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abyss-lab/public/data/honkai3rd/battlesuits/eden.json
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2022-04-28 21:07:04 +09:00

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{
"id": "eden",
"version": "5.7",
"name": "Golden Diva",
"type": "imaginary",
"valkyrie": "eden",
"features": ["lightning-dmg", "time mastery", "paralyze"],
"equipment": [
{
"type": "recommended",
"weapon": "beautiful-poem-of-the-past",
"stigmataTop": "handel-top",
"stigmataMid": "handel-mid",
"stigmataBot": "handel-bot"
}
],
"leader": {
"core": {
"name": "Shining Like Gold",
"description": "Team Lightning DMG +20.0%. Team Total DMG +22.0%."
},
"subskills": [
{
"name": "Shining Like Gold",
"description": "Team Lightning DMG +20.0%. Team Total DMG +22.0%."
}
]
},
"special": {
"core": {
"name": "Combo Attack-Romance: Paradise",
"description": "Hold ATK button to unleash various Combo ATKs based on [Musical Score]\n[Chord]: Shoots rapidly, dealing 5x130% ATK of Lightning Element DMG and gains [Playing] status.\n[Variation]: Throw a note bomb, dealing 400% ATK of Lightning Element DMG and provides [Enchanted] status to all characters.\n[Doubling]: Throw pistols, circling 2 times, dealing 200% + 6 x 80% ATK of Lightning DMG and consuming 6 Notes during the first circling, and dealing 6 x 25% ATK of Lightning Elemeng DMG during the second circling. After using, gains [Music Surrounding] and [Playing] status, and provides [Enchanted] status to all characters. During the second circling, the pistols can be retrieved by releasing ATK button.\nDuring [Chord] and [Variation], gains Iron Body and 30% Total DMG Reduction. During [Doubling], the character won't take any damage from enemies."
},
"subskills": [
{
"name": "The 1st Movement: Lamplight",
"description": "[Playing] status lasts 8s(can be refreshed). During the status, dealing DMG will cause the targets to take 30.0% more Lightning Element DMG for 20s(can be refreshed, independent effect)."
},
{
"name": "The 2nd Movement: Thriving City",
"description": "[Enchanted] status lasts 20s(can be refreshed). During the status, Total DMG +40.0%."
},
{
"name": "The 3rd Movement: Beautiful Night",
"description": "[Music Surrounding] status lasts 8s(can be refreshed). During the status, every Normal ATK and Combo ATK dealing damage additionally unleashes a note attack, dealing 30.0% ATK of Lightning Element DMG. This attack can be triggered once every 0.3s. [Doubling] inflicts 12 x 0.25 Paralyze Trauma."
}
]
},
"passive": {
"core": {
"name": "Requiem: Memory",
"description": "[Musical Score] Divided into two measures. Each measure can have 3 notes, each Normal ATK restores 1 Note. When Notes are maxed out, you can use Combo ATK([Chord], [Variation]) and complete one measure. After completing two measures, you can use next Combo ATK([Doubling]) and consume all Notes, and recover 100 HP for each note consumed."
},
"subskills": [
{
"name": "The 1st Movement: Old Days",
"description": "After Golden Diva exits, duration of [Enchanted] state of all characters in the battlefield are refreshed.",
"requiredRank": "s"
},
{
"name": "The 2nd Movment: Stars",
"description": "Initial SP +40.0(can be triggered every 10 mins in the open world).",
"requiredRank": "ss"
},
{
"name": "The 3rd Movment: An Epoch",
"description": "When the team inflicts paralyze against an enemy, Total DMG 20.0% for 10s.",
"requiredRank": "sss"
}
]
},
"ultimate": {
"core": {
"name": "Fantasia: Ode To The World",
"description": "Play [Ode to the World], dealing 1800% ATK of Lightning Element DMG to enemies within the range, inflicting 12 Paralyze Trauma, and obtaining [Sound of Heaven] buff to herself which lasts for 15s. During the ult casting, the character won't take any damage from enemies. When obtaining [Sound of Heaven], immediately restores all notes and complete all measures. During the buff, Notes continously restores and you can unleash Combo ATKs, [Doubling], [Chord], [Variation] by tapping ATK button. Also [Doubling] circles only once. When the buff ends, clears all Notes.\nSP: 125, CD: 17s."
},
"subskills": [
{
"name": "The 1st Movement: Pastorale",
"description": "After playing [Ode to the World], all characters on the battlefield restore 2.0 SP every second for 8.0s second."
},
{
"name": "The 2nd Movement: Gunsmoke",
"description": "During [Sound of Heaven], self Lightning Element DMG of Combo ATKs +20.0%.",
"requiredRank": "sss"
},
{
"name": "The 3rd Movement: Epigraphy",
"description": "When hitting a Nihilus Seed, Ultimate instantly depletes its current-phase HP if it's below 20%."
}
]
},
"evasion": {
"core": {
"name": "Waltz: Drunken Dreams",
"description": "Quickly evades enemy attack. Can be performed twice in a row.\nUltimate Evasion: Inflicts 3.0s of Time Fracture. CD: 15s."
},
"subskills": [
{
"name": "The 1st Movement: Sweet Dew",
"description": "After using Ultimate Evasion, restores all notes of curent measure. Hold ATK button to release corresponding Combo ATK directly."
},
{
"name": "The 2nd Movement: Delight",
"description": "While the character is standby, restores 5 SP per second if her current SP is below 100.0.",
"requiredRank": "s"
}
]
},
"basic": {
"core": {
"name": "Capriccio: Starlight",
"description": "1th SEQ: 90% ATK of Lightning Element DMG.\n2nd SEQ: 100% ATK of Lightning Element DMG.\n3rd SEQ: 120% ATK of Lightning Element DMG.\nEach Normal ATK restores 1 Note."
},
"subskills": [
{
"name": "The 1st Movement: Nightfall",
"description": "When 3rd SEQ hits an enemy, self Lightning Element DMG +30.0% for 3s.",
"requiredRank": "ss"
},
{
"name": "QTE-The 2nd Movement: Enlightenment",
"description": "QTE: Triggered when enemy is time-slowed or a teammate uses Weapon Active Skill, inflicting 3s of global Time Fracture, dealing 1500.0% + 2 x 50% ATK of Lightning Element DMG, restores 12 SP, completes the first measure, and obtaining [Playing] Status. QTE entry reduces the CD of the next switch by 4.0s."
}
]
},
"sp": {
"core": {
"name": "Peerless Singing Voice",
"description": "During [Doubling], releasing ATK button when a flash appears on the body activates [Grand Ensemble]. [Grand Ensemble] deals 500% ATK of Lightning Element DMG and accumulates 3.5 Paralyze Trauma. During [Grand Ensemble], the character won't take any damages. In [Sound of Heaven] status, [Grand Ensemble] is released automatically."
},
"subskills": [
{
"name": "Like The Sound Of Heaven Above Clouds",
"description": "When [Grand Ensemble] hits an enemy, Golden Diva recovers 2.5 SP and 100.0 HP.",
"requiredRank": "s"
},
{
"name": "Like A Clear Stream Of A Lake",
"description": "When [Grand Ensemble] hits an enemy, restores 8.0 SP to all team members. CD: 8s. After using Ult, the first [Grand Ensemble] before exiting triggers 3s of Time Fracture.",
"requiredRank": "ss"
},
{
"name": "Like A Bright Star In The Night",
"description": "After using Ult, enhance Golden Diva's Combo ATKs. Paralyze Trauma accumlation rate of the attacks are increased by 25.0% for 10s. Self Total DMG of the attacks are increased by 25.0% for 15s.",
"requiredRank": "sss"
}
]
}
}