{ "id": "bn", "version": "2.1", "name": "Black Nucleus", "type": "biologic", "valkyrie": "bronya", "features": ["physical", "stun"], "leader": { "core": { "name": "Complex Operations", "description": "Leader Bonus:\nComplex Operations: Shortens CDs of main effects triggered by whole team's Ultimate Evasion and Perfect Defense by 3.5s." }, "subskills": [ { "name": "Complex Operations", "description": "Shortens the CDs of primary effects triggered by Ultimate Evasions and Perfect Defense by 4.5s for the team.", "requiredRank": "ss" } ] }, "special": { "core": { "name": "Switch: Mecha Smash", "description": "Switch skill unleashes a slam attack with robot arms.\nSlams enemies with robot arms, dealing 175% ATK of Physical DMG to enemies within the AOE." }, "subskills": [ { "name": "Hardened Chassis", "description": "Buffs the Switch Skill to deal 175%+175% ATK of Physical DMG." }, { "name": "QTE-Field Suppression", "description": "QTE: Triggers when an enemy is knocked airborne or affected by Time Slow. Ground slams enemies within a large AOE, dealing 3x320% ATK of Physical DMG, then gain invisibility for 6s (invisibility is not triggered by normal evasions during QTE)." } ] }, "passive": { "core": { "name": "Passive Skill", "description": "Passive bonuses apply automatically." }, "subskills": [ { "name": "Field Breach", "description": "Gain 39.0% Total DMG Multiplier when attacking an enemy from the side or from behind." }, { "name": "Target Locked", "description": "When attacked or when triggering Ultimate Evasion, 40% chance to apply Locked Mode onto the attacker, making it take 25.0% more Physical DMG for 4.5s." }, { "name": "Thermal Activation", "description": "The Valkyrie gains 30% Crit DMG. Each Crit hit additionally deals 30.0% ATK of Fire DMG.", "requiredRank": "ss" } ] }, "ultimate": { "core": { "name": "Suppression Barrage", "description": "Unloads the entire arsenal to bombard the designated area.\nSuppression Barrage: Creates a small immobilizing field surrounding the target and bombards the AOE to deal 20x80% ATK of Physical DMG.\nSP Cost: 125" }, "subskills": [ { "name": "Mortar Cannon", "description": "Enhances Bombardment, with each hit dealing an additional 100% ATK of Physical DMG and 12.0% chance to ignite enemies, dealing 450 Fire DMG every 0.5s for 7s." }, { "name": "Blinding Munitions", "description": "Stuns enemies 0.5s after being hit by Bombardment for 5.00s.", "requiredRank": "ss" } ] }, "evasion": { "core": { "name": "Dimensional Interruption", "description": "Dodges sideways to evade enemy attacks and becomes invisible.\nDimensional Interruption: Enters 6s invisibility upon Ultimate Evasion. CD: 20s.\nInvisibility: Cannot be targeted by enemies; ignore all DMG taken when attacked; gain immunity against common debuffs; and greatly increased Move Speed and Attack Speed.\nInvisibility ends when tapping the [ATK] button, using weapon skills or Ultimates, or switching characters." }, "subskills": [ { "name": "Stealth Assassination", "description": "When invisible, character attacks gain 35.0% Physical DMG. Lasts until 2.80s after invisibility ends." }, { "name": "Time Bomb", "description": "Ultimate Evasion drops 8 bomblets at the enemy's location that explodes after a short delay, dealing 80% ATK of Physical DMG." }, { "name": "Particle Reset", "description": "Shortens CD of Dimensional Interruption by 4.0s." } ] }, "basic": { "core": { "name": "Charge: Shrapnel Shell", "description": "Charged cannon fire. Higher charge sequence deals greater DMG.\nArm Switch: Charging mode changes with type of equipped weapon.\nGuidance MOD: Equipping missile-type weapons transforms attacks to scatter shot shells. Each charge sequence increases the number of shells fired by 30%. Every shell deals a small AOE explosion. The 1st, 2nd, and 3rd charge sequences deal 50%, 60%, and 80% ATK of Physical DMG, respectively, and increases Interrupt." }, "subskills": [ { "name": "Precision Charge", "description": "Releasing the [ATK] button at the moment of entering the next charge sequence increases Crit Rate of this attack by 30.0%." }, { "name": "Flash Dodge", "description": "Force evasion when attacked during charging. Can be triggered once every 4.0s. Effect does not interrupt charging." }, { "name": "Primed Charge", "description": "Releasing the [ATK] button upon entering the 3rd charge sequence increases DMG of this attack by 20.0%, and gain 100% Move Speed for the next 3s.", "requiredRank": "sss" } ] } }