Refactor weapon data

This commit is contained in:
Sakura Knoll
2022-07-04 08:59:01 +09:00 Unverified
parent 3388151c42
commit f91d61dd93
13 changed files with 100 additions and 319 deletions
+5 -10
View File
@@ -1,22 +1,17 @@
/** @jsxImportSource theme-ui */
import { Box, Card, Text, Flex } from '@theme-ui/components'
import { useRouter } from 'next/router'
import { assetsBucketBaseUrl } from '../../lib/consts'
import { WeaponData } from '../../lib/honkai3rd/weapons'
import { translate } from '../../lib/i18n'
import PageLink from '../atoms/PageLink'
import SquareImageBox from '../atoms/SquareImageBox'
interface WeaponCardProps {
weapon: Pick<WeaponData, 'id' | 'name' | 'rarity' | 'krName'>
weapon: Pick<WeaponData, 'id' | 'name' | 'rarity'>
hidden?: boolean
size?: 'sm' | 'default'
}
const WeaponCard = ({ weapon, hidden, size = 'default' }: WeaponCardProps) => {
const { locale } = useRouter()
const weaponName = translate(locale, { 'ko-KR': weapon.krName }, weapon.name)
if (size === 'sm') {
return (
<Card
@@ -35,7 +30,7 @@ const WeaponCard = ({ weapon, hidden, size = 'default' }: WeaponCardProps) => {
<SquareImageBox
mr={2}
size={30}
alt={weaponName}
alt={weapon.name}
src={`${assetsBucketBaseUrl}/honkai3rd/weapons/${weapon.id}.png`}
/>
<Box
@@ -47,7 +42,7 @@ const WeaponCard = ({ weapon, hidden, size = 'default' }: WeaponCardProps) => {
textAlign: 'center',
}}
>
<Text sx={{ lineHeight: '30px' }}>{weaponName}</Text>
<Text sx={{ lineHeight: '30px' }}>{weapon.name}</Text>
</Box>
</Flex>
</PageLink>
@@ -70,7 +65,7 @@ const WeaponCard = ({ weapon, hidden, size = 'default' }: WeaponCardProps) => {
<PageLink href={`/honkai3rd/weapons/${weapon.id}`}>
<SquareImageBox
size={100}
alt={weaponName}
alt={weapon.name}
src={`${assetsBucketBaseUrl}/honkai3rd/weapons/${weapon.id}.png`}
/>
<Box
@@ -82,7 +77,7 @@ const WeaponCard = ({ weapon, hidden, size = 'default' }: WeaponCardProps) => {
textAlign: 'center',
}}
>
<Text>{weaponName}</Text>
<Text>{weapon.name}</Text>
</Box>
<Box sx={{ fontSize: 1, textAlign: 'center' }}>
{'⭐'.repeat(weapon.rarity)}