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abyss-lab/public/data/honkai3rd/battlesuits/vd.json
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Sakura Knoll c7c19829d2 Update trauma skills (#87)
* Update balanced skills in v5.6

* Update trauma skill description

* Fix typos

* Fix ve
2022-04-11 07:22:10 +09:00

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5.6 KiB
JSON

{
"id": "vd",
"version": "3.3",
"name": "Void Drifter",
"type": "mecha",
"valkyrie": "kiana",
"features": ["physical", "gather", "bleed"],
"leader": {
"core": {
"name": "Flying Comet",
"description": "Leader Bonus:\nSpeed Boost: Team gains 10% Move Speed. MECH-type characters gain 5% Attack Speed."
},
"subskills": [
{
"name": "Speed Boost",
"description": "Team gains 25% Move Speed. MECH-type characters gain 14% Attack Speed.",
"requiredRank": "s"
}
]
},
"special": {
"core": {
"name": "Combo: Void Flechette",
"description": "Attack the enemy with a Subspace Lance.\nCombo ATK keys: Tap and hold the [ATK] button.\n1st sequence: 200% ATK of Physical DMG.\n2nd sequence: 150%+150% ATK of Physical DMG.\n3rd sequence: 300% ATK of Physical DMG.\nEach Combo ATK performed: +100 Herrscher Charge."
},
"subskills": [
{
"name": "Temporal Lag",
"description": "If Combo ATK hits a Voidmarked enemy, then deal another 120% ATK of Physical DMG. 3rd Combo ATK sequence further inflicts a 3.0s Time Slow.",
"requiredRank": "1★"
},
{
"name": "Rift Drifter",
"description": "For each Combo ATK performed, Combo ATK gains 10.0% Total DMG Multiplier for 10s. Max stacks: 5. Triggering this again resets the duration.",
"requiredRank": "2★"
},
{
"name": "Falling Comet",
"description": "When performing Combo ATKs, gain Ignore Interrupt and 60% DEF.",
"requiredRank": "ss"
}
]
},
"passive": {
"core": {
"name": "Passive",
"description": "Passive bonuses apply automatically.\nHerrscher Charge: Starts at 0 (Max: 600).\nCharacter gains 50 Max SP. At full Herrscher Charge, character enters Inner Turmoil for 3s. Character cannot ATK, Evade, or use weapon skills for this duration. Nearby enemies are stunned for 5s and inflicted with 6 Stun Trauma. Stun CD: 10s.\nWhen Inner Turmoil ends, Herrscher Charge decays to ZERO (at 50 per 0.75s). Combo ATK can only be performed after Herrscher Charge decays to ZERO.\nInner Turmoil can be canceled by switching characters or casting Ultimate."
},
"subskills": [
{
"name": "Antimatter Rounds",
"description": "Deal 60.0% more DMG against shields."
},
{
"name": "Volatile Energy",
"description": "When character enters Inner Turmoil, teammates gain 12 SP and 20% Total DMG Multiplier buff for 12s. CD: 18s.",
"requiredRank": "4★"
},
{
"name": "Tenacity",
"description": "Character gains 10.0% Crit Rate and 15.0% Crit DMG.",
"requiredRank": "1★"
}
]
},
"ultimate": {
"core": {
"name": "Void Impact",
"description": "Unleash Herrscher powers to attack nearby enemies.\nApplies Time Slow to nearby enemies and deals 2000% ATK of Physical DMG and inflicts a 12s Voidmark.\nCasting the Ultimate resets Herrscher Charge.\nSP cost: 100. Base CD: 30s."
},
"subskills": [
{
"name": "Valkyrie Impact",
"description": "The last hit of the Ultimate stuns enemy for 5s and inflicts 6 Stun Trauma."
},
{
"name": "Void Sync",
"description": "During Ultimate, character gains 20% Crit Rate for 7.0s.",
"requiredRank": "6★"
},
{
"name": "Valkyrie Frenzy",
"description": "Ultimate gains 20.0% Crit DMG.",
"requiredRank": "sss"
}
]
},
"evasion": {
"core": {
"name": "Zeitstrom",
"description": "Quickly dodge enemy attacks. Can be performed 2 times in a row.\nZeitflux: Deals 300% ATK of Physical DMG against nearby enemies upon Ultimate Evasion and generates a 3s Enerstrom that pulls in enemies and inflicts a 12s Voidmark; CD: 10s.\nLoses 50 Herrscher Charge when generating Enerstorm."
},
"subskills": [
{
"name": "Rift Aegis",
"description": "After Ultimate Evasion or switch entry, character gains Ignore Interrupt and 40.0% Total DMG Reduction for 8.0s.",
"requiredRank": "3★"
},
{
"name": "Time Bender",
"description": "Shortens CD of Ultimate Evasion by 3.0s."
},
{
"name": "Rift Siphon",
"description": "Creating the Enerstrom restores 8.0 SP.",
"requiredRank": "2★"
}
]
},
"basic": {
"core": {
"name": "Void Kata",
"description": "Gun kata attack.\n1st sequence: 100% ATK of Physical DMG.\n2nd sequence: 3x50% ATK of Physical DMG.\n3rd sequence: 2x80% ATK of Physical DMG.\n4th sequence: 150% ATK of Physical DMG and inflicts a 12s Voidmark on the enemy.\nIf 4th sequence hits, then create a 3s Enerstrom to pull in enemies. Enerstrom CD: 10s.\nEnemies hit by 4th sequence or pulled in by Enerstrom are Voidmarked for 12s.\nPerforming the 4th Basic ATK sequence and Enerstrom: Lose 50 Herrscher Charge."
},
"subskills": [
{
"name": "Concentrate Fire",
"description": "Each repeated attacks against the same target gains 2% ATK Speed (max 35%). Effect resets if not attacking for 2s or switching targets."
},
{
"name": "Bleeding Shot",
"description": "Crit hits of Basic ATK have a 80% chance to bleed enemies, dealing 40% ATK of Physical DMG every 0.5s for 10s and inflicting 2 Bleed Trauma. CD: 1s."
},
{
"name": "QTE: Twilight Ranger",
"description": "QTE: Triggers when enemy is impaired or weakened. Deals 750% ATK of Physical DMG, knocks enemies airborne, and inflicts a 12s Voidmark.",
"requiredRank": "2★"
}
]
}
}