{ "id": "vt", "name": "Valkyrie Triumph", "type": "biologic", "valkyrie": "himeko", "features": ["physical", "heal", "time mastery", "stun", "heavy-atk"], "leader": { "core": { "name": "Triumph", "description": "Leader Bonus:\nTriumph: All characters in the team gain 30% Physical DMG at above 80% HP. BIO-type characters gain 40% DEF." }, "subskills": [ { "name": "Triumph", "description": "All characters in the team gain 30% Physical DMG at above 80% HP. BIO-type characters gain 40% DEF.", "requiredRank": "s" } ] }, "special": { "core": { "name": "Valkyrie Charge", "description": "Unleash a Windmill Cleave attack when sprinting.\nTap the [ATK] button while sprinting to unleash a jumping cleave, dealing 450% ATK of Physical DMG." }, "subskills": [ { "name": "Switch: Mutilate", "description": "Switch entry unleashes a horizontal slash, dealing 480% ATK of Physical DMG." }, { "name": "QTE: Mittelhau - Zorn", "description": "QTE: Triggers when an enemy is frozen, unleashing a powerful horizontal slash that deals 800% ATK of Physical DMG.", "requiredRank": "s" } ] }, "passive": { "core": { "name": "Passive", "description": "Passive bonuses apply automatically." }, "subskills": [ { "name": "By Victory", "description": "Increases Crit DMG done to frozen and stunned enemies by 50.0%." }, { "name": "Iron Wall", "description": "Upon exiting, team gains Ignore Interrupt and 70.0% DEF for 4.0s.", "requiredRank": "ss" } ] }, "ultimate": { "core": { "name": "Blade Field", "description": "Creates a sword rain enchant.\nTime Field: Lasts for 8s. Inflicts Time Slow to affected enemies.\nField Shatter: Explosion deals 800% ATK of Physical DMG.\nSP Cost: 125" }, "subskills": [ { "name": "Shattering Field", "description": "Increases Physical DMG against enemies within the Enchant by 50.0%." }, { "name": "Healing Field", "description": "For every enemy inside the Enchant, heal the team by 30.2 HP every 0.5s. Max stacks: 5", "requiredRank": "s" }, { "name": "Imploding Field", "description": "Field Shatter deals additional 500% ATK of Physical DMG.", "requiredRank": "sss" } ] }, "evasion": { "core": { "name": "Shock Wave", "description": "Sideway dodge to evade enemy attacks. Can be triggered 2 times in a row.\nEnergy Charge: Directly unleash 1st Charged Attack after Ultimate Evasion.\nWave Blast: Releases a shock wave at original position after Ultimate Evasion, stunning all enemies within the AOE. Lasts for 2s. CD: 20s." }, "subskills": [ { "name": "Rapid CD", "description": "Shortens CD of Wave Blast by 6.0s." }, { "name": "Wave Enhance", "description": "Extends duration of Wave Blast by 2.0s.", "requiredRank": "s" }, { "name": "Wave Defense", "description": "When triggering Wave Blast, increases Ignore Interruption and gains 50.0% Total DMG Reduction to self for 6.0s.", "requiredRank": "ss" } ] }, "basic": { "core": { "name": "Charge: Heavy Sword (VT)", "description": "Basic ATK: 3-sequence Zweihander Fechten. Each sequence can be charged for enhanced power.\n1st Sequence: 150% ATK of Physical DMG.\n2nd Sequence: 180% ATK of Physical DMG.\n3rd Sequence: 250% ATK of Physical DMG.\n1st Charged Strike: 200%+300% ATK of Physical DMG.\n2nd Charged Strike: 250%+400% ATK of Physical DMG.\n3rd Charged Strike: 320%+440% ATK of Physical DMG." }, "subskills": [ { "name": "Critical Cleave", "description": "Charged ATKs gain 21.0% Crit Rate. Deals additional 35.0% Physical DMG to unshielded enemies." }, { "name": "Perseverance", "description": "During Charged ATKs, gain Ignore Interrupt and take 64.0% less Physical DMG." } ] } }