{ "id": "hor", "name": "Herrscher of Reason", "type": "mecha", "valkyrie": "bronya", "strengths": [ "ice dmg", "burst", "time mastery", "freeze" ], "leader": { "core": { "name": "Source Protocol", "description": "Leader Bonus:\nSource Protocol: Team gains 30.0% to all Elemental DMG. Any Bronya, Seele, or Olenyevas in the team also gains 25.0% Total DMG Multiplier." }, "subskills": [ { "name": "Substantial Analysis", "description": "In normal mode, Charged ATK has 10.0% Elemental Breach.", "requiredRank": "s2" }, { "name": "Source Protocol", "description": "Team gains 30.0% to all Elemental DMB. Any Bronya, Seele, or Olenyevas in the team also gains 25.0% Total DMG Multiplier.", "requiredRank": "s3" }, { "name": "Reason Reconstructed", "description": "When exiting in bike mode, Bronya restores 240 Konstruktyom and 10.0 SP.", "requiredRank": "sss" } ] }, "special": { "core": { "name": "Charged: Weaponized Build", "description": "Perform Charged ATK during Basic ATK sequence or evasion. \nTap and hold [ATK] button to spend 120 Konstruktyom to turn into the DEA Raison Herrscher Form. DEA Raison: Tap [ATK] to unleash Charged ATKs.\nArmament Build: Charged ATK mode differs according to weapon type, but deals a total 660% ATK of Ice DMG." }, "subskills": [ { "name": "Speed Decypher", "description": "DEA Raison active: ATKs gain 30.0% Total DMG Multiplier, and another 40% Total DMG Multiplier to PSY-type enemies.", "requiredRank": "this" }, { "name": "Firewall", "description": "DEA Raison active: Gains 50.0% Total DMG Reduction", "requiredRank": "this" }, { "name": "Stream Transfer", "description": "DEA Raison active: When not riding, each Charged ATK performed gives 5.0 SP and a 15.0% Ice DMG buff. Max DMG buff stacks: 3.", "requiredRank": "this" } ] }, "passive": { "core": { "name": "Passive", "description": "Passive bonuses apply automatically.\nKonstruktyom: Maxed at 480.\nAnalyzed: A debuff. Analyed enemies are frozen for 1.5s. Bronya gains 40% Total DMG Multiplier against Analyzed / Frozen enemies.\nExit: DEA Raison ends. Bunny reverts to Armored Bunny state." }, "subskills": [ { "name": "2-Pass Coding", "description": "Start battle with 360 more Konstruktyom.\nAfter level 1, the skill can only be increased when rank.", "requiredRank": "ss" }, { "name": "Build Reboot", "description": "When USAGI Kinetik reverts to Armored Bunny, character gains 240 Konstruktyom.", "requiredRank": "ss" }, { "name": "Chilling Build", "description": "Charged ATKs deal 72% more Ice DMG.\nAfter level 6, the skill can only be increased when rank." } ] }, "ultimate": { "core": { "name": "Cyberangel.cfg", "description": "Burst transform of Project Bunny\nGains 480 Konstruktyom and deals 5x450% + 800% ATK of Ice DMG, then ride USAGI Kinetik as DEA Raison. Max duration: 17s.\nUSAGI Kinetik: Gains 40 Konstruktyom per second. While moving, creates a Hover Gun per 0.6s that deals 4x65% ATK of Ice DMG.\nTap [ATK]: Uses 240 Konstruktyom to perform Charged ATK and deal 2x250% + 2x300% ATK of Ice DMG and inflicts a 4s Analyzed debuff.\nTap [Evade]: Enemies hit by evasion move take up to 4x10% ATK of Ice DMG and receive an Analyzed debuff for 4s.\nCD: 30s. SP cost: 125" }, "subskills": [ { "name": "Fast Decryption", "description": "USAGI Kinetik: Charged ATKs gain a 20.0% All Elemental Breach buff." }, { "name": "Underclock", "description": "USAGI Kinetik: Takes 30.0% less Indirect DMG." }, { "name": "Rebuild.exe", "description": "USAGI Kinetik: At below 50% HP, heal 40.0 HP per 0.5s. At below 25%, heal another 60.0 HP per 0.5s." } ] }, "evasion": { "core": { "name": "Instant Freeze", "description": "Quickly evades enemy attacks.\nUltimate Evasion: +120 Konstruktyom, and next ATK inflicts a 4s Analyzed debuff to the enemy.\nInstant Freeze: Ultimate Evasion generates 3s Time Fracture. CD: 15s." }, "subskills": [ { "name": "Freeze Threshold", "description": "Reduces Instant Freeze CD by 3.0s. Instant Freeze Time Fracture also inflicts a 6s Analyzed debuff to affected enemies.", "requiredRank": "ss2" }, { "name": "Emergency Damper", "description": "Triggering Instant Freeze also heals 400 HP. If Instant Freeze is not in CD, Instant Freeze can be manually triggered by evading within a short-time after being attacked." }, { "name": "QTE: Data Storm", "description": "QTE: Triggered when an enemy is paralyzed or by Time Fracture. Deals 500% ATK of Physical DMG + 500%+300% ATK of Ice DMG, +120 Konstruktyom, and inflicts a 6s Analyzed debuff to enemies hit." } ] }, "basic": { "core": { "name": "Zeroth Drive", "description": "4-sequence attack.\n1st Sequence: 100% ATK of Physical DMG + 80% ATK of Ice DMG.\n2nd Sequence: 100% ATK of Physical DMG + 100% ATK of Ice DMG +25 Konstruktyom.\n3rd Sequence: 150%+150% ATK of Physical DMG + 2x100% ATK of Ice DMG +25 Konstruktyom.\n4th Sequence: Drills deal 8x40%+200 ATK of Ice DMG. +9x25 Konstruktyom. Pulls in nearby enemies." }, "subskills": [ { "name": "Cracked Construct", "description": "Shockwave after the Drill ATK inflicts a 6.0s Analyzed debuff to enemies hit.", "requiredRank": "this" }, { "name": "Power Link", "description": "If Drill ATK hits, then gain 0.50 SP." }, { "name": "Stop Array", "description": "When performing Drill ATK, become immune to front-side and flank ATKs. Back-side ATKs also suffer 30.0% Total DMG Reduction." } ] } }