Files
abyss-lab/data/en-US/battlesuits/302.yaml
T
2023-07-15 11:02:59 +09:00

404 lines
13 KiB
YAML

id: "302"
fullName: Yamabuki Armor
shortName: Yamabuki Armor
desc: "<color=white>Features: </color><color=#FF66CCFF>PSY-type</color> ranged
battlesuit that can block enemy attacks. Switches to melee attacks in Ultimate
mode."
firstName: Bronya
lastName: Zaychik
enFirstName: null
enLastName: null
attributeType: psy
isEasterner: false
weapon: cannon
character: bronya
initialStar: a
tags:
- physical-dmg
- impair
- burst
- time-mastery
- heal
skills:
- id: "111"
name: "<color=#FFC741FF>Charge</color>: Particle Cannon"
info: "Charged cannon fire that deals greater DMG with higher charge
sequence.\\n<color=#23B2E2FF>Arm Switch: Charging mode changes with type
of weapon equipped.</color>"
icon: Skill_Bronya_ZP_001
skillType: basic
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills:
- id: "1101"
name: Mech Phobia
info: "Uncharged attack impairs the target and other enemies nearby, decreasing
their DEF by #1[f1]% for #2[f1]s."
brief: Basic ATKs impair enemies in an area.
icon: Skill_Nagative_Survive02
maxLv: 35
paramBase1: 0.15
paramBase2: 5
paramBase3: 0
paramAdd1: 0.00441
paramAdd2: 0.14706
paramAdd3: 0
tags: []
toggle: false
unlockStar: b
- id: "1102"
name: Energy Overload
info: "Increases charging speed by #1[f1]% but decreases Crit Rate by #2[i]%."
brief: After activation, increases charging speed while decreases Crit Rate.
icon: Skill_Nagative_Damage03
maxLv: 20
paramBase1: 0.1
paramBase2: 0.1
paramBase3: 0
paramAdd1: 0.02105
paramAdd2: 0.02105
paramAdd3: 0
tags: []
toggle: true
unlockStar: s
- id: "112"
name: "<color=#FFC741FF>Switch</color>: Shield Charge"
info: "Switch skill immediately unleashes a Shield
Charge.\\n<color=#23B2E2FF>Shield Charge: 150% ATK of Physical DMG and
knocks enemy into the air.</color>"
icon: Skill_Bronya_ZP_002
skillType: special
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills:
- id: "1103"
name: Power Charge
info: "Additionally deals #1[i] Physical DMG against enemies hit by Shield
Charge."
brief: Shield Charge deals additional Physical DMG.
icon: Skill_Nagative_StartUp01
maxLv: 35
paramBase1: 36
paramBase2: 0
paramBase3: 0
paramAdd1: 32.02941
paramAdd2: 0
paramAdd3: 0
tags: []
toggle: false
unlockStar: a
- id: "1104"
name: "<color=#FFC741FF>QTE</color>: Honkai Barrier"
info: "QTE: Triggered when an enemy is Time-Slowed to perform Super Shield
Charge, dealing #1[i]% ATK of Physical DMG and inflicting
<color=#FEDF4CFF>6 Stun Trauma</color>."
brief: "QTE: Triggered when an enemy is Time-Slowed to perform Super Shield
Charge and inflict Stun Trauma."
icon: Skill_Nagative_StartUp02
maxLv: 30
paramBase1: 4
paramBase2: 3
paramBase3: 0
paramAdd1: 0.06897
paramAdd2: 0.06897
paramAdd3: 0
tags:
- type: stun
strength: 2
comment: "Inflicts Stun Trauma; Trauma charge rate: medium."
toggle: true
unlockStar: a
- id: "113"
name: Dimension Field
info: "Raises the shield to defend against frontal
attacks.\\n<color=#23B2E2FF>Counterstrike: Release the [Defense] button at
the moment of the attack to unleash a counterstrike, dealing 100% ATK of
Physical DMG.\\nPerfect Defense: Counterstrike triggers a 5s Time
Fracture, during which the Valkyrie gains 50% Move Speed and 30% ATK Speed
for 3s. Base CD of Perfect Defense: 15s.</color>"
icon: Skill_Bronya_BQ_003
skillType: evasion
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills:
- id: "1105"
name: Reflective Shield
info: Counterstrike is also effective against ranged attacks. It triggers Shield
Charge and inflict <color=#FEDF4CFF>5 Ignite Trauma</color>.
brief: Counterstrike is also effective against ranged attacks. It triggers
Shield Charge and inflict 5 Ignite Trauma.
icon: Skill_Nagative_Skill01
maxLv: 30
paramBase1: 7
paramBase2: 3
paramBase3: 0
paramAdd1: 5.06897
paramAdd2: 0.24138
paramAdd3: 0
tags:
- type: ignite
strength: 1
comment: "Inflicts Ignite Trauma on enemy with an Ignite Trauma gauge; Trauma
charge rate: weak."
toggle: false
unlockStar: a
- id: "1106"
name: Reverse Trajectory
info: "Reflects the thrown objects back to the ranged attacker upon starting
defense, dealing #1[i]% of the original damage."
brief: Reflects the thrown objects back to the ranged attacker upon starting
defense.
icon: Skill_Nagative_Skill02
maxLv: 30
paramBase1: 1
paramBase2: 0
paramBase3: 0
paramAdd1: 0.08621
paramAdd2: 0
paramAdd3: 0
tags: []
toggle: false
unlockStar: a
- id: "1107"
name: Field Propulsion
info: "Recovers #1[i] SP for the whole team after Counterstrike."
brief: Recovers more SP after Counterstrike.
icon: Skill_Nagative_Skill03
maxLv: 20
paramBase1: 2
paramBase2: 0
paramBase3: 0
paramAdd1: 0.15789
paramAdd2: 0
paramAdd3: 0
tags: []
toggle: false
unlockStar: ss
- id: "114"
name: Overdrive Mode
info: "Unlocks the Mecha's energy restrictions to enter Burst mode:
Overdrive.\\n<color=#23B2E2FF>Overdrive Cost: At over 40 SP, consumes 10
SP to enter Burst mode and 10 SP/s afterwards until SP is depleted during
which the Valkyrie gains Iron Body.\\nOverdrive Switch: Tap [Ultimate] to
switch off Overdrive.\\nHeat Reset: Heat meters of laser-type weapons will
be reset upon Burst activation.</color>"
icon: Skill_Bronya_BQ_004
skillType: ultimate
tags:
- type: heavy-atk
strength: 2
comment: "Last hit of Burst mode combo is Heavy ATK; Trauma charge: medium."
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills:
- id: "1108"
name: Mending Link
info: "When Overdrive Mode is triggered, heal the whole team by #1[i] HP for
each enemy kill."
brief: For every enemy killed by the Ultimate, team recovers a small amount of
HP.
icon: Skill_Nagative_Skill01
maxLv: 50
paramBase1: 100
paramBase2: 0
paramBase3: 0
paramAdd1: 4.08163
paramAdd2: 0
paramAdd3: 0
tags: []
toggle: false
unlockStar: sss
- id: "1109"
name: Terror Drain
info: "When Overdrive Mode is triggered, heal the whole team by #1[i] HP for
every impaired enemy hit by fist attacks."
brief: During Ultimate, team recovers HP when fist attacks hit impaired enemy.
icon: Skill_Nagative_Damage02
maxLv: 70
paramBase1: 36
paramBase2: 0
paramBase3: 0
paramAdd1: 1.04348
paramAdd2: 0
paramAdd3: 0
tags: []
toggle: false
unlockStar: a
- id: "1110"
name: Terror Freeze
info: "Upon triggering Overdrive Mode, apply Time Lock to impaired enemies for
#1[f1]s. Affected enemies remain impaired during Time Lock."
brief: Upon triggering the Ultimate, apply Time Lock to impaired enemies. The
Impair debuff endures throughout the Ultimate.
icon: Skill_Nagative_Skill03
maxLv: 15
paramBase1: 5
paramBase2: 0
paramBase3: 0
paramAdd1: 0.35714
paramAdd2: 0
paramAdd3: 0
tags: []
toggle: false
unlockStar: a
- id: "115"
name: Mental Sync
info: "Leader Bonus: <color=#23B2E2FF>Mental Sync: {{When Combo Hit Count
exceeds 30, team gains #1[i]% Crit Rate. PSY-type characters gain #2[i]%
Crit DMG.}}</color>"
icon: Skill_Bronya_ZP_005
skillType: leader
tags: []
paramSubId1: 1111
paramSubId2: 1111
paramSubId3: 0
subSkills:
- id: "1111"
name: Mental Sync
info: "When Combo Hit Count exceeds 30, team gains #1[i]% Crit Rate. PSY-type
characters gain #2[i]% Crit DMG."
brief: Improves Leader Skill.
icon: Skill_Nagative_Damage02
maxLv: 3
paramBase1: 0.22
paramBase2: 0.23
paramBase3: 0
paramAdd1: 0.02
paramAdd2: 0.03
paramAdd3: 0
tags: []
toggle: false
unlockStar: s
- id: "116"
name: Passive
info: Passive bonuses apply automatically.\n<color=#23B2E2FF></color>
icon: Skill_Bronya_ZP_006
skillType: passive
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills:
- id: "1112"
name: Mecha Barrier
info: "All team members have a mech shield that absorbs Physical DMG. The shield
has #1[i] HP which is fully restored if not attacked for #2[f1]s."
brief: Entire team receives a Mecha Shield that absorbs Physical DMG.
icon: Skill_Nagative_Damage01
maxLv: 70
paramBase1: 62
paramBase2: 7
paramBase3: 0
paramAdd1: 7.18841
paramAdd2: -0.01449
paramAdd3: 0
tags: []
toggle: false
unlockStar: a
- id: "1113"
name: Reinforced Barrier
info: "Mecha Shield receives DEF equal to #1[i]% of Yamabuki's DEF."
brief: Mecha Shield receives a DEF buff.
icon: Skill_Nagative_Survive02
maxLv: 30
paramBase1: 0.3
paramBase2: 0
paramBase3: 0
paramAdd1: 0.02414
paramAdd2: 0
paramAdd3: 0
tags: []
toggle: false
unlockStar: s
- id: "1114"
name: Reactive Shield
info: "Mecha Shield deals #1[i] Lightning DMG to surrounding enemies and knocks
them airborne when breached."
brief: Mecha Shield deals DMG and knocks nearby enemies airborne when breached.
icon: Skill_Nagative_Skill03
maxLv: 20
paramBase1: 219
paramBase2: 0
paramBase3: 0
paramAdd1: 73.73684
paramAdd2: 0
paramAdd3: 0
tags: []
toggle: false
unlockStar: a
- id: "411"
name: "<color=#FFC741FF>Charge</color>: Particle Cannon"
info: "Charged cannon fire that deals greater DMG with higher charge
sequence.\\n<color=#23B2E2FF>Arm Switch: Charging mode changes with type
of weapon equipped.</color>"
icon: Skill_Bronya_BQ_Artifact01_001
skillType: basic
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills: []
- id: "412"
name: "<color=#FFC741FF>Switch</color>: Gravity Slam"
info: "Switch skill immediately unleashes a Shield
Charge.\\n<color=#23B2E2FF>Shield Charge: 150% ATK of Physical DMG and
knocks enemy into the air.</color>"
icon: Skill_Bronya_BQ_Artifact01_002
skillType: special
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills: []
- id: "413"
name: Super Gravity
info: "Raises the shield to defend against frontal
attacks.\\n<color=#23B2E2FF>Counterstrike: Release the [Defense] button at
the moment of the attack to unleash a counterstrike.\\nPerfect DEF:
Counterstrike triggers Time Fracture, slowing all enemies for 5s and
accelerates the character's Move SPD by 50% and Attack SPD by 30% for 3s.
Perfect Defense base CD: 15s.\\nGravity Reflex: Raises shield faster and
enters mobility mode more quickly.</color>"
icon: Skill_Bronya_BQ_Artifact01_003
skillType: evasion
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills: []
- id: "414"
name: Obliterate Mode
info: "Lift mech power restrictions to enter Obliterate Mode (burst
mode).\\n<color=#23B2E2FF>SP cost: 50. Instantly gather and knock nearby
enemies airborne to deal 150%+400% ATK of Physical DMG, reset the mech
shield, and enter Obliterate Mode which lasts 15s. In Obliterate Mode,
Yamabuki Armor has Iron Body and the mech shield is reset every 3s.\\nCD:
25s.\\n1st Sequence: 100% Physical DMG.\\n2nd Sequence: 2x70% Physical
DMG.\\n3rd Sequence: Warp gravity to deal 160% ATK of Physical DMG, Time
Lock enemies within range, and gather nearby enemies for 2s.</color>"
icon: Skill_Bronya_BQ_Artifact01_004
skillType: ultimate
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills: []
- id: "416"
name: Passive
info: Passive bonuses apply automatically.\n<color=#23B2E2FF>Yamabuki Armor will
not be interrupted when the mech shield is broken by Physical DMG.</color>
icon: Skill_Bronya_BQ_Artifact01_006
skillType: passive
tags: []
paramSubId1: 0
paramSubId2: 0
paramSubId3: 0
subSkills: []