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abyss-lab/public/data/battlesuits/bh.json
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{
"id": "bh",
"version": "4.5",
"name": "Blazing Hope",
"type": "biologic",
"valkyrie": "asuka",
"strengths": ["physical", "time mastery"],
"leader": {
"core": {
"name": "Heart: Pure Again",
"description": "Leader Bonus:\nHeart: Pure Again: In the first 15s of battle, team deals 18.0% bonus Total DMG. Team Deals 20.0% bonus damage to shields if formed by 3 BIO battlesuits."
},
"subskills": [
{
"name": "Heart: Pure Again",
"description": "In the first 15s of battle, team deals 26.0% bonus Total DMG. Team Deals 60.0% bonus damage to shields if formed by 3 BIO battlesuits."
}
]
},
"special": {
"core": {
"name": "Charged: Chance!",
"description": "Charge for a duration or longer to perform different attacks.\nHold [ATK] to charge, during which Valkyrie takes 80% less Total DMG and has Iron Body.\nShort charge and long charge result in different attacks.\nCharged ATK I: Consume 100 Field Energy to charge forward dealing 4x100% ATK of Physical DMG.\nCharged ATK II: Consume 200 Field Energy to charge forward dealing 3x100% + 700% ATK of Physical DMG.\nIn non-enhanced form, Charged ATK I restores 5 SP and Charged ATK II restores 15.\nPerforming a Charged ATK grants a barrier that reduces Total DMG taken from the next hit by 50%."
},
"subskills": [
{
"name": "Don't Order Me",
"description": "In non-enhanced form, Charged ATK II restores 50.0 Field Energy.",
"requiredRank": "s"
},
{
"name": "I Knew It Already",
"description": "Charged ATK II deals 20.0% bonus Total DMG to unshielded enemies, and the last hit deals 150.0% ATK of bonus Physical DMG after a 2s delay.\nAfter level 4, the skill can only be increased when rank.",
"requiredRank": "s"
},
{
"name": "One More Hit",
"description": "Charged ATK I deals 100.0% bonus damage to shields. In enhanced form, Charged ATKs deal 50.0% bonus damage to shields."
}
]
},
"passive": {
"core": {
"name": "Say Goodbye Today",
"description": "Passive bonuses apply automatically.\nField Energy: Maxes at 200."
},
"subskills": [
{
"name": "On the Journey of Hope",
"description": "Valkyrie has 200.0 initial Field Energy.\nAfter level 1, the skill can only be increased when rank.",
"requiredRank": "ss"
},
{
"name": "Treasure Up the Joy",
"description": "Valkyrie's imminent death procs 1.5s of invincibility and 30.0% HP regen. In the following 6s, she restores 5.0% HP per second. CD: 120s."
},
{
"name": "Till We Meet Again",
"description": "Breaking enemy shield restores 10.0 SP. CD: 10s.\nAfter level 1, the skill can only be increased when rank.",
"requiredRank": "ss"
}
]
},
"ultimate": {
"core": {
"name": "Thorny Lance Bloom",
"description": "Enter enhanced form and enable different attack moves. \n1st Sequence: 3x70% ATK of Physical DMG.\n2st Sequence: 3x100% ATK of Physical DMG.\n3st Sequence: 400% ATK of Physical DMG.\nCharged ATK: Skip the charging to directly perform Charged ATK II dealing 3x200% + 800% ATK of Physical DMG.\nFinisher: Tap [ULT] again in enhanced form to hurl the lance up in the air. When it lands, the lance deals 1500% + 15x50% + 500% ATK of Physical DMG and enhanced form ends.\nCD: 18s. SP cost: 100. Duration: 12s.\nEntering enhanced form restores 200 Field Energy instantly and 30 Field Energy every second after until it ends."
},
"subskills": [
{
"name": "Field: Spikes",
"description": "In enhanced form, enemies take 20.0% bonus Physical DMG.\nAfter level 6, the skill can only be increased when rank.",
"requiredRank": "s"
},
{
"name": "Field: Blessing",
"description": "In enhanced form, Valkyrie takes 30.0% less Total DMG and has higher Ignore Interrupt."
},
{
"name": "Field: Impact",
"description": "In enhanced form, Crit Rate increases by 15.0% and Crit DMG of charged ATK / Mind, Matching, Moment / Ultimate finisher increases by 30.0%."
}
]
},
"evasion": {
"core": {
"name": "Eins Zwei Drei",
"description": "Evade enemy attacks up to twice in row.\nUltimate Evasion triggers 3s of global Time Fracture. CD: 15s.\nTap [ATK] after Ultimate Evasion to perform Ultimate Evasion ATK dealing 4x120% ATK of Physical DMG and restoring 60 Field Energy."
},
"subskills": [
{
"name": "No More Prayers",
"description": "Ultimate Evasion ATKs deal 30.0% bonus Physical DMG."
},
{
"name": "Time Weaving",
"description": "Eins Zwei Drei's CD is reduced by 3.0s.",
"requiredRank": "s"
}
]
},
"basic": {
"core": {
"name": "Anta Baka?",
"description": "Lance attacks.\n1st Sequence: 40% + 60% ATK of Physical DMG and 20 Field Energy regen.\n2nd Sequence: 50% + 50% ATK of Physical DMG and 20 Field Energy regen.\n3rd Sequence: 3x60% ATK of Physical DMG and 30 Field Energy regen.\n4th Sequence: 3x70% ATK of Lightning DMG and 30 Field Energy regen.\n5th Sequence: 300% ATK of Physical DMG and 30 Field Energy regen."
},
"subskills": [
{
"name": "I'm Special",
"description": "Valkyrie deals 30.0% bonus Physical DMG against single enemies.",
"requiredRank": "s"
},
{
"name": "I'm More Than Enough",
"description": "During 3rd/4th/5th sequence of Basic ATK, Valkyrie has higher Ignore Interrupt and takes 30.0% less Total DMG."
},
{
"name": "QTE: So Look at Me Please",
"description": "Triggered by knocked-airborne enemies. Procs 3s of global Time Fracture and deals 900.0% ATK of Physical DMG."
}
]
},
"sp": {
"core": {
"name": "Mind, Matching, Moment",
"description": "Tap [ATK] after Charged ATK to perform special attack.\nAfter Charged ATK I/II, tap [ATK] to perform special attack dealing 300% ATK of Physical DMG, or dealing double the damage and restoring 50 Field Energy in enhanced form."
},
"subskills": [
{
"name": "Try Again",
"description": "Mind, Matching, Moment deals 20.0% bonus Total DMG and restores 4.0 SP.",
"requiredRank": "s"
},
{
"name": "Discord",
"description": "In non-enhanced form, Mind, Matching, Moment enhances teammates on hit for 12s. Can be refreshed. Attacks from teammates restore 3.0 SP for Valkyrie when she's on standby. Team-shared CD: 1s.",
"requiredRank": "ss"
},
{
"name": "Shall We Dance?",
"description": "Mind, Matching, Moment restores 120.0 HP on hit.",
"requiredRank": "sss"
}
]
}
}