{ "id": "lk", "version": "2.4", "name": "Luna Kindred", "type": "biologic", "valkyrie": "theresa", "features": ["physical", "time mastery", "bleed", "heavy-atk"], "leader": { "core": { "name": "Mark of Cain", "description": "Leader Bonus:\nMark of Cain: Shortens duration of most debuffs by 25% for the team. BIO-type character gains 15% Physical DMG." }, "subskills": [ { "name": "Mark of Cain", "description": "Shortens debuff durations by 40% for the team. BIO-type characters gain 24% Physical DMG.", "requiredRank": "s" } ] }, "special": { "core": { "name": "Charge ATK: Axe of the Fallen", "description": "Charge during the 4-sequence Basic ATK to swing an Axe!.\nTap and hold the [ATK] button during the 4-sequence Basic ATK to unleash Axe of the Fallen.\nAfter charging, tap the [ATK] button to swing the Axe. Other actions unsummon the Axe.\n50 or more Sanguine Mark: Attacks consume 50 Sanguine Mark.\n1st Sequence: 150%+250% ATK\n2nd Sequence: 150%+250% ATK of Physical DMG\nLess than 50 Sanguine Mark: Hits deal 100%+200% ATK of Physical DMG\nSanguine Mark cap: 200\nSanguine Mark recovery: 5/s. Does not regenerate while undeployed." }, "subskills": [ { "name": "Bleeding Roses", "description": "Charged ATKs that consume Sanguine Mark bleed enemies hit, dealing 240 Physical DMG every 0.5s for 6.5s." }, { "name": "Switch: Entomb", "description": "Deals 320.0% ATK of Physical DMG." }, { "name": "QTE: Blood Moon Kiss", "description": "QTE: Triggers when enemy is paralyzed. Deals 700.0% ATK of Physical DMG and bleeds enemies to further deal 240.0 Physical DMG every 0.5s for 6.5s.", "requiredRank": "s" } ] }, "passive": { "core": { "name": "Passive", "description": "Passive bonuses apply automatically." }, "subskills": [ { "name": "Unholy Relic", "description": "Gain 30.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World." }, { "name": "Unclean Thorns", "description": "After deploying the Cross, gain X% faster Attack Speed for Xs.", "requiredRank": "s" }, { "name": "Kindred's Pact", "description": "Attacks against bleeding enemies gain 60.0% Physical DMG. When attacked by bleeding enemies, gain 25.0% Total DMG Reduction.", "requiredRank": "s" } ] }, "ultimate": { "core": { "name": "Feast for the Dead", "description": "Drop the Axe of Fallen from the sky for large AOE damage.\nAxe Drop: 2x300%+600% ATK of Physical DMG.\nSP cost to activate: 75" }, "subskills": [ { "name": "Tomb for the Living", "description": "Final sequence of Ultimate deals an additional 300% ATK of Physical DMG. When scoring a hit, triggers a global Time Fracture for 5.0s.", "requiredRank": "ss" }, { "name": "Blood Frenzy", "description": "When Ultimate deals DMG, gain 100 Sanguine Mark. During Ultimate, gain 12 Sanguine Mark per second while Charged ATKs gain 40.0% Total DMG Multiplier. Duration: 8.0." } ] }, "evasion": { "core": { "name": "Ethereal Nightmare", "description": "Quick sideways dodge to evade enemy attack. Can be triggered 2 times in a row.\nAfter Ultimate Evasion, gain 40% Move Speed for 3s.\nTime Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 3s. CD: 15s." }, "subskills": [ { "name": "Night of Fright", "description": "Extends the duration of Time Fracture by Xs." }, { "name": "Mist Form", "description": "Shortens CD of Ultimate Evasion skill by Xs." }, { "name": "Sacrilege", "description": "Charged ATK gains 12.0% Crit Rate.", "requiredRank": "sss" } ] }, "basic": { "core": { "name": "Tainted Blades", "description": "Basic ATK: 4-sequence twin blade Melee ATK.\n1st Sequence: 2x50% ATK of Physical DMG.\n2nd Sequence: 2x50% ATK of Physical DMG.\n3rd Sequence: 2x60%+70% ATK of Physical DMG.\n4th Sequence: 2x50%+2x70% ATK of Physical DMG." }, "subskills": [ { "name": "Anemia", "description": "Basic ATK (and Charged ATK) hits have a X% chance to weaken the enemy and reduce its ATK by 50% for 2s. After the weaken debuff ends, the enemy takes an additional X% ATK of Physical DMG. CD between triggers: 2s." }, { "name": "Soul Drinker", "description": "When any hit of the Basic ATK sequence deals DMG against a bleeding enemy, heal 27.0 HP and gain 20.00 Sanguine Mark. Effect applies to non-bleeding enemies at below 50 Sanguine Mark.", "requiredRank": "s" }, { "name": "Sanguine Curse", "description": "When Combo Hit Count exceeds 30, each of the 4 Basic ATK sequences deals an additional 20.0% ATK of Physical DMG.", "requiredRank": "ss" } ] } }