# Blade, Grave, and Scar Every 100 HP loss boosts Total DMG by 1.0% ## Blade, Grave, and Scar +1 Every 100 HP loss boosts Total DMG by 1.2% ## Blade, Grave, and Scar +2 Every 100 HP loss boosts Total DMG by 1.4% ## Blade, Grave, and Scar +3 Every 100 HP loss boosts Total DMG by 1.6% # Bone, Blood, and Ribbon Every 100 HP loss boosts Physical and Elemental DMG by 0.8% ## Bone, Blood, and Ribbon +1 Every 100 HP loss boosts Physical and Elemental DMG by 1.0% ## Bone, Blood, and Ribbon +2 Every 100 HP loss boosts Physical and Elemental DMG by 1.1% ## Bone, Blood, and Ribbon +3 Every 100 HP loss boosts Physical and Elemental DMG by 1.3% # Letter, Maniac, and Ravings Every 100 HP loss reduces Total DMG taken by 0.8% ## Letter, Maniac, and Ravings +1 Every 100 HP loss reduces Total DMG taken by 1.0% ## Letter, Maniac, and Ravings +2 Every 100 HP loss reduces Total DMG taken by 1.1% ## Letter, Maniac, and Ravings +3 Every 100 HP loss reduces Total DMG taken by 1.3% # Path, Misfortune, and Written Fate Max HP increases by 25% ## Path, Misfortune, and Written Fate +1 Max HP increases by 30% ## Path, Misfortune, and Written Fate +2 Max HP increases by 35% ## Path, Misfortune, and Written Fate +3 Max HP increases by 40% # Desireless, Mindless, and Homeless Losing HP boosts Total DMG taken by all enemies by 25% for 8s. ## Desireless, Mindless, and Homeless +1 Losing HP boosts Total DMG taken by all enemies by 30% for 8s. ## Desireless, Mindless, and Homeless +2 Losing HP boosts Total DMG taken by all enemies by 35% for 8s. ## Desireless, Mindless, and Homeless +3 Losing HP boosts Total DMG taken by all enemies by 40% for 8s. # God, Me, and the Only Losing HP restores SP equal to 1.0% of this time's HP loss. ## God, Me, and the Only +1 Losing HP restores SP equal to 1.2% of this time's HP loss. ## God, Me, and the Only +2 Losing HP restores SP equal to 1.4% of this time's HP loss. ## God, Me, and the Only +3 Losing HP restores SP equal to 1.6% of this time's HP loss.