# Selune's Elegy ## Shadow Strike Swings her scythe to unleash multiple ATKs, dealing a total of 560% of Ice DMG; restores 8 SP upon hit. ATK Interval: 3. ### Fighting Will Each of ELF's Basic ATK hits boosts ELF's Total DMG by 6.0% for 5s; stacks up to 3 times. ### Imprisonment ELF's Basic ATK has a 10% chance to additionally deal 150.0% ATK of Ice DMG; CD: 20s. ## Selune's Requiem Throws her scythe to deal 400% x 5 ATK of AOE Ice DMG and summons Death's Aura that immobilizes enemies within and makes them take 5% more Ice DMG; Selune's Elegy attacks random targets in the Aura AOE 7 times (each target takes no more than 4 times of attack), with each attack dealing 800.0% ATK of Ice DMG against the target and nearby enemies; then deals 1500% ATK of Ice DMG against enemies within the Aura AOE, knocks them airborne, and freezes them for 3s. CD: 30s SP: 75 ### Icebound Rift After an enemy has been knocked airborne, the duration of the freezing effect extends to 6.0s and additionally deals 250.0% Ice DMG. ### Ultimate Blitz After unleashing ELF's Ultimate, ELF gains 25.0% Total DMG for 15s (effect duration resets when triggered again). ## Dark Form ELF's Ice DMG increases by 40.0%. Enemies will still take 5% more Ice DMG for 10s after escaping from Death's Aura. ### Convergence ELF gains 1% Ice DMG for Each hit against the same target; effect maxes at 15.0% and resets when the target is changed. ### Field Captivity [Team-triggered] With any Valkyrie(s) capable of dealing Ice DMG on the team, the Ice Vulnerability effect of Death's Aura is enhanced to 10.0%. ### Frozen ELF's Ice DMG increases by 12.0%. ## Energy Charge ELF's SP recovery rate increases by 12.0%. ### Phantom Flash ELF's Ultimate CD shortens by 30.0%. ### Revelation ELF's initial SP increases by 40.0. ### Extinction ELF's Total DMG increases by 10.0%.