Improve weapons.show and battlesuits.show pages

This commit is contained in:
Sakura Knoll
2022-03-21 19:28:54 +09:00 Unverified
parent fe212abac4
commit d9e2a7b3fa
7 changed files with 301 additions and 8 deletions
@@ -189,6 +189,7 @@ const BattlesuitShowPage = ({
<Card
sx={{
mb: 3,
p: 2,
overflow: 'hidden',
}}
>
@@ -198,29 +199,33 @@ const BattlesuitShowPage = ({
<Heading
as='h3'
sx={{
pt: 2,
px: 2,
mb: 1,
}}
>
{t(`battlesuit-show.equipmentTypes.${equipmentItem.type}`)}
</Heading>
<Flex>
<Flex sx={{ mx: -1 }}>
{equipmentItem.weapon != null && (
<WeaponCard weapon={weaponMap[equipmentItem.weapon]} />
<WeaponCard
size='sm'
weapon={weaponMap[equipmentItem.weapon]}
/>
)}
{equipmentItem.stigmataTop != null && (
<StigmataCard
size='sm'
stigmata={stigmataMap[equipmentItem.stigmataTop]}
/>
)}
{equipmentItem.stigmataMid != null && (
<StigmataCard
size='sm'
stigmata={stigmataMap[equipmentItem.stigmataMid]}
/>
)}
{equipmentItem.stigmataBot != null && (
<StigmataCard
size='sm'
stigmata={stigmataMap[equipmentItem.stigmataBot]}
/>
)}
+79 -2
View File
@@ -7,6 +7,7 @@ import { WeaponData } from '../../../lib/honkai3rd/weapons'
import { generateI18NPaths, getI18NProps } from '../../../server/i18n'
import {
getWeaponById,
getWeaponMapByIds,
listWeapons,
} from '../../../server/data/honkai3rd/weapons'
import { useRouter } from 'next/router'
@@ -15,12 +16,23 @@ import Head from '../../../components/atoms/Head'
import PageLink from '../../../components/atoms/PageLink'
import { assetsBucketBaseUrl } from '../../../lib/consts'
import Honkai3rdLayout from '../../../components/layouts/Honkai3rdLayout'
import { getBattlesuitMapByIds } from '../../../server/data/honkai3rd/battlesuits'
import { BattlesuitData } from '../../../lib/honkai3rd/battlesuits'
import BattlesuitCard from '../../../components/molecules/BattlesuitCard'
import WeaponCard from '../../../components/molecules/WeaponCard'
import SourceCard from '../../../components/molecules/SourceCard'
interface WeaponShowPageProps {
weapon: WeaponData
battlesuitMap: { [key: string]: BattlesuitData }
weaponMap: { [key: string]: WeaponData }
}
const WeaponShowPage = ({ weapon }: WeaponShowPageProps) => {
const WeaponShowPage = ({
weapon,
battlesuitMap,
weaponMap,
}: WeaponShowPageProps) => {
const { locale } = useRouter()
const { t } = useTranslation()
@@ -79,6 +91,50 @@ const WeaponShowPage = ({ weapon }: WeaponShowPageProps) => {
<Box p={2}>
ATK : {weapon.atk} / CRT : {weapon.crt}
</Box>
{weapon.battlesuits != null && weapon.battlesuits.length > 0 && (
<Box sx={{ p: 2, borderTop: 'default' }}>
<Heading as='h4'>{t('weapons-show.best-on')}</Heading>
{weapon.battlesuits.map(({ id: battlesuitId }) => {
return (
<BattlesuitCard
key={battlesuitId}
size='sm'
battlesuit={battlesuitMap[battlesuitId]}
/>
)
})}
</Box>
)}
{weapon.priWeapon != null && (
<Box sx={{ p: 2, borderTop: 'default' }}>
<Heading as='h4'>{t('weapons-show.pri-weapon')}</Heading>
<WeaponCard size='sm' weapon={weaponMap[weapon.priWeapon]} />
</Box>
)}
{weapon.originalWeapons != null && weapon.originalWeapons.length > 0 && (
<Box sx={{ p: 2, borderTop: 'default' }}>
<Heading as='h4'>{t('weapons-show.original-weapon')}</Heading>
{weapon.originalWeapons.map((originalWeaponId) => {
return (
<WeaponCard
key={originalWeaponId}
size='sm'
weapon={weaponMap[originalWeaponId]}
/>
)
})}
</Box>
)}
{weapon.sources != null && (
<Box sx={{ p: 2, borderTop: 'default' }}>
<Heading as='h4'>{t('weapons-show.sources')}</Heading>
{weapon.sources
.sort((a, b) => a.type.localeCompare(b.type))
.map((source) => {
return <SourceCard key={source.type} source={source} />
})}
</Box>
)}
</Card>
<Box>
@@ -116,9 +172,30 @@ export async function getStaticProps({
locale,
}: NextPageContext & { params: { weaponId: string } }) {
const weapon = getWeaponById(params.weaponId)
const battlesuitMap = getBattlesuitMapByIds(
weapon != null && weapon.battlesuits != null
? weapon.battlesuits.map(({ id }) => id)
: []
)
const weaponIds = []
if (weapon != null) {
if (weapon.priWeapon != null) {
weaponIds.push(weapon.priWeapon)
}
if (weapon.originalWeapons != null) {
weaponIds.push(...weapon.originalWeapons)
}
}
const weaponMap = getWeaponMapByIds(weaponIds)
return {
props: { weapon, ...(await getI18NProps(locale)) },
props: {
weapon,
battlesuitMap,
weaponMap,
...(await getI18NProps(locale)),
},
}
}