id: "10230" weapons: - id: "21311" rarity: 4 maxLv: 35 type: lance name: Endothermic Lance VF description: The Mikoyan Design Bureau once planned to design a multi-purpose weapon with great adaptivity to different combat environments. The project almost sank due to the lack of research data. It was the Coral Island ops that supplied valuable intel and enabled it to be forged finally. icon: Weapon_Lance_D9_294_4 hpBase: 0 hpAdd: 0 spBase: 0 spAdd: 0 attackBase: 67.53906 attackAdd: 3.376953 defenceBase: 0 defenceAdd: 0 criticalBase: 4.28533 criticalAdd: 0.267833 resistanceBase: 0 resistanceAdd: 0 skills: - id: "1143" name: Element Feedback info: "[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + #1[f1]% ATK of Physical DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's damage will match the element of the wielder's damage type (Priority: Fire > Ice > Lightning > Physical)." icon: Skill_Durandal_Common_Weapon skillCd: 25 skillSpCost: 0 skillSpNeed: 0 tags: [] param1: 7 param1Add: 0.029586 param2: 4 param2Add: 0.017751 param3: 0 param3Add: 0 - id: "2189" name: Variable Frequency info: "Wielder deals #1[f1]% bonus Total DMG." skillCd: 0 skillSpCost: 0 skillSpNeed: 0 tags: [] param1: 0.16 param1Add: 0.000355 param2: 0 param2Add: 0 param3: 0 param3Add: 0 rankUpMaterials: - id: "6002" amount: 3 - id: "1302" amount: 1 - id: "4004" amount: 3 powerType: 4 - id: "21312" rarity: 4 maxLv: 40 type: lance name: Endothermic Lance VF description: The Mikoyan Design Bureau once planned to design a multi-purpose weapon with great adaptivity to different combat environments. The project almost sank due to the lack of research data. It was the Coral Island ops that supplied valuable intel and enabled it to be forged finally. icon: Weapon_Lance_D9_294_4 hpBase: 0 hpAdd: 0 spBase: 0 spAdd: 0 attackBase: 72.734375 attackAdd: 3.636719 defenceBase: 0 defenceAdd: 0 criticalBase: 4.614971 criticalAdd: 0.288436 resistanceBase: 0 resistanceAdd: 0 skills: - id: "1143" name: Element Feedback info: "[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + #1[f1]% ATK of Physical DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's damage will match the element of the wielder's damage type (Priority: Fire > Ice > Lightning > Physical)." icon: Skill_Durandal_Common_Weapon skillCd: 25 skillSpCost: 0 skillSpNeed: 0 tags: [] param1: 8.035503 param1Add: 0.029586 param2: 4.621302 param2Add: 0.017751 param3: 0 param3Add: 0 - id: "2189" name: Variable Frequency info: "Wielder deals #1[f1]% bonus Total DMG." skillCd: 0 skillSpCost: 0 skillSpNeed: 0 tags: [] param1: 0.172426 param1Add: 0.000355 param2: 0 param2Add: 0 param3: 0 param3Add: 0 rankUpMaterials: - id: "6002" amount: 3 - id: "1302" amount: 2 - id: "4004" amount: 8 powerType: 4 - id: "21313" rarity: 4 maxLv: 45 type: lance name: Endothermic Lance VF description: The Mikoyan Design Bureau once planned to design a multi-purpose weapon with great adaptivity to different combat environments. The project almost sank due to the lack of research data. It was the Coral Island ops that supplied valuable intel and enabled it to be forged finally. icon: Weapon_Lance_D9_294_4 hpBase: 0 hpAdd: 0 spBase: 0 spAdd: 0 attackBase: 77.92969 attackAdd: 3.896484 defenceBase: 0 defenceAdd: 0 criticalBase: 4.944612 criticalAdd: 0.309038 resistanceBase: 0 resistanceAdd: 0 skills: - id: "1143" name: Element Feedback info: "[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + #1[f1]% ATK of Physical DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's damage will match the element of the wielder's damage type (Priority: Fire > Ice > Lightning > Physical)." icon: Skill_Durandal_Common_Weapon skillCd: 25 skillSpCost: 0 skillSpNeed: 0 tags: [] param1: 9.218935 param1Add: 0.029586 param2: 5.331361 param2Add: 0.017751 param3: 0 param3Add: 0 - id: "2189" name: Variable Frequency info: "Wielder deals #1[f1]% bonus Total DMG." skillCd: 0 skillSpCost: 0 skillSpNeed: 0 tags: [] param1: 0.186627 param1Add: 0.000355 param2: 0 param2Add: 0 param3: 0 param3Add: 0 rankUpMaterials: - id: "6002" amount: 3 - id: "1302" amount: 3 - id: "4004" amount: 12 powerType: 4 - id: "21314" rarity: 5 maxLv: 50 type: lance name: Endothermic Lance VF description: The Mikoyan Design Bureau once planned to design a multi-purpose weapon with great adaptivity to different combat environments. The project almost sank due to the lack of research data. It was the Coral Island ops that supplied valuable intel and enabled it to be forged finally. icon: Weapon_Lance_D9_294_5 hpBase: 0 hpAdd: 0 spBase: 0 spAdd: 0 attackBase: 83.125 attackAdd: 4.15625 defenceBase: 0 defenceAdd: 0 criticalBase: 5.274252 criticalAdd: 0.329641 resistanceBase: 0 resistanceAdd: 0 skills: - id: "1143" name: Element Feedback info: "[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + #1[f1]% ATK of Physical DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + #2[f1]% ATK of Fire DMG (does not reset CD).\\nThe active's damage will match the element of the wielder's damage type (Priority: Fire > Ice > Lightning > Physical)." icon: Skill_Durandal_Common_Weapon skillCd: 25 skillSpCost: 0 skillSpNeed: 0 tags: [] param1: 10.550296 param1Add: 0.029586 param2: 6.130178 param2Add: 0.017751 param3: 0 param3Add: 0 - id: "2189" name: Variable Frequency info: "Wielder deals #1[f1]% bonus Total DMG." skillCd: 0 skillSpCost: 0 skillSpNeed: 0 tags: [] param1: 0.202604 param1Add: 0.000355 param2: 0 param2Add: 0 param3: 0 param3Add: 0 rankUpMaterials: - id: "0" amount: 0 powerType: 4