SP 소모: 15][재사용 대기 시간: 13] Deploys the weapon, firing a penetrating bullet at a random enemy within range every 0.9s for the next 8s. The penetrating bullets explode, dealing 750 Physical DMG to enemies in a medium AOE.
@@ -2,8 +2,8 @@
## Thorny Rose
[SP: 13][CD: 8s] Blink and appear behind the target foe to deal 400%+8*50% ATK of Physical DMG to all nearby enemies.
[SP 소모: 13][재사용 대기 시간: 8] Blink and appear behind the target foe to deal 400%+8\*50% ATK of Physical DMG to all nearby enemies.
## Marigold's Luck
The wielder deals 20% bonus Physical DMG. Basic ATKs (including Charged and Combo ATKs) deal 200% ATK of Physical DMG to nearby enemies on hit. This effect can be triggered 1 time every 4.0s, and its Crit Rate increases by 100% against MECH-type enemies.
The wielder deals 20% bonus Physical DMG. Basic ATKs (including Charged and Combo ATKs) deal 200% ATK of Physical DMG to nearby enemies on hit. This effect can be triggered 1 time every 4.0s, and its Crit Rate increases by 100% against MECH-type enemies.
@@ -2,8 +2,8 @@
## Void Bullet Hail
[SP: 18][CD: 18s] When scoring a hit, deals 500% ATK of AOE Physical DMG and impairs enemies (-40% DEF) for 12s. Wielder gains 5s Iron Will buff: greatly increased Ignore Interrupt and each Combo ATK decreases target's DEF by 4% (CD: 0.4s. Max stack: 5) and refreshes the duration of the impair debuff.
[SP 소모: 18][재사용 대기 시간: 18] When scoring a hit, deals 500% ATK of AOE Physical DMG and impairs enemies (-40% DEF) for 12s. Wielder gains 5s Iron Will buff: greatly increased Ignore Interrupt and each Combo ATK decreases target's DEF by 4% (CD: 0.4s. Max stack: 5) and refreshes the duration of the impair debuff.
## Iron Will
When Iron Will is active, wielder gains 50% Crit DMG and 50% Shield DMG. When Iron Will ends, gain a 6s Iron Legacy buff. When Iron Legacy is active, if the wielder exits the battlefield, the whole team gains 40% Melee Crit DMG for 12s.
When Iron Will is active, wielder gains 50% Crit DMG and 50% Shield DMG. When Iron Will ends, gain a 6s Iron Legacy buff. When Iron Legacy is active, if the wielder exits the battlefield, the whole team gains 40% Melee Crit DMG for 12s.
@@ -2,4 +2,4 @@
## Sickle's Ascent
[SP: 12][CD: 12s] Knocks enemies near the target airborne and applies Time Lock for 3.30s.
[SP 소모: 12][재사용 대기 시간: 12] Knocks enemies near the target airborne and applies Time Lock for 3.30s.
@@ -6,4 +6,4 @@ Attacks unleash an Ultra Slash against enemies to the front, dealing 80% ATK of
## Ultra Slash - Break
[SP: 20][CD: 25s] Character gains 25.0% Physical DMG. All Ultra Slashes are transformed into Enhanced Ultra Slashes for 8s.
[SP 소모: 20][재사용 대기 시간: 25] Character gains 25.0% Physical DMG. All Ultra Slashes are transformed into Enhanced Ultra Slashes for 8s.
@@ -1,13 +1,13 @@
# Basilisk's Image - Deathshroud
# 과거의 뱀 그림자·죽음의 의복
## Bone Spikes of Immortality
## 불멸의 가시
[SP: 0][CD: 20s] Deploy the cross (summoned entity): Generate Serpent Domain lasting for 16s that deals 5x40.0% ATK of Lightning DMG to enemies every 3 seconds and marks them. Wielder's Combo ATKs consume the mark to deal 400.0% ATK of bonus Lightning DMG (DMG source: wielder). Enemy Move Speed is reduced by 20.0% within Umbra of Ouroboros.
[SP 소모: 0][재사용 대기 시간: 20] 십자가[소환물]을 전개한다: 16초간 지속되는 뱀 그림자 영역을 생성해 3초마다 범위 내의 적에게 공격력 5\*40.0%의 뇌전 원소 대미지를 가하며, 적중한 적에게 표식을 부여한다. 캐릭터 분기 공격은 표식을 소모해 추가로 공격력 400.0%의 뇌전 원소 대미지를 1회 가한다(캐릭터 대미지 판정). 뱀 그림자 영역의 적의 이동 속도가 20.0% 감소한다.
## Abyss of Inner Demon
## 악의 심연
Lightning DMG increases by 45.0% and another 15.0% against enemies within Serpent Domain.
뇌전 원소 대미지가 45.0% 증가하고, 뱀 그림자 영역 내 적 공격 시 뇌전 원소 대미지가 추가로 15.0% 증가한다.
## Ravenous Fangs
## 포식자의 이빨
Combo ATKs deal 30.0% bonus Total DMG. Landing a Combo ATK boosts wielder's Move Speed by 15.0% and reduces Total DMG taken by 15.0% for 6s (can be refreshed). Infinite Ouroboros equip bonus: Restore 1 Genesis Seed when there is none. CD: 10s.
분기 공격의 모든 대미지가 30.0% 증가한다. 분기 공격이 적 적중 시 6초간 캐릭터의 이동 속도가 15.0% 증가하고, 받는 모든 대미지가 15.0% 감소한다. (갱신 가능) 무한·우로보로스가 사용 시 [기원의 씨앗] 수량이 0이면 [기원의 씨앗]을 1개 회복한다. 재사용 대기 시간: 10
@@ -1,9 +1,9 @@
# Basilisk's Image
# 과거의 뱀 그림자
## Blade of Death
## 죽음과 재앙의 검
[SP: 6][CD: 20s] Deploys the cross (summoned entity): Generate Serpent Domain lasting for 16s that deals 5x25.0% ATK of Lightning DMG to enemies every 4 seconds and marks them. Wielder's Combo ATKs consume the mark to deal 250.0% ATK of bonus Lightning DMG (DMG source: wielder).
[SP 소모: 6][재사용 대기 시간: 20] 십자가[소환물]을 전개한다: 16초간 지속되는 뱀 그림자 영역을 생성해 4초마다 범위 내의 적에게 공격력 5\*25.0%의 뇌전 원소 대미지를 가하며, 적중한 적에게 표식을 부여한다. 캐릭터 분기 공격은 표식을 소모해 추가로 공격력 250.0%의 뇌전 원소 대미지를 1회 가한다(캐릭터 대미지 판정).
## Shadow of Ouroboros
## 나가의 그림자
Lightning DMG increases by 30.0% and another 10.0% against enemies within Serpent Domain.
뇌전 원소 대미지가 30.0% 증가하고, 뱀 그림자 영역 내 적 공격 시 뇌전 원소 대미지가 추가로 10.0% 증가한다.
@@ -2,8 +2,8 @@
## Treason
[SP: 18][CD: 12s] Launches 6 homing missiles in a row, each dealing 200% ATK of Physical DMG to the target an nearby enemies in a small AOE. Hit enemies are stunned for 2.50s.
[SP 소모: 18][재사용 대기 시간: 12] Launches 6 homing missiles in a row, each dealing 200% ATK of Physical DMG to the target an nearby enemies in a small AOE. Hit enemies are stunned for 2.50s.
## Betrayer's Counter
When attacked, gain a 50% chance of dealing 160% ATK of Physical DMG.
When attacked, gain a 50% chance of dealing 160% ATK of Physical DMG.
@@ -2,8 +2,8 @@
## Raging Flames
[SP: 20][CD: 9s] Knocks enemies in a small AOE in front of the character airborne, dealing 100% ATK of Physical DMG. Targets explode after a short period of time, dealing 1,888 Fire DMG and igniting other enemies. Ignited enemies receive 196 Fire DMG every 0.5s for 4.5s.
[SP 소모: 20][재사용 대기 시간: 9] Knocks enemies in a small AOE in front of the character airborne, dealing 100% ATK of Physical DMG. Targets explode after a short period of time, dealing 1,888 Fire DMG and igniting other enemies. Ignited enemies receive 196 Fire DMG every 0.5s for 4.5s.
## Ignition
For every enemy ignited, each attack deals an additional 41 Fire DMG. Stacks up to 5 times.
For every enemy ignited, each attack deals an additional 41 Fire DMG. Stacks up to 5 times.
@@ -2,8 +2,8 @@
## Blood Rage
[SP: 20][CD: 15s] Creates a blood tornado that sweeps away enemies, dealing 9x35% ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 60% more Elemental DMG. The Blood Rage lasts for 9.00s.
[SP 소모: 20][재사용 대기 시간: 15] Creates a blood tornado that sweeps away enemies, dealing 9x35% ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 60% more Elemental DMG. The Blood Rage lasts for 9.00s.
## Blood Revival
Combo Hit Count exceeds 15, gain 30% Physical DMG. When undeployed, heal 30.0 HP every 0.5s if HP is below 50%.
Combo Hit Count exceeds 15, gain 30% Physical DMG. When undeployed, heal 30.0 HP every 0.5s if HP is below 50%.
@@ -2,8 +2,8 @@
## Slice and Dice
[SP: 12][CD: 10s] Deploys the weapon, knocking enemies within the AOE airborne and slashing them once every 0.25s for the next 2s. Enemies receive 200.0% ATK of Physical DMG from being airborne and from each slash. Slashes bleed enemies, dealing 760 Physical DMG every 0.5s for 5s.
[SP 소모: 12][재사용 대기 시간: 10] Deploys the weapon, knocking enemies within the AOE airborne and slashing them once every 0.25s for the next 2s. Enemies receive 200.0% ATK of Physical DMG from being airborne and from each slash. Slashes bleed enemies, dealing 760 Physical DMG every 0.5s for 5s.
## Blood Craze
Character attacks gain 40.0% Physical DMG to bleeding enemies.
Character attacks gain 40.0% Physical DMG to bleeding enemies.
@@ -6,5 +6,5 @@ Against ignited, impaired, slowed, or frozen enemies, gain 20,0% to Total DMG Mu
## Three Elements
[SP: 6][CD: 8s] The weapon can transform and switch between 3 elemental forms: fire, lightning, and ice, and uses said elements to destroy the enemy.
Fire: Charged attacks launch fire balls that ignite enemies upon hit, dealing 400 Fire DMG every 0.5s for 3s.Lightning: Charged attacks launch a homing explosive lightning orb. Hits have a 15,0% chance of dealing additional 150% ATK of Lightning DMG and impairing the enemy, reducing their DEF by 60% for 3s.Ice: Launches a continuous ice fog. Hits will slow the Move Speed and Attack Speed of the enemy by 50% for 3s, and have a 2.0% chance to freeze the enemy for 3s.
[SP 소모: 6][재사용 대기 시간: 8] The weapon can transform and switch between 3 elemental forms: fire, lightning, and ice, and uses said elements to destroy the enemy.
Fire: Charged attacks launch fire balls that ignite enemies upon hit, dealing 400 Fire DMG every 0.5s for 3s.Lightning: Charged attacks launch a homing explosive lightning orb. Hits have a 15,0% chance of dealing additional 150% ATK of Lightning DMG and impairing the enemy, reducing their DEF by 60% for 3s.Ice: Launches a continuous ice fog. Hits will slow the Move Speed and Attack Speed of the enemy by 50% for 3s, and have a 2.0% chance to freeze the enemy for 3s.
@@ -2,7 +2,7 @@
## Gigantomachy
[SP: 0][CD: 30s] Creates a 6s spacetime field to deal 8x450.0% ATK of Physical DMG against the enemies within the AOE, inflicting Time Slow and impairing them (DEF down by 65.0%) during the duration. The impairing debuff lasts another 4s after the field ends. During the weapon active, the wielder remains invincible and can be switched out without interrupting the field channeling. After the weapon active is cast, it cannot be cast again by other wielder(s) within the next 30s.
[SP 소모: 0][재사용 대기 시간: 30] Creates a 6s spacetime field to deal 8x450.0% ATK of Physical DMG against the enemies within the AOE, inflicting Time Slow and impairing them (DEF down by 65.0%) during the duration. The impairing debuff lasts another 4s after the field ends. During the weapon active, the wielder remains invincible and can be switched out without interrupting the field channeling. After the weapon active is cast, it cannot be cast again by other wielder(s) within the next 30s.
## Hundred Hands
@@ -16,4 +16,4 @@ Others: triggered by 3rd sequence Charged ATKs; switch order: Multiple Cluster M
Boosts Valkyrie Attack Speed by 25%. This weapon is considered cannon, missile, and rapid fire for weapon type bonuses. Wielders of different types have different bonuses.
MECH: 16.0% bonus total DMG.
BIO: 20.0% bonus Physical DMG.
PSY: 20.0% bonus Attack Speed.
PSY: 20.0% bonus Attack Speed.
@@ -10,4 +10,4 @@ Missile hits have a 10% chance to stun / paralyze / freeze the target for 2s and
## Time Trap
[SP: 18][CD: 24s] Rips open a Time Trap field in front of the character. Enemies within the AOE suffer Time Slow and 50% reduced DEF for 6.20s.
[SP 소모: 18][재사용 대기 시간: 24] Rips open a Time Trap field in front of the character. Enemies within the AOE suffer Time Slow and 50% reduced DEF for 6.20s.
@@ -2,4 +2,4 @@
## Flame Bullets
[SP: 15][CD: 13s] Deploys the weapon, firing a flaming projectile at a random enemy within range every 0.6s for the next 8s. The projectiles explode, dealing 482 Fire DMG to enemies in a small AOE.
[SP 소모: 15][재사용 대기 시간: 13] Deploys the weapon, firing a flaming projectile at a random enemy within range every 0.6s for the next 8s. The projectiles explode, dealing 482 Fire DMG to enemies in a small AOE.
@@ -2,8 +2,8 @@
## Dark Wings
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 450.0% ATK of Physical DMG. Hitting an enemy weakspot creates an explosion dealing 600.0% ATK of Physical DMG. DMG type will auto-adapt to that of the wielder (order of priority: Fire>Ice>Lightning>Physical). The weapon active's CD and charging time are based on the shooting mode.
[SP 소모: 0][재사용 대기 시간: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 450.0% ATK of Physical DMG. Hitting an enemy weakspot creates an explosion dealing 600.0% ATK of Physical DMG. DMG type will auto-adapt to that of the wielder (order of priority: Fire>Ice>Lightning>Physical). The weapon active's CD and charging time are based on the shooting mode.
## Nocturnal Etamine
Total DMG increases by 15.0%. The weapon active summons lightning balls at the target's location on hit to deal 25.0% ATK of Lightning DMG per second to enemies nearby for 5s. CD: 5.0s.
Total DMG increases by 15.0%. The weapon active summons lightning balls at the target's location on hit to deal 25.0% ATK of Lightning DMG per second to enemies nearby for 5s. CD: 5.0s.
@@ -2,4 +2,4 @@
## Protective Field
[SP: 15][CD: 20s] Grants a shield that absorbs 10% character's Max HP of enemy attack DMG. When the shield exists, character heals 15.0 HP/s and attacks gain 10.0% Total DMG Multiplier. Shield duration: 10s.
[SP 소모: 15][재사용 대기 시간: 20] Grants a shield that absorbs 10% character's Max HP of enemy attack DMG. When the shield exists, character heals 15.0 HP/s and attacks gain 10.0% Total DMG Multiplier. Shield duration: 10s.
@@ -2,8 +2,8 @@
## Wander
[SP: 3][CD: 10s] Creates a blast wave that deals 450% ATK of Physical DMG to enemies along a straight path.
[SP 소모: 3][재사용 대기 시간: 10] Creates a blast wave that deals 450% ATK of Physical DMG to enemies along a straight path.
## Humidifier
Wielder gains 15.00% Physical DMG.
Wielder gains 15.00% Physical DMG.
@@ -6,4 +6,4 @@ Rapid-fire weapon that deals continuous DMG to targets along a straight line of
## Frost Trail
[SP: 7][CD: 20s] Surrounding enemies suffer 65% slower Move Speed and Attack Speed for 8s.
[SP 소모: 7][재사용 대기 시간: 20] Surrounding enemies suffer 65% slower Move Speed and Attack Speed for 8s.
@@ -2,4 +2,4 @@
## Jagged Strike
[SP: 14][CD: 18s] Revs up the spinning saw blades. Basic attacks (including charged attacks) gain 40.0% Attack Speed and 10% Crit Rate for 6s.
[SP 소모: 14][재사용 대기 시간: 18] Revs up the spinning saw blades. Basic attacks (including charged attacks) gain 40.0% Attack Speed and 10% Crit Rate for 6s.
@@ -10,4 +10,4 @@ For every frozen enemy, accelerate charging speed by 20.0%. Stacks up to 10 time
## Dark Ice
[SP: 25][CD: 20s] Launches an icy shock wave, imprisoning and freezing surrounding enemies in Dark Ice. Enemies imprisoned in the Dark Ice take 960 Ice DMG every 0.9s. Caster is also healed for 100 HP. Dark Ice lasts 4s.
[SP 소모: 25][재사용 대기 시간: 20] Launches an icy shock wave, imprisoning and freezing surrounding enemies in Dark Ice. Enemies imprisoned in the Dark Ice take 960 Ice DMG every 0.9s. Caster is also healed for 100 HP. Dark Ice lasts 4s.
@@ -2,7 +2,7 @@
## Goka Fire
[SP: 20][CD: 20s] Unleash the true powers of Shamash by consuming one's life force. Hits using the character's Basic, Combo, Charged, and Ultimate ATKs will deal an additional 500 Fire DMG. CD: 0.3s. After using the skill, lose 2% Max HP per second. If current HP is below 50%, lose 1% Max HP per second instead. Duration: 10s. Character will not die from the skill.
[SP 소모: 20][재사용 대기 시간: 20] Unleash the true powers of Shamash by consuming one's life force. Hits using the character's Basic, Combo, Charged, and Ultimate ATKs will deal an additional 500 Fire DMG. CD: 0.3s. After using the skill, lose 2% Max HP per second. If current HP is below 50%, lose 1% Max HP per second instead. Duration: 10s. Character will not die from the skill.
## Nirvana
@@ -10,4 +10,4 @@ Character gains 13.0% Total DMG Multiplier. At below 50% Max HP, character gains
## Key of Destruction
In co-op raids, team attacks gain 20.0% Total DMG Multiplier and the team heals for 7.0% HP for 5.1s whenever a character uses a weapon skill.
In co-op raids, team attacks gain 20.0% Total DMG Multiplier and the team heals for 7.0% HP for 5.1s whenever a character uses a weapon skill.
@@ -2,4 +2,4 @@
## Falling Frost
[SP: 5][CD: 10s] Enemies in a small AOE suffers 60% slower Move Speed and Attack Speed for 4.50s.
[SP 소모: 5][재사용 대기 시간: 10] Enemies in a small AOE suffers 60% slower Move Speed and Attack Speed for 4.50s.
@@ -2,4 +2,4 @@
## Stunning Bullets
[SP: 7][CD: 12s] Stuns target and nearby enemies in a small AOE for 3.00s.
[SP 소모: 7][재사용 대기 시간: 12] Stuns target and nearby enemies in a small AOE for 3.00s.
@@ -6,4 +6,4 @@ Rapid-fire weapon that deals continuous DMG to targets along a straight line of
## EM Overload
[SP: 20][CD: 20s] Shoots a slow moving energy ball that zaps enemies along its path multiple times to deal 640 Lightning DMG per hit and paralyzes enemies for 3.60s.
[SP 소모: 20][재사용 대기 시간: 20] Shoots a slow moving energy ball that zaps enemies along its path multiple times to deal 640 Lightning DMG per hit and paralyzes enemies for 3.60s.
@@ -2,7 +2,7 @@
## Ocean of Yin
[SP: 25][CD: 24s] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 20.0 HP and 3 SP per 0.5s. Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.
[SP 소모: 25][재사용 대기 시간: 24] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 20.0 HP and 3 SP per 0.5s. Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.
## Ocean of Yang
@@ -10,4 +10,4 @@ Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos
## All-Embracing Ki
Whenever a team member casts Ultimate, the wielder restores 300.0 HP and 10.0 SP. Team-shared CD: 15s.
Whenever a team member casts Ultimate, the wielder restores 300.0 HP and 10.0 SP. Team-shared CD: 15s.
+1 -1
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@@ -2,4 +2,4 @@
## Silver Bullets
[SP: 10][CD: 13s] Deploys the weapon, firing a silver bullet at a random enemy within range every 0.8s for the next 8s. The silver bullets explode, dealing 400 Physical DMG to enemies in a small AOE.
[SP 소모: 10][재사용 대기 시간: 13] Deploys the weapon, firing a silver bullet at a random enemy within range every 0.8s for the next 8s. The silver bullets explode, dealing 400 Physical DMG to enemies in a small AOE.
@@ -2,8 +2,8 @@
## Sector Lockdown
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing Ice DMG equal to 40.0% ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 27.0% bonus Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
[SP 소모: 0][재사용 대기 시간: 20] Projected weapons fires at targets for 2.5s, dealing Ice DMG equal to 40.0% ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 27.0% bonus Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
## Cluster Tactic
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 12.0% and host-summoned entity's All Elemental DMG by 25.0% (this effect cannot stack).
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 12.0% and host-summoned entity's All Elemental DMG by 25.0% (this effect cannot stack).
@@ -2,4 +2,4 @@
## Frost Comet
[SP: 10][CD: 18s] Unleash crystallization energy that freezes the target and nearby enemies in a small AOE for 4.00s.
[SP 소모: 10][재사용 대기 시간: 18] Unleash crystallization energy that freezes the target and nearby enemies in a small AOE for 4.00s.
@@ -2,8 +2,8 @@
## Butchering Shrike
[SP: 5][CD: 16s] Empowers team for the duration. Team gains 30% to healing, and the caster gains 40% Attack Speed for 8.0s.
[SP 소모: 5][재사용 대기 시간: 16] Empowers team for the duration. Team gains 30% to healing, and the caster gains 40% Attack Speed for 8.0s.
## Grey Kestrel
Accelerates attack SP recovery by 25%.
Accelerates attack SP recovery by 25%.
@@ -6,4 +6,4 @@ Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot.
## Umbral Vision
[SP: 12][CD: 25s] Strike the target to deal 400.0% ATK of Physical DMG within 4m and create a Umbral Zone around the target lasting 7s, dealing 30% ATK of Physical DMG per second to them and bleeding them to further deal 15.0% ATK of Physical DMG per 0.3s for 5s (can be refreshed). Enemy kills within the zone proc 400.0% ATK of Physical DMG in a large area and expand the range of the zone by 1m (6m max).
[SP 소모: 12][재사용 대기 시간: 25] Strike the target to deal 400.0% ATK of Physical DMG within 4m and create a Umbral Zone around the target lasting 7s, dealing 30% ATK of Physical DMG per second to them and bleeding them to further deal 15.0% ATK of Physical DMG per 0.3s for 5s (can be refreshed). Enemy kills within the zone proc 400.0% ATK of Physical DMG in a large area and expand the range of the zone by 1m (6m max).
@@ -2,8 +2,8 @@
## Dark Will
[SP: 22][CD: 25s] Gain 35% Physical DMG for the next 8s. The first kill in this duration triggers Time Fracture for 8s and extends the duration of the Physical DMG bonus to the end of the Time Fracture.
[SP 소모: 22][재사용 대기 시간: 25] Gain 35% Physical DMG for the next 8s. The first kill in this duration triggers Time Fracture for 8s and extends the duration of the Physical DMG bonus to the end of the Time Fracture.
## Time Shatterer
When attacks hit, trigger global Time Fracture for 4.5s. Effect can be triggered once every 60s.
When attacks hit, trigger global Time Fracture for 4.5s. Effect can be triggered once every 60s.
@@ -2,8 +2,8 @@
## Shock Impact
[SP: 10][CD: 30s] Charges forward to attack the enemy, dealing 900% ATK of Physical DMG. Wielder then recovers 4 SP per 0.5s for 8s.
[SP 소모: 10][재사용 대기 시간: 30] Charges forward to attack the enemy, dealing 900% ATK of Physical DMG. Wielder then recovers 4 SP per 0.5s for 8s.
## Capacitance Plus
During Ultimate or Burst mode, ATKs gain 10.0% Total DMG Multiplier and 16.0% higher Crit Rate. Character starts with 10.0 more SP. Does not work in Open World.
During Ultimate or Burst mode, ATKs gain 10.0% Total DMG Multiplier and 16.0% higher Crit Rate. Character starts with 10.0 more SP. Does not work in Open World.
@@ -2,9 +2,9 @@
## Crimson Sakura
[SP: 20][CD: 21s] Slashes nearby enemies to deal 500% ATK of Fire DMG. After casting the skill, the character becomes invincible. If taking hits when the skill is active, then the final slash will deal an additional 200% ATK of Fire DMG. For a period of 5s after skill ends, the character can completely block DMG effects of 1 attack.
[SP 소모: 20][재사용 대기 시간: 21] Slashes nearby enemies to deal 500% ATK of Fire DMG. After casting the skill, the character becomes invincible. If taking hits when the skill is active, then the final slash will deal an additional 200% ATK of Fire DMG. For a period of 5s after skill ends, the character can completely block DMG effects of 1 attack.
Flame Sakitama equip bonus: Enemies hit by this skill take 25% more Fire DMG and 10% more Ice and Lightning DMG for 15s (does not stack with the effects of Combo Follow-up Attack).
## True Flame
Increases Fire DMG caused by character attacks by 40%.
Increases Fire DMG caused by character attacks by 40%.
@@ -2,4 +2,4 @@
## Puncturing Blow
[SP: 10][CD: 10s] Deals 340% ATK of Physical DMG to enemies in a straight line. Stores 2 charges.
[SP 소모: 10][재사용 대기 시간: 10] Deals 340% ATK of Physical DMG to enemies in a straight line. Stores 2 charges.
@@ -6,4 +6,4 @@ Rapid-fire weapon that deals continuous DMG to targets along a straight line of
## Devouring Impact
[SP: 25][CD: 20s] Slams the ground with robot arms to unleash a psychic impact wave that generates multiple explosions. Each explosion deals 214 Fire DMG and ignites enemies, dealing 134 Fire DMG every 0.5s for 4s. Provides a temporary Move Speed boost after using the skill.
[SP 소모: 25][재사용 대기 시간: 20] Slams the ground with robot arms to unleash a psychic impact wave that generates multiple explosions. Each explosion deals 214 Fire DMG and ignites enemies, dealing 134 Fire DMG every 0.5s for 4s. Provides a temporary Move Speed boost after using the skill.
@@ -2,7 +2,7 @@
## Light Up the World
[SP: 0][CD: 18s] Hurl the pistols into the air to attack enemies automatically dealing 20,0% ATK of Fire DMG per 0.1s to enemies nearby (24 hits in total) and restoring 4 SP, after which the pistols explode dealing 750,0% ATK of Fire DMG.
[SP 소모: 0][재사용 대기 시간: 18] Hurl the pistols into the air to attack enemies automatically dealing 20,0% ATK of Fire DMG per 0.1s to enemies nearby (24 hits in total) and restoring 4 SP, after which the pistols explode dealing 750,0% ATK of Fire DMG.
Herrscher of Flamescion equip bonus: Pistol hurling restores 5.0 bonus SP and the explosion DMG detonates Ember Brands.
## I Am the Torch
@@ -11,4 +11,4 @@ Fire DMG increases by 30,0%. Combo ATK and Ultimate deal 35,0% bonus Total DMG.
## The Fire Never Dies
Enemies impacted by the weapon active explosion take 15,0% bonus Fire DMG for 8.0s. Cannot stack but can be refreshed. Herrscher of Flamescion equip bonus: Detonating Ember Brands triggers the same effect.
Enemies impacted by the weapon active explosion take 15,0% bonus Fire DMG for 8.0s. Cannot stack but can be refreshed. Herrscher of Flamescion equip bonus: Detonating Ember Brands triggers the same effect.
@@ -9,9 +9,9 @@ Wielder deals 40.0% bonus Ice DMG. Herrscher of Reason equip bonus: Triggering U
## Structural Truth
[SP: 0][CD: 20s]Unleash a constructor matrix attack dealing 3x600.0% ATK of Ice DMG. Final hit freezes enemies for 6s. Casting the skill boosts wielder's Total DMG by 40.0% for 7s.Herrscher of Reason equip bonus: Active skill renders enemies Analyzed for 7s and restores 180 Konstruktyom in 3s.
[SP 소모: 0][재사용 대기 시간: 20]Unleash a constructor matrix attack dealing 3x600.0% ATK of Ice DMG. Final hit freezes enemies for 6s. Casting the skill boosts wielder's Total DMG by 40.0% for 7s.Herrscher of Reason equip bonus: Active skill renders enemies Analyzed for 7s and restores 180 Konstruktyom in 3s.
## Total Analysis
Charged and Ultimate ATKs deal 30.0% bonus Total DMG.
Herrscher of Reason equip bonus: Charged ATKs restore 3.0 SP in non-bike mode.
Herrscher of Reason equip bonus: Charged ATKs restore 3.0 SP in non-bike mode.
@@ -2,7 +2,7 @@
## Raizan Cleave
[SP: 0][CD: 15s] Unleash a powerful forward slash with the lightning-imbued blade, dealing 1500% ATK of Lightning DMG and paralyzing enemies for 5s. The wielder is invincible while casting the active. When it is equipped by Herrscher of Thunder, it also inflicts Narukami's Mark on enemies hit for 15s and can be connected in Shinzan Strike. When riding the dragon, Bombard deals 40.0% bonus Lightning DMG.
[SP 소모: 0][재사용 대기 시간: 15] Unleash a powerful forward slash with the lightning-imbued blade, dealing 1500% ATK of Lightning DMG and paralyzing enemies for 5s. The wielder is invincible while casting the active. When it is equipped by Herrscher of Thunder, it also inflicts Narukami's Mark on enemies hit for 15s and can be connected in Shinzan Strike. When riding the dragon, Bombard deals 40.0% bonus Lightning DMG.
## Deafening Peal
@@ -10,4 +10,4 @@ Casting the active boosts wielder's Total DMG by 20.0% for 20s. When it's equipp
## Divine Penalty
Wielder deals 45.0% bonus Lightning DMG. When it's equipped by Herrscher of Thunder, she deals 20.0% bonus Lightning DMG to enemies with Narukami's Mark.
Wielder deals 45.0% bonus Lightning DMG. When it's equipped by Herrscher of Thunder, she deals 20.0% bonus Lightning DMG to enemies with Narukami's Mark.
@@ -2,7 +2,7 @@
## Formless
[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 15 bonus SP. CD: 2s.
[SP 소모: 0][재사용 대기 시간: 20] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 15 bonus SP. CD: 2s.
## Mindless
@@ -10,4 +10,4 @@ Boosts Crit Rate by 15.0%. In Herrscher form, wielder deals 20.0% bonus Physical
## Senseless
While wielder is on standby, team deals 15.0% bonus Physical DMG (Lingering Thought and Senseless cannot stack).
While wielder is on standby, team deals 15.0% bonus Physical DMG (Lingering Thought and Senseless cannot stack).
@@ -2,7 +2,7 @@
## Implosion Core
[SP: 0][CD: 20s] Summons Implosion Core to crush enemies dealing 150% ATK of Physical DMG and explode later, dealing 360% ATK of Physical DMG. When it is equipped on Herrscher of the Void, she restores 60 Herrscher Charge; Implosion Core attacks become Heavy ATKs and deal 40.0%s bonus damage against shield. Implosion Core generates a Space Core whose explosion benefits from Herrscher of the Void's skill bonuses and deals 200% ATK of bonus Physical DMG. An Implosion Core is also summoned upon Herrscher of the Void entering Herrscher Form (does not generate Space Core on hit).
[SP 소모: 0][재사용 대기 시간: 20] Summons Implosion Core to crush enemies dealing 150% ATK of Physical DMG and explode later, dealing 360% ATK of Physical DMG. When it is equipped on Herrscher of the Void, she restores 60 Herrscher Charge; Implosion Core attacks become Heavy ATKs and deal 40.0%s bonus damage against shield. Implosion Core generates a Space Core whose explosion benefits from Herrscher of the Void's skill bonuses and deals 200% ATK of bonus Physical DMG. An Implosion Core is also summoned upon Herrscher of the Void entering Herrscher Form (does not generate Space Core on hit).
## Void Sigil
@@ -10,4 +10,4 @@ Wielder deals 20% bonus Physical DMG and 30% Crit DMG. When equipped on Herrsche
## Subspace Echo
When it is equipped on Herrscher of the Void, damage against shield boosts by 25% and total damage taken reduces by 20%.
When it is equipped on Herrscher of the Void, damage against shield boosts by 25% and total damage taken reduces by 20%.
@@ -2,8 +2,8 @@
## Burning Punch
[SP: 25][CD: 10s] Unleash a humongous uppercut with mecha power. Deals 50% ATK of Physical DMG multiple times and ignites enemies in the AOE, dealing 149 Fire DMG every 0.5s for 2.10s.
[SP 소모: 25][재사용 대기 시간: 10] Unleash a humongous uppercut with mecha power. Deals 50% ATK of Physical DMG multiple times and ignites enemies in the AOE, dealing 149 Fire DMG every 0.5s for 2.10s.
## Fury Dominator
Hits against enemies gain 25 Fire DMG.
Hits against enemies gain 25 Fire DMG.
@@ -2,8 +2,8 @@
## Draconic Vortex
[SP: 6][CD: 15] Leaps towards the target to unleash a spinning slash, dealing 600% ATK of Physical DMG to enemies in a large AOE and immobilizing them for 4.5s. During the period, the enemies also bleed, taking 240 DMG every 0.5s.
[SP 소모: 6][재사용 대기 시간: 15] Leaps towards the target to unleash a spinning slash, dealing 600% ATK of Physical DMG to enemies in a large AOE and immobilizing them for 4.5s. During the period, the enemies also bleed, taking 240 DMG every 0.5s.
## Blood Thirsty
Every hit against a bleeding enemy heals the character for 40 HP.
Every hit against a bleeding enemy heals the character for 40 HP.
@@ -2,8 +2,8 @@
## Palace of Misery
[SP: 20][CD: 18s] Deploys the weapon. For a period of 10s, attacks of allies gain 30.0% Physical DMG against stunned enemies. Fires light beams every 1.5s at a random enemy within range to deal 320.0% ATK of Physical DMG and knockdown. The 1st hit will stun enemies for 6.00s.
[SP 소모: 20][재사용 대기 시간: 18] Deploys the weapon. For a period of 10s, attacks of allies gain 30.0% Physical DMG against stunned enemies. Fires light beams every 1.5s at a random enemy within range to deal 320.0% ATK of Physical DMG and knockdown. The 1st hit will stun enemies for 6.00s.
## Mist of Decay
Character attacks on stunned enemies gain 40.0% Total DMG Multiplier.
Character attacks on stunned enemies gain 40.0% Total DMG Multiplier.
@@ -2,8 +2,8 @@
## Element Feedback
[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + 1,200.0% ATK of Physical DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + 700.0% ATK of Fire DMG (does not reset CD).The active's damage will match the element of the wielder's damage type (Priority: Fire > Ice > Lightning > Physical).
[SP 소모: 0][재사용 대기 시간: 25] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + 1,200.0% ATK of Physical DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + 700.0% ATK of Fire DMG (does not reset CD).The active's damage will match the element of the wielder's damage type (Priority: Fire > Ice > Lightning > Physical).
## Ignis Stella
Wielder deals 22.0% bonus Total DMG.
Wielder deals 22.0% bonus Total DMG.
@@ -2,8 +2,8 @@
## Stun and Run
[SP: 14][CD: 16s] Drops a stun bomb and teleports backwards. The stun bomb then explodes, dealing 350% ATK of Physical DMG and generating a stun field that lasts for 4.50s.
[SP 소모: 14][재사용 대기 시간: 16] Drops a stun bomb and teleports backwards. The stun bomb then explodes, dealing 350% ATK of Physical DMG and generating a stun field that lasts for 4.50s.
## Temporal Frenzy
When triggering global Time Fracture, character gains 80.0% Attack Speed and 25.0% Crit Rate for 4s. Said buffs are dispelled once Time Fracture ends.
When triggering global Time Fracture, character gains 80.0% Attack Speed and 25.0% Crit Rate for 4s. Said buffs are dispelled once Time Fracture ends.
@@ -2,8 +2,8 @@
## Aurora Domina
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,500.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% ATK of Physical DMG + 800.0% ATK of Fire DMG; this attack has no CD. When this throw hits the target, generates an 11s Flame Aura centering around the wielder, which makes nearby enemies take 15.0% more Fire DMG and deals Fire DMG equal to 35% of the wielder's ATK against them every 0.5s.
[SP 소모: 0][재사용 대기 시간: 25] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,500.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% ATK of Physical DMG + 800.0% ATK of Fire DMG; this attack has no CD. When this throw hits the target, generates an 11s Flame Aura centering around the wielder, which makes nearby enemies take 15.0% more Fire DMG and deals Fire DMG equal to 35% of the wielder's ATK against them every 0.5s.
## Fiery Cleansing
When hitting an enemy with Basic ATKs or Charged ATKs, the wielder gains 4.00% Fire DMG for 8.0s; this buff stacks up to 10 times; each stack's duration is independent of others'. When hitting an enemy with Ultimate or Throw ATKs, the wielder immediately gains 10 stacks of the buff.
When hitting an enemy with Basic ATKs or Charged ATKs, the wielder gains 4.00% Fire DMG for 8.0s; this buff stacks up to 10 times; each stack's duration is independent of others'. When hitting an enemy with Ultimate or Throw ATKs, the wielder immediately gains 10 stacks of the buff.
@@ -1,9 +1,9 @@
# Eye of the Collapse
# 담운의 눈동자
## Collapse Threshold
## 임계 붕괴
[SP: 0][CD: 60s] Create a collapse force field and launch a collapse attack on enemies in range, dealing 700.0% ATK of Physical DMG, inflicting Collapse on QUA enemies, and making enemies in range take 10.0% bonus Total DMG for 18s. Enemies in range are marked by Decay, and if they're also in Collapsed state, Quantum Burst will be triggered to deal 700.0% ATK of Physical DMG to marked enemies.
[SP 소모: 0][재사용 대기 시간: 60] 적의 위치에 붕괴 역장을 생성하고, 범위 내 적에게 붕괴 공격을 1회 가해 공격력 700.0%의 물리 대미지를 가하며, 양자 속성 적에게 양자 붕괴를 1회 가한다. 범위 내의 적이 받는 모든 대미지가 18초 동안 10.0% 증가한다. 역장 범위 내의 몬스터에게 [쇠퇴] 표식을 1회 부여한다. 표식이 부여된 적이 붕괴 상태일 때 양자 폭발을 일으켜 표식이 부여된 적에게 공격력 700.0%의 물리대미지를 가한다.
## Umbral Vision
## 인력의 사슬
Rapid-fire weapon that deals sustained DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG (maxes at 10-meter range or less). Team deals 15.0% bonus Total DMG to Collapsed enemies.
레이저 무기. 직선 방향의 목표에게 지속 대미지를 가하고, 일정 시간이 지나면 오버히트 상태가 된다. 목표가 가까울수록 대미지가 증가하고, 10m 이내의 적에게 최대 대미지를 가한다. 파티원이 붕괴 상태의 적을 공격할 시 모든 대미지가 15.0% 증가한다(단일 효과).
@@ -2,8 +2,8 @@
## Flame Overload
[SP: 15][CD: 20s] Generates three explosions to blow up nearby enemies. Each explosion deals 240% ATK of Physical DMG and ignites enemies, dealing 400 Fire DMG every 0.5s for 3s.
[SP 소모: 15][재사용 대기 시간: 20] Generates three explosions to blow up nearby enemies. Each explosion deals 240% ATK of Physical DMG and ignites enemies, dealing 400 Fire DMG every 0.5s for 3s.
## Saint's Pet
During Burst Mode, gain 18% Physical DMG. When hit or when triggering Ultimate Evasion, cast 1 burst of Active Skill. CD: 5s.
During Burst Mode, gain 18% Physical DMG. When hit or when triggering Ultimate Evasion, cast 1 burst of Active Skill. CD: 5s.
@@ -2,8 +2,8 @@
## Wind Enchantment
[SP: 17][CD: 38s] Creates a field that boosts all allies within the AOE so that they gain 25% Attack Speed, 20% Move Speed, and damage by 10% Total DMG Multiplier to their attacks for 20s.
[SP 소모: 17][재사용 대기 시간: 38] Creates a field that boosts all allies within the AOE so that they gain 25% Attack Speed, 20% Move Speed, and damage by 10% Total DMG Multiplier to their attacks for 20s.
## Power of Wind
Gain a Total DMG Multiplier buff based on the character's Move Speed bonus. Gain 5.0% Total DMG Multiplier for every 10% of Move Speed bonus (max DMG bonus: 50%). Character gains 30% Move Speed.
Gain a Total DMG Multiplier buff based on the character's Move Speed bonus. Gain 5.0% Total DMG Multiplier for every 10% of Move Speed bonus (max DMG bonus: 50%). Character gains 30% Move Speed.
@@ -2,7 +2,7 @@
## Key of Sentience
[SP: 10][CD: 25s] Unleash Fenghuang Down's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, immobilized enemies recover and take 2,000% ATK of Fire DMG.
[SP 소모: 10][재사용 대기 시간: 25] Unleash Fenghuang Down's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, immobilized enemies recover and take 2,000% ATK of Fire DMG.
## Blazing Plume
@@ -10,4 +10,4 @@ Wielder deals 40.0% bonus Fire DMG. Against enemies affected by the weapon activ
## Key of Sentience
In Co-op Raid stages, wielder deals 22.0% bonus Elemental DMG and 22.0% more against paralyzed, frozen, or ignited enemies.
In Co-op Raid stages, wielder deals 22.0% bonus Elemental DMG and 22.0% more against paralyzed, frozen, or ignited enemies.
@@ -2,7 +2,7 @@
## Miseries Abound
[SP: 6][CD: 25s] Unleash a lightning strike upon the target to deal 200.0%x3 ATK of Lightning DMG. Tap the weapon button again to cast weapon finisher which deals 400.0% ATK of Lightning DMG to the target and enemies nearby, paralyzes the target for 1s and makes them take 35.0% bonus Lightning DMG for 9s (cannot stack).
[SP 소모: 6][재사용 대기 시간: 25] Unleash a lightning strike upon the target to deal 200.0%x3 ATK of Lightning DMG. Tap the weapon button again to cast weapon finisher which deals 400.0% ATK of Lightning DMG to the target and enemies nearby, paralyzes the target for 1s and makes them take 35.0% bonus Lightning DMG for 9s (cannot stack).
## Beyond Salvation
@@ -10,4 +10,4 @@ The lightning strike will leave 3 feathers around the target. Casting weapon fin
## Key of Sentience
In Co-op Raid stages, wielder deals 22.0% bonus Elemental DMG and 22.0% more against paralyzed, frozen, or ignited enemies.
In Co-op Raid stages, wielder deals 22.0% bonus Elemental DMG and 22.0% more against paralyzed, frozen, or ignited enemies.
@@ -2,4 +2,4 @@
## Raziel
[SP: 20][CD: 15s] Deploys the weapon, launching a penetrating fire ball at a random enemy within range every 0.8s for the next 7s. A fire ball deals 680 Fire DMG and ignites enemy, dealing 160 Fire DMG every 0.5s for 3s.
[SP 소모: 20][재사용 대기 시간: 15] Deploys the weapon, launching a penetrating fire ball at a random enemy within range every 0.8s for the next 7s. A fire ball deals 680 Fire DMG and ignites enemy, dealing 160 Fire DMG every 0.5s for 3s.
@@ -2,4 +2,4 @@
## Burning Passion
[SP: 18][CD: 12s] Launches an explosive shell. Deals 250% ATK of Physical DMG to enemies within the blast AOE and applies ignite, dealing 115 Fire DMG per 0.5s for 3s. Stores 2 charges.
[SP 소모: 18][재사용 대기 시간: 12] Launches an explosive shell. Deals 250% ATK of Physical DMG to enemies within the blast AOE and applies ignite, dealing 115 Fire DMG per 0.5s for 3s. Stores 2 charges.
@@ -10,4 +10,4 @@ Missile hits deal an additional 56 Fire DMG and triggers a delayed explosion to
## Rapid Shot
[SP: 20][CD: 120s] Gains 100% Attack Speed for 12.00s.
[SP 소모: 20][재사용 대기 시간: 120] Gains 100% Attack Speed for 12.00s.
@@ -2,7 +2,7 @@
## Utpala Aura
[SP: 0][CD: 25s] Generates a 12s Field that moves with the wielder. In the AOE, the wielder gains Ignore Interrupt and 50% Total DMG Reduction. Enemies in AOE take 25.0% more Ice DMG and gradually lose Movement Speed and ATK Speed till they freeze. Tap the Weapon Skill button again to unleash a Special ATK (1 time per Field) that deals 300% + 800% ATK of Ice DMG against enemies in front. CD starts only after the Field disappears.
[SP 소모: 0][재사용 대기 시간: 25] Generates a 12s Field that moves with the wielder. In the AOE, the wielder gains Ignore Interrupt and 50% Total DMG Reduction. Enemies in AOE take 25.0% more Ice DMG and gradually lose Movement Speed and ATK Speed till they freeze. Tap the Weapon Skill button again to unleash a Special ATK (1 time per Field) that deals 300% + 800% ATK of Ice DMG against enemies in front. CD starts only after the Field disappears.
## Frigid Incense
@@ -10,4 +10,4 @@ Wielder deals 45% more Ice DMG.
## Glacial Bane
Gain 1 charge per 5s. Next hit deals 150% ATK of Ice DMG against the target and nearby enemies, slowing their ATK speed and Move Speed by 40% for 6.0s (slow effect does not work on enemies within the Active Skill's AOE). Goushinnso Memento equip bonus: Provides 200 more kinetic energy and 4.0 SP.
Gain 1 charge per 5s. Next hit deals 150% ATK of Ice DMG against the target and nearby enemies, slowing their ATK speed and Move Speed by 40% for 6.0s (slow effect does not work on enemies within the Active Skill's AOE). Goushinnso Memento equip bonus: Provides 200 more kinetic energy and 4.0 SP.
@@ -2,4 +2,4 @@
## Nuclear Shock
[SP: 10][CD: 9s] Thrusts sword into the ground and knocks down surrounding enemies, dealing 400% ATK of Physical DMG.
[SP 소모: 10][재사용 대기 시간: 9] Thrusts sword into the ground and knocks down surrounding enemies, dealing 400% ATK of Physical DMG.
@@ -2,8 +2,8 @@
## Kami of War
[SP: 15][CD: 20s] For the next 6s, triggers 1 elemental explosion at a random location near the character to deal 200% DMG of a random element. Character also gains 12% DMG for said random element for 9.0s (max 3 stacks for the same element).
[SP 소모: 15][재사용 대기 시간: 20] For the next 6s, triggers 1 elemental explosion at a random location near the character to deal 200% DMG of a random element. Character also gains 12% DMG for said random element for 9.0s (max 3 stacks for the same element).
## Raging Izumo
Attacks have a 10% chance to generate elemental explosions nearby, dealing 200% ATK of DMG of a random element. Character also gains 8% DMG for said random element for 6.0s (max 3 stacks for the same element). This skill can trigger 1 elemental explosion every 1s.
Attacks have a 10% chance to generate elemental explosions nearby, dealing 200% ATK of DMG of a random element. Character also gains 8% DMG for said random element for 6.0s (max 3 stacks for the same element). This skill can trigger 1 elemental explosion every 1s.
@@ -2,8 +2,8 @@
## Lights on Stage
[SP: 15][CD: 30s] Switches on the Lighting FX for 10s. When the character equipping Glactic Nova is in the Lighting FX area, each attack hit deals 200.0 more Physical DMG.[Concert Stage] When picking up a Sparkling Star, all characters gain 5% Crit Rate for 5s. Effect cannot stack.
[SP 소모: 15][재사용 대기 시간: 30] Switches on the Lighting FX for 10s. When the character equipping Glactic Nova is in the Lighting FX area, each attack hit deals 200.0 more Physical DMG.[Concert Stage] When picking up a Sparkling Star, all characters gain 5% Crit Rate for 5s. Effect cannot stack.
## Sparkling Star
When the character is deployed, 1 Sparkling Star appears nearby every 3s. Sparkling Star lasts 4.5s. When picking up the Sparkling Star, deal 200% ATK of Physical DMG to a random, nearby target and enemies surrounding it.
When the character is deployed, 1 Sparkling Star appears nearby every 3s. Sparkling Star lasts 4.5s. When picking up the Sparkling Star, deal 200% ATK of Physical DMG to a random, nearby target and enemies surrounding it.
@@ -2,8 +2,8 @@
## Toxic Avalanche
[SP: 15][CD: 20s] Releases neurotoxins every 0.5s to deal 100% ATK of Lightning DMG to nearby enemies. Duration: 4.9s. Then unleash a powerful Toxic Mist that deals 700% ATK of Lightning DMG to nearby enemies.
[SP 소모: 15][재사용 대기 시간: 20] Releases neurotoxins every 0.5s to deal 100% ATK of Lightning DMG to nearby enemies. Duration: 4.9s. Then unleash a powerful Toxic Mist that deals 700% ATK of Lightning DMG to nearby enemies.
## Sin Stalker
Character's Move Speed buffs Physical and Elemental DMG of attacks. For every 10% Move Speed buff, gain 5.0% DMG (Max DMG buff: 35%). Character gains 20% Move Speed.
Character's Move Speed buffs Physical and Elemental DMG of attacks. For every 10% Move Speed buff, gain 5.0% DMG (Max DMG buff: 35%). Character gains 20% Move Speed.
@@ -2,8 +2,8 @@
## Boomerang
[SP: 18][CD: 15s] Launches a blade whirlwind that interrupts enemies hit along the path, pulls them to the character, and stuns them for 1.50s. Each hit deals 448 Physical DMG.
[SP 소모: 18][재사용 대기 시간: 15] Launches a blade whirlwind that interrupts enemies hit along the path, pulls them to the character, and stuns them for 1.50s. Each hit deals 448 Physical DMG.
## Blood Sacrifice
For each enemy kill, the team gains 4 SP.
For each enemy kill, the team gains 4 SP.
@@ -2,7 +2,7 @@
## Yin Yang
[SP: 17][CD: 25s] Summons 3 Xuanyuan Sword illusions to attack enemies, each sword dealing 1,500 Fire DMG and inflicting Time Lock on enemies for hit for 4.5s.
[SP 소모: 17][재사용 대기 시간: 25] Summons 3 Xuanyuan Sword illusions to attack enemies, each sword dealing 1,500 Fire DMG and inflicting Time Lock on enemies for hit for 4.5s.
## Unlimited
@@ -10,4 +10,4 @@ When basic attacks, combo attacks, burst attacks, or switch/QTE skills hit an en
## Key of Domination
In co-op raids, character attacks gain 15% Total DMG Multiplier and hit received suffer 10% Total DMG Reduction.
In co-op raids, character attacks gain 15% Total DMG Multiplier and hit received suffer 10% Total DMG Reduction.
@@ -2,4 +2,4 @@
## Ice Bullets
[SP: 14][CD: 13s] Deploys the weapon, firing an ice bullet at a random enemy within range every 1.0s for the next 8s. The ice bullets explode, dealing 521 Ice DMG to enemies in a small AOE and slowing their Attack Speed by 50% for 0.8s.
[SP 소모: 14][재사용 대기 시간: 13] Deploys the weapon, firing an ice bullet at a random enemy within range every 1.0s for the next 8s. The ice bullets explode, dealing 521 Ice DMG to enemies in a small AOE and slowing their Attack Speed by 50% for 0.8s.
@@ -2,10 +2,10 @@
## Pumpkin Bomb
[SP: 15][CD: 25s] Summons 3 pumpkin bombs near the wielder. Each bomb deals 300% ATK of Fire DMG.
[SP 소모: 15][재사용 대기 시간: 25] Summons 3 pumpkin bombs near the wielder. Each bomb deals 300% ATK of Fire DMG.
In Halloween Maze: Within 5s, summon 3 pumpkin bombs near the wielder per second. Each bomb deals 500% ATK of Fire DMG to nearby enemies.
## Prank
Pumpkin bombs mark hit enemies for 7s. Attacks against enemies marked by the pumpkin bomb gain 10.0% Crit Rate and Crit DMG.
In Halloween Maze: Attacks against enemies marked by the pumpkin bomb gain another 45.0% Crit Rate and Crit DMG.
In Halloween Maze: Attacks against enemies marked by the pumpkin bomb gain another 45.0% Crit Rate and Crit DMG.
@@ -10,4 +10,4 @@ Basic and charged attacks gain 30% Physical DMG to enemies with broken Elite Shi
## Rending Shrapnel
[SP: 19][CD: 9s] Instantly unleashes a 3-hit charged bombardment sequence. Bombardment bleeds enemies hit to deal 315 Physical DMG every 0.5s for 7s.
[SP 소모: 19][재사용 대기 시간: 9] Instantly unleashes a 3-hit charged bombardment sequence. Bombardment bleeds enemies hit to deal 315 Physical DMG every 0.5s for 7s.
@@ -10,4 +10,4 @@ Ranged DMG increases with range: attacks gain 4% Physical DMG for every 1 meter
## Frost Hand
[SP: 18][CD: 14s] Unleash a large AOE shock wave in front of the character, knocking enemies airborne and slowing their Move Speed and Attack Speed by 70% for 3s. The shock wave deals 12x40% ATK of Physical DMG. Character gains 60% faster Move Speed and Attack Speed for 5s after using the active skill.
[SP 소모: 18][재사용 대기 시간: 14] Unleash a large AOE shock wave in front of the character, knocking enemies airborne and slowing their Move Speed and Attack Speed by 70% for 3s. The shock wave deals 12x40% ATK of Physical DMG. Character gains 60% faster Move Speed and Attack Speed for 5s after using the active skill.
@@ -2,8 +2,8 @@
## Eldritch Shards
[SP: 6][CD: 21s] Deploys the weapon: Knocks down enemies in the AOE, deals 200% ATK of Physical DMG, and summons an 8s hail of blades that deals 75.0% ATK of AOE Physical DMG and adds 1 Combo Hit count every 0.2s.
[SP 소모: 6][재사용 대기 시간: 21] Deploys the weapon: Knocks down enemies in the AOE, deals 200% ATK of Physical DMG, and summons an 8s hail of blades that deals 75.0% ATK of AOE Physical DMG and adds 1 Combo Hit count every 0.2s.
## Witching Hour
Wielder gains 20.0% Total DMG Multiplier. Every 10 hits (including Basic ATKs, Charged ATKs, weapon skills, and Ultimate) on enemies gives the wielder and the cross a 2.5% Physical DMG buff. Max stack: 10.
Wielder gains 20.0% Total DMG Multiplier. Every 10 hits (including Basic ATKs, Charged ATKs, weapon skills, and Ultimate) on enemies gives the wielder and the cross a 2.5% Physical DMG buff. Max stack: 10.
@@ -2,4 +2,4 @@
## Minuano
[SP: 12][CD: 12s] Unleashes a blade wave that attacks enemies along the path to deal 300% ATK of Physical DMG and impair enemies, reducing their DEF by 60% for 3.00s.
[SP 소모: 12][재사용 대기 시간: 12] Unleashes a blade wave that attacks enemies along the path to deal 300% ATK of Physical DMG and impair enemies, reducing their DEF by 60% for 3.00s.
@@ -10,4 +10,4 @@ Attacks against enemies with slowed move speed or frozen gain 20% Total DMG Mult
## Purgatory
[SP: 49][CD: 36s] Shoots flames, dealing 12x60% ATK of Fire DMG and 12x60% ATK of Physical DMG to enemies in front.
[SP 소모: 49][재사용 대기 시간: 36] Shoots flames, dealing 12x60% ATK of Fire DMG and 12x60% ATK of Physical DMG to enemies in front.
@@ -1,13 +1,13 @@
# Hler's Ataraxia
# 잠적의 헬러
## Sanction of Styx
## 명계의 심판
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, it triggers a Throw ATK, controlling the target and dealing 90% + 1,400.0% ATK of Physical DMG. While an enemy is executing certain moves, the wielder can unleash a Throw counter with no restrictions when the Weapon Skill button flashes, controlling the enemy and dealing 20% + 800.0% ATK of Physical DMG; this attack has no CD. Throws can trigger an energy surge and deal 100.0% ATK of Physical DMG to affected enemies.
[SP 소모: 0][재사용 대기 시간: 25] 돌진 공격을 발동해 공격력 50%의 물리 대미지를 가한다. 슈퍼 아머/무적 상태가 아닌 적 명중 시, 던지기 공격이 발동되어 적을 제어하고 공격력 90%+1,400.0%의 물리 대미지를 가한다. 적의 특정 초식 기간, 무기 버튼이 번쩍일 때, 모든 조건을 무시하고 반격 던지기를 발동해 적을 제어하고 공격력 20%+800%의 물리 대미지를 가한다. 이때 재사용 대기시간을 계산하지 않는다. 던지기 공격은 1회의 에너지 분출을 발동시킬 수 있으며, 던지기에 제어당한 적에게 공격력의 100.0%의 물리 대미지를 가한다.
## Billows of Annihilation
## 세계를 삼키는 파도
The Crit DMG of Charged and Throw ATKs increases by 30.0%. In Burst mode, Throw ATKs and energy surges deal 400.0% ATK of bonus Physical DMG and emit shockwaves every 2.5s dealing 60.0% ATK of Physical DMG. Shockwaves are considered Ultimate attacks with 50% bonus Crit Rate.
차지 공격과 던지기 공격의 크리티컬 대미지가 30.0% 증가한다. 폭발 상태에서 던지기 공격과 에너지 분출은 추가로 공격력 400.0%의 물리대미지를 추가하며, 2.5초마다 충격을 1회 발동해 공격력 60.0%의 물리 대미지를 가한다. 해당 공격 유형은 50%의 추가 크리티컬률을 가진 필살기로 간주한다.
## Torrent of Oblivion
## 고요한 홍수
Wielder has 25.0% bonus Crit Rate. When the energy surge caused by Throw ATKs ends, it offers an extra charge. Every charge makes the next Throw ATK restore 3.50 SP and boost the Crit Rate of Throw ATKs and energy surges by 4.0%. Every 2 charges cause one more energy surge. 8 stacks max and all stacks are removed at the end of the battle. At full stacks, every energy surge deals 300% ATK of bonus Physical DMG.
캐릭터의 크리티컬률이 25.0% 증가한다. 던지기 공격으로 발동된 에너지 분출이 끝나면, 충전이 1스택 추가된다. 스택마다 다음 던지기 공격 시 자신의 SP를 3.50pt 회복하며, 던지기 공격과 에너지 분출의 크리티컬률이 4.0% 증가한다. 충전이 2스택 추가될 때마다 에너지 분출 횟수가 1회 증가하며, 해당 전투 종료시까지 최대 8스택까지 중첩할 수 있다. 중첩 최대치에 도달하면, 에너지 분출마다 추가로 공격력 300%의 물리 대미지를 가한다.
@@ -2,8 +2,8 @@
## Fury of Aegir
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,200.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to CC the enemy and deal 20% ATK of Physical DMG + 700.0% ATK of Physical DMG. Throw Counter does not trigger weapon skill cooldown. In burst mode, Throws deal 500.0% ATK of Physical DMG. When equipped by Bright Knight: Excelsis, Retaliation grants 20% bonus self Crit Rate for 3s.
[SP 소모: 0][재사용 대기 시간: 25] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,200.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to CC the enemy and deal 20% ATK of Physical DMG + 700.0% ATK of Physical DMG. Throw Counter does not trigger weapon skill cooldown. In burst mode, Throws deal 500.0% ATK of Physical DMG. When equipped by Bright Knight: Excelsis, Retaliation grants 20% bonus self Crit Rate for 3s.
## Waves of Cataclysm
The wielder's Crit Rate is boosted by 15.0%. Charged ATKs and Throws mark enemies, and the wielder deals 20.0% more Crit DMG against marked enemies. In Burst mode, a shockwave is emitted every 2.5s dealing 60.0% ATK of Physical DMG. Shockwaves are considered Ultimate attacks with 50% bonus Crit Rate that can mark enemies upon hit; the marks last 10s.
The wielder's Crit Rate is boosted by 15.0%. Charged ATKs and Throws mark enemies, and the wielder deals 20.0% more Crit DMG against marked enemies. In Burst mode, a shockwave is emitted every 2.5s dealing 60.0% ATK of Physical DMG. Shockwaves are considered Ultimate attacks with 50% bonus Crit Rate that can mark enemies upon hit; the marks last 10s.
@@ -2,8 +2,8 @@
## Rime Fury
[SP: 12][CD: 20s] Leaps into the air and lands on the target, dealing 700% ATK of Ice DMG to enemies near the target. After landing, character gains 30% Attack Speed for 10s.
[SP 소모: 12][재사용 대기 시간: 20] Leaps into the air and lands on the target, dealing 700% ATK of Ice DMG to enemies near the target. After landing, character gains 30% Attack Speed for 10s.
## Shattered Whet
Character gains 25% Total DMG Multiplier. Attacks against enemies who are frozen or with slowed Move Speed or Attack Speed has 25% chance of dealing 150% ATK of bonus Physical DMG. There is a minimum 1s interval between triggering the bonus DMG on the targets.
Character gains 25% Total DMG Multiplier. Attacks against enemies who are frozen or with slowed Move Speed or Attack Speed has 25% chance of dealing 150% ATK of bonus Physical DMG. There is a minimum 1s interval between triggering the bonus DMG on the targets.
@@ -2,8 +2,8 @@
## Spinning Windcut
[SP: 24][CD: 30s] Spins multiple times to slash nearby enemies and deal 174 Ice DMG per slash, then end with an explosive burst that deals 300% ATK of Physical DMG and slowing enemies by 60% for 1.50s. The character can freely move while spinning.
[SP 소모: 24][재사용 대기 시간: 30] Spins multiple times to slash nearby enemies and deal 174 Ice DMG per slash, then end with an explosive burst that deals 300% ATK of Physical DMG and slowing enemies by 60% for 1.50s. The character can freely move while spinning.
## Tailwind
Hits against enemies have a 5.0% chance of accelerating Move Speed by 100% for 4.5s. CD: 10s.
Hits against enemies have a 5.0% chance of accelerating Move Speed by 100% for 4.5s. CD: 10s.
@@ -2,4 +2,4 @@
## Shoryu Cleave
[SP: 12][CD: 10s] Knocks enemy in front of character airborne, dealing 350% ATK of Physical DMG.
[SP 소모: 12][재사용 대기 시간: 10] Knocks enemy in front of character airborne, dealing 350% ATK of Physical DMG.
@@ -2,8 +2,8 @@
## Megavolts
[SP: 16][CD: 18s] Deals 2,300 Lightning DMG to enemies in a large AOE and paralyzes them for 4.00s.
[SP 소모: 16][재사용 대기 시간: 18] Deals 2,300 Lightning DMG to enemies in a large AOE and paralyzes them for 4.00s.
## Paralyzing Current
3.0% chance to paralyze a target, preventing it from moving or attacking for 2.50s.
3.0% chance to paralyze a target, preventing it from moving or attacking for 2.50s.
@@ -2,9 +2,9 @@
## Snow Dance
[SP: 5][CD: 18s] Generates a 3.5-meter radius frigid zone. Friendly units in the AOE deal 40.0% more Ice DMG for 10.0s. Enemies in the AOE will take a Freezing Bomb that explodes after 6s, dealing 981 Ice DMG.
[SP 소모: 5][재사용 대기 시간: 18] Generates a 3.5-meter radius frigid zone. Friendly units in the AOE deal 40.0% more Ice DMG for 10.0s. Enemies in the AOE will take a Freezing Bomb that explodes after 6s, dealing 981 Ice DMG.
## Glacial Bane
Gain 15.0% Elemental DMG. Receives an Energy Charge every 5s, allowing the next attack to gain 1,260 Ice DMG to enemies within a 5-meter radius.
Goushinnso Memento equip bonus: Gain 200 Kinetic Energy.
Goushinnso Memento equip bonus: Gain 200 Kinetic Energy.
@@ -2,4 +2,4 @@
## Ionic Harmony
[SP: 15][CD: 10s] Raises the blade to unleash ionic energy, dealing 3x750 Lightning DMG to the target and surrounding enemies in a small AOE and paralyzing them for 2s.
[SP 소모: 15][재사용 대기 시간: 10] Raises the blade to unleash ionic energy, dealing 3x750 Lightning DMG to the target and surrounding enemies in a small AOE and paralyzing them for 2s.
@@ -2,7 +2,7 @@
## Soul Awakener
[SP: 0][CD: 25s] Unleash soul-drinking mist around wielder to knock enemies airborne, deal 400% ATK of Lightning DMG, and trigger the following effects:Fallen Rosemary enters Valfreyja Form immediately, obtains Ulf/Strix/Ormr Runes, and fully restores Disir.
[SP 소모: 0][재사용 대기 시간: 25] Unleash soul-drinking mist around wielder to knock enemies airborne, deal 400% ATK of Lightning DMG, and trigger the following effects:Fallen Rosemary enters Valfreyja Form immediately, obtains Ulf/Strix/Ormr Runes, and fully restores Disir.
Enemies in the mist are Bedazzled and take 80.0% ATK of bonus Lightning DMG from Ormr Rune's periodical lightning for 15s.Each Charged ATK boosts wielder's Total DMG by 25.0% for 15s (cannot stack).
## Guiding Fragrance
@@ -12,4 +12,4 @@ Wielder's Charged ATK and Ultimate deal 30.0% bonus Lightning DMG. She deals 40.
## Reflux of Gjöll
Fallen Rosemary equip bonuses:During Ultimate, all skill timers on her and enemies are paused.
Ultimate channeling time is reduced to 2s, during which all enemies are slowed. Trickster has a much larger attack range.
Ultimate channeling time is reduced to 2s, during which all enemies are slowed. Trickster has a much larger attack range.
@@ -2,8 +2,8 @@
## Lady of the Fallen
[SP: 0][CD: 30s] Fallen Rosemary enters Valfreyja Form immediately and unleashes soul-drinking mist around her dealing 200% ATK of Lightning DMG. Enemies in mist are Bedazzled and take 50.0% ATK of bonus lightning DMG from Ormr Rune's lightning for 15s. Each Charged ATK boosts host's Total DMG by 15.0% for 15s (cannot stack).
[SP 소모: 0][재사용 대기 시간: 30] Fallen Rosemary enters Valfreyja Form immediately and unleashes soul-drinking mist around her dealing 200% ATK of Lightning DMG. Enemies in mist are Bedazzled and take 50.0% ATK of bonus lightning DMG from Ormr Rune's lightning for 15s. Each Charged ATK boosts host's Total DMG by 15.0% for 15s (cannot stack).
## Scent of the Dead
Wielder's Charged ATK and Ultimate deal 15.0% bonus Lightning DMG. Team deals 15.0% bonus Total DMG to enemies affected by Stain of Trickery (cannot stack).
Wielder's Charged ATK and Ultimate deal 15.0% bonus Lightning DMG. Team deals 15.0% bonus Total DMG to enemies affected by Stain of Trickery (cannot stack).
@@ -2,4 +2,4 @@
## Pumpkin Harvest
[SP: 14][CD: 12s] Deploys the weapon, generating a delayed-explosion pumpkin bomb every 0.6s for the next 8s next to a random enemy within range. Explosion deals 685 Fire DMG to enemies within the AOE.
[SP 소모: 14][재사용 대기 시간: 12] Deploys the weapon, generating a delayed-explosion pumpkin bomb every 0.6s for the next 8s next to a random enemy within range. Explosion deals 685 Fire DMG to enemies within the AOE.
@@ -2,8 +2,8 @@
## Sealing Feather
[SP: 18][CD: 25s] Summons a meteor shower to smite random enemies. Deals 90% ATK of Physical DMG and ignites them to cause 97 Fire DMG every 0.5s for 1.5s. This meteor shower lasts 12s.
[SP 소모: 18][재사용 대기 시간: 25] Summons a meteor shower to smite random enemies. Deals 90% ATK of Physical DMG and ignites them to cause 97 Fire DMG every 0.5s for 1.5s. This meteor shower lasts 12s.
## Endless
For each repeated hit on the same target (target resets if no attacks occur in 2.5s), the next attack gains 2.0% Crit Rate (caps at 20%) and 5.0% Crit DMG (caps at 50%).
For each repeated hit on the same target (target resets if no attacks occur in 2.5s), the next attack gains 2.0% Crit Rate (caps at 20%) and 5.0% Crit DMG (caps at 50%).
@@ -2,7 +2,7 @@
## Soul Appearance
[SP: 40][CD: 50s] Summons Jizo Mitama to fight for 40s. Jizo Mitama deals Physical DMG equal to 300% of ATK to enemies within a larger area and sends them floating. Jizo Mitama has other attacking methods:Slash Attack: 100% ATK of Physical DMG.
[SP 소모: 40][재사용 대기 시간: 50] Summons Jizo Mitama to fight for 40s. Jizo Mitama deals Physical DMG equal to 300% of ATK to enemies within a larger area and sends them floating. Jizo Mitama has other attacking methods:Slash Attack: 100% ATK of Physical DMG.
Dash Attack: 200% ATK of Physical DMG and knocks enemies airborne.
Cleave: 100% ATK of Physical DMG and knocks enemies airborne.
@@ -12,4 +12,4 @@ Character attacks against enemies knocked airborne gain 32% Total DMG Multiplier
## Key of Erosion
In co-op raids, characters deal 15% more Physical DMG. Upon using weapon skill, deal 30% more Physical DMG for 10.0s.
In co-op raids, characters deal 15% more Physical DMG. Upon using weapon skill, deal 30% more Physical DMG for 10.0s.

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