{ "id": "pardofelis", "version": "5.6", "name": "Pardofelis", "type": "imaginary", "valkyrie": "pardofelis", "features": ["ice-dmg", "freeze", "time mastery"], "leader": { "core": { "name": "Life, an empty dream", "description": "(Test v2) Leader Bonus:\nTeam SP recovery +25%, attacks against frozen enemies gain Total DMG +35%." }, "subskills": [ { "name": "Life, an empty dream", "description": "(Test v2) Team SP recovery +25%, attacks against frozen enemies gain Total DMG +35%.", "requiredRank": "s3" } ] }, "special": { "core": { "name": "Combo ATK: Can, give me a hand!", "description": "(Test v2)\nWhen current mood is full, hold ATK to use Combo ATK.\nCombo ATK varies with Can's mood\nAngry mood: [Double Scratch] deal 500% ATK Ice DMG.\nSuper Cute: [Ice Can] deal 300% ATK of ice DMG." }, "subskills": [ { "name": "Meow~", "description": "(Test v2) Entry via QTE fully restore both mood meter." }, { "name": "Prepare both paws", "description": "(Test v2)\nWhen casting [Double Scratch], Total DMG +30.0% for 15s, can be refreshed.\nWhen [Ice Can] hits, enemy take 30% more Total DMG for 15s, can be refreshed. Using Ult triggers both effects." }, { "name": "Catch a fish in muddy water", "description": "(Test v2) [Double Scratch] restore 3 sp to entire team." } ] }, "passive": { "core": { "name": "Boss", "description": "(Test v2) Pardofelis will be assisted by her cat partner Can. Can has two moods during battle, [Angry] and [Super Cute]. Different mood will determine Can's support effect. Each mood has its own mood meter, max 100 points limit.\n1st-4th Basic ATK: restore 20 points\n5th Basic ATK: restore 100 points\nWhen you switch in, Can's mood switches back to [Angry].\n\nPhyllis uses chakram as dual blades and gain weapon skill Nyan Nyan Strike: deal 125% x 3 ATK Ice DMG and switches Can's mood.\nThis skill has max 2 charges, CD: 6s." }, "subskills": [ { "name": "Bluff", "description": "(Test v2) Restore all weapon charge when entering [Ready to Flee] state (Ult)" }, { "name": "Freezing point depression", "description": "(Test v2) Entire team attack against frozen enemies gain Total DMG +25%" }, { "name": "Start-up Fund", "description": "(Test v2) Gain 40.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World." } ] }, "ultimate": { "core": { "name": "Go, Can!", "description": "(Test v2) Can passes through Phyllis Ring and becomes huge. Deal 2000% ATK Ice DMG, accumlate 18 Rime Trauma, restore full mood meter, and enter [Ready to Flee] state for 10 seconds.\nIn [Ready to Flee] state, both Combo ATKs gain Ice DMG +50%. When the weapon skill is used and mood changes, restore full meter of the current mood.\n[Ready to Flee] status ends when character leave and reenters." }, "subskills": [ { "name": "Take advantage of the chaos, hurry up!", "description": "(Test v2) In [Ready to Flee] state, self Ice DMG +40%." }, { "name": "OK, get ready to flee!", "description": "(Test v2) After using ult, all valks in the team restore 3 sp for 10s." }, { "name": "Come on, smash them!", "description": "(Test v2) When Ult hits IMG enemies, if the Nihilus Seed HP is below 20%, insta-kill the enemy (or the current phase)." } ] }, "evasion": { "core": { "name": "If you can't fight it, run", "description": "(Test v2) Evade enemy's attack by quickly shifting position, can consecutively evade 2 times.\nAfter ultimate evasion can trigger 3s time fracture, CD: 15s." }, "subskills": [ { "name": "Sneaky Cat Walk", "description": "(Test v2) After triggering evasion skill, fully restores mood meter." } ] }, "basic": { "core": { "name": "Hit me if you can", "description": "(Test v2) 1st Sequence: 100% ATK of Ice DMG\n2nd Sequence: 100% ATK of Ice DMG\n3rd Sequence: 50% + 50% x 2 ATK of Ice DMG\n4th Sequence: 120% ATK of Ice DMG\n5th Sequence: 50% x 2 + 200% ATK of Ice DMG" }, "subskills": [ { "name": "QTE: Here comes the cat", "description": "(Test v2) QTE: Triggered by time slow or frozen enemies. Deal 200.0% x 8 ATK ice DMG. Decrease the preceeding valk switch CD by 4s." }, { "name": "Nyan Nyan Ambush", "description": "(Test v2) For every 2 Combo ATK casted by the character, tap weapon skill to use [Nyan Nyan Ambush]. Deals 80.0% x 13 ATK Ice DMG, additionally charges Rime Trauma, This attack counts as QTE, can directly link to 4th Basic ATK sequence. Using this skill triggers weapon skill effect." } ] }, "sp": { "core": { "name": "Survival of the weak", "description": "(Test v2) On exit, Can remain on field to support the team.\nWhen Pardofelis exits the field, Can will dig for treasures on field at regular intervals and throw 3 [Nyan Nyan Bomb]s towards enemies, deal 400% ATK Ice DMG, and restore 4 SP for Pardofelis, 3rd [Nyan Nyan Bomb] accumlates 10 Rime Trauma." }, "subskills": [ { "name": "Play nice", "description": "(Test v2) [Double Scratch] skill additionally restores 40 mood points for [Angry] mood. [Ice Can] additionally restores 40 mood points for [Super Cute] mood. Combo ATK Ice DMG +30.0%.", "requiredRank": "s" }, { "name": "One step ahead", "description": "(Test v2) Increase weapon skill charge by 1. When the character leaves the field in [Ready to flee] state, [Nyan Nyan Bomb] deals an additional 500.0% ATK of Ice DMG.", "requiredRank": "ss" }, { "name": "Make friends", "description": "(Test v2) Attacks that involve Can (including QTE, Combo ATK, ultimate), will provide team with one stack of Total DMG +5.0%, max 3 stacks, last 16s, can be refreshed.", "requiredRank": "sss" } ] } }