# Fallen Rosemary ## Tonight or Never Leader Bonus: Tonight or Never: Team deals 18.0% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo, Charged ATKs, and Ultimates deal 12.0% bonus Lightning DMG. ### Secluded Courtyard Enemies within Stain of Trickery take 20.0% bonus Total DMG from Fallen Rosemary (independent effect). ### Tonight or Never Team deals 25.0% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo, Charged ATKs, and Ultimates deal 20.0% bonus Lightning DMG. ### Deadly Caress After casting Ultimate, Fallen Rosemary restores 1.0 SP and 45.0 Disir per second for 10.0s. Triggering it again resets the duration. ## Unbound Flyting Passive bonuses apply automatically. Fallen Rosemary can charge her strength on standby when her teammates are fighting. ### Well of Urd Combo and Charged ATKs from teammates restore 65 Disir and 12 SP for Fallen Rosemary. CD: 5s. ### Clairvoyant Night Entering Valfreyja Form restores 10 Disir per 0.2s for 2s. Can only be triggered once every battle. ### Vapor of Souls In Valfreyja Form, Fallen Rosemary deals 30.0% bonus Total DMG and takes 25.0% less Total DMG. After level 5, the skill can only be increased when rank. After level 7, the skill can only be increased when rank. ## Night Seeress Quickly evades enemy attack. Can be performed twice in a row. Evasions deal 2x40% ATK of Lightning DMG and conjure Strick in Valfreyja Form. Evasion ATKs conjure Strix to strike on hit, dealing 6x50% ATK of Lightning DMG with Paralyze Trauma and siphoning 24 Disir in total. Strix needs 8s to recharge for the next strike. Ultimate Evasions trigger Night Seeress, which creates a 3s global Time Fracture, fully recharges Strix, and conjures Strix to strike enemies with lightning (Strix enters recharging afterwards). CD: 15s. Upon Ultimate Evasion or when Strix is fully recharged in Valfreyja Form, Evasion ATKs can be connected into Basic ATK 4th sequence on hit. ### Water of Hel Night Seeress's CD is reduced by 4.0s. ### Long Darkness Strix recharge takes 3.0s less time. ### QTE: Ash of Hekla Triggered by knocked-airborne or ignited enemies. Fallen Rosemary enters in Valfreyja Form, triggers a 3s global Time Fracture, and conjures Garmr to attack, dealing 800% ATK of Lightning DMG and additionally restoring 50.0 Disir on hit. ## God Eater Valfreyja Form enabled more powerful Charged ATKs. At 100 Disir, hold [ATK] to cast God Hunter. At 200 Disir, hold [ATK] to cast God Devourer. God Hunter: Conjure Garmr to attack enemies nearby, dealing 600% ATK of Lightning DMG. God Devourer: Garmr creates Stain of Trickery, making enemies in range take 18% bonus Lightning DMG for 20s. Casting God Eater grants temporary invincibility, gathers enemies nearby, and resets Valfreyja Form duration. ### Bite of the Serpent Charged ATKs deal 30.0% bonus Total DMG, Paralyze enemies hit for 2s, and inflict Paralyze Trauma. ### Feast on the Damned When Stain of Trickery forms, every Rune present enhances its strength and makes enemies in range take 5.0% bonus Lightning DMG. ### Gorging Spirits Casting Charged ATKs boost team Elemental DMG by 35.0% for 20s. After level 5, the skill can only be increased when rank. ## Helvegr Lift the Trickster's seal for a mighty blow. Unleash the Trickster sealed within the lantern. After a short channeling, the Tickerster unleashes a powerful AOE attack, dealing 1200% ATK of Lightning DMG, triggering a 1s global Time Fracture, and inflicting Quantum Implosion on QUA enemies. SP cost: 100. CD: 20s. ### Free from Franangr When unleashed, the Trickster devours all Runes present, and for every Run devoured, the Trickster deals 500.0% ATK of bonus Lightning DMG. ### Dark Edda With Stain of Trickery present, the unleashed Trickster deals 30.0% bonus Total DMG. ## Vaettir Mistress Attack with the scythe and siphon enemy souls to enhance self. 1st Sequence: 30% ATK of Physical DMG + 40% ATK of Lightning DMG and 3 Disir regen on hit. 2nd Sequence: 90% ATK of Physical DMG + 90% ATK of Lightning DMG and 9 Disir regen in total on hit. 3rd Sequence: 80% ATK of Physical DMG + 105% ATK of Lightning DMG and 8 Disir regen in total on hit. 4th Sequence: 120% ATK of Lightning DMG and 28 Disir regen in total on hit. 5th Sequence: 160% ATK of Physical DMG + 170% ATK of Lightning DMG and 12 Disir regen in total on hit. At 100 Disir, hold [ATK] to consume 100 Disir, perform Charged ATK dealing 400$ ATK of Lightning DMG, and enter Valfreyja Form. In Valfreyja Form, basic ATK 3rd sequence conjures Garmr to attack dealing 350% ATK of Lightning DMG with Paralyze Trauma and restoring 10 Disir on hit. 4th sequence conjures Linnorm to attack dealing 420% ATK of Lightning DMG with Paralyze Trauma, and restoring 40 Disir in total on hit. ### Garmr On hit, Garmr creates Ulf Rune: Enemies near Fallen Rosemary take 15.0% bonus Lightning DMG, become Weakened, deal 30.0% less damage, and suffer from reduced Interrupt for 15s. (Garmr can be conjured by the 3rd sequence of Basic ATK in Valfreyja Form and QTE.) ### Linnorm On hit, Linnorm creates Ormr Rune: Enemies near Fallen Rosemary are struck by lightning, and take 50.0% ATK of Lightning DMG per second for 15s. ### Strix On hit, Strix creates Strix Rune: Team deals 15.0% bonus Lightning DMG and restores 0.5 SP per second for 15s. After level 5, the skill can only be increased when