3.5 KiB
Flame Sakitama
Eternal Cycle
Leader Bonus: Eternal Cycle: Team gains 25% DEF in battle. BIO-type characters gain 6% Max HP.
Eternal Cycle
Team gains 40% DEF in battle. BIO-type characters gain 9% Max HP.
Passive
Passive bonuses apply automatically. After certain moves (4th hit of Basic ATK or Combo ATK), tap the [ATK] button when a flashing circle appears on the character to trigger follow-up attacks, dealing massive Fire DMG.
Ancient Dream
Ignores combo interruption once. Can be triggered once every 30s. Applies for the whole team.
Artful Blade
Basic follow-up attacks increase character's Zanshin by 225 upon hitting a target. For every 200 Zanshin, gain 17% (up to 68%) Total DMG Multiplier. When the character is deployed, consume 30 Zanshin per second.
Aerial Kill
Attacks against Time Slowed enemies gain 30.0% Physical and Elemental DMG.
Blazing Dance
Quickly cartwheels away to evade enemy attacks. Time Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 3s. CD: 15s.
Hazy Moon
Upon triggering an Ultimate Evasion, gains Ignore Interrupt and 30.0% Total DMG Multiplier for 4s.
Shokudai Kiri
Shortens CD of Time Fracture by 2.5s.
Combo: Firewind
Leaping Slash ATK with both blades drawn. Combo Slash: 150% ATK of Physical DMG. Combo Follow-up ATK: Pause tapping [ATK] after Combo ATK and tap [ATK] again when the circle appears. Combo Follow-up ATK deals 220% ATK of Fire DMG and ignites enemies hit to deal 50 Fire DMG per 10s.
Asura
Combo follow-up attacks increase Fire DMG by 25% and Ice and Lightning DMG by 10% for 15 sec.
QTE: Backfire
Triggers QTE when enemy is paralyzed, dealing 50.0% ATK x [ATK] button tap count (up to 12) + 100% ATK of Fire DMG.
Crimson Sunset
Switch entry triggers a 3.1s Time Fracture. CD: 32s. This effect can only be activated 10s after the stage begins.
Yae's Inferno
Attacks a random enemy multiple times and inflicts Time Lock to enemies within a large AOE. Guren Lotus: Attacks a random enemy 8 times, with each time dealing 200% ATK of Fire DMG. Karmic Flame: 400% ATK of Fire DMG to enemies in a large area and inflicts Time Slow for 4.5s. Blazing Tempo: Empowers character from Iron Body and faster attack for 9s. Follow-up attacks can be triggered without having to tap the [ATK] button at the precise time.
Surya's Burn
Each hit of the Ultimate combo strike deals an additional 200% ATK of Fire DMG.
Red Cloud
For 10s after casting Ultimate, character attacks gain 19% Total DMG Multiplier.
Phoenix Blade
Every Basic follow-up ATK deals additional 19% ATK of Fire DMG.
Ryuka Blade
Quick 5-sequence slash. Evading during the first 3 sequence will not break the sequence. 1st to 3rd Sequences: 100%+100%+150% ATK of Physical DMG. 4th Sequence: 150% ATK of Physical DMG. 5th Sequence: 150% ATK of Physical DMG. Basic Follow-up ATK: After the 4th Sequence, wait for a flashing circle to appear and then immediately tap [ATK]. Basic Follow-up ATK deals 650% ATK of Fire DMG and Ignites the target to further deal 50 Fire DMG per 0.5s for 10s.
Transcendent Realms
When Combo Hit Counts reach 30 and 50, each sequence of the Basic ATK deals another 30.0% and 50.0% Fire DMG, respectively. Character also gains Ignore Interrupt during Basic ATKs.
Imperial Tachi
First 4 sequences of the Basic ATK gain 30% Attack Speed. For the 4th sequence, gain 80% Total DMG Reduction and greatly increased Ignore Interrupt.
Living Sword
If basic follow-up attacks score a hit, character gains 3.5 SP.