Update trauma skills (#87)
* Update balanced skills in v5.6 * Update trauma skill description * Fix typos * Fix ve
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@@ -35,7 +35,7 @@
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"subskills": [
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{
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"name": "The Cold-blooded Prince",
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"description": "In normal form, Charged ATK additionally deals Nx4x60.0% ATK of Ice DMG and restores Nx1.5 SP (N = the number of Carmine Gash consumed); when 6 Carmine Gashes are consumed in one go, enemies will be frozen for 2s and lose 50% Move Speed for 5s."
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"description": "In normal form, Charged ATK additionally deals Nx4x60.0% ATK of Ice DMG and restores Nx1.5 SP (N = the number of Carmine Gash consumed); when 6 Carmine Gashes are consumed in one go, enemies are frozen for 5s, inflicted with 12 Rime Trauma, and lose 50% Move Speed for 5s."
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},
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{
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"name": "Herd of Kids",
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@@ -56,7 +56,7 @@
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"subskills": [
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{
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"name": "The Lonely Beast",
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"description": "For every 45 Ice DMG hits taken by enemies within Nightmare Stage, they additionally take 300.0% ATK of Ice DMG and are Frozen for 2s, and Starchasm Nyx gains 1 Carmine Gash."
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"description": "For every 45 Ice DMG hits taken by enemies within Nightmare Stage, they additionally take 300.0% ATK of Ice DMG, become frozen for 5s, and stack 5 Rime Trauma. Also, Starchasm Nyx restores 1 Carmine Gash."
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},
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{
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"name": "The Snowy Garden",
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@@ -107,7 +107,7 @@
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"basic": {
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"core": {
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"name": "Anguished Cry",
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"description": "Starchasm Nyx wields her scythe to attack.\n1st Sequence: 50% ATK of Physical DMG + 80% ATK of Ice DMG\n2nd Sequence: 70% ATK of Physical DMG + 120% ATK of Ice DMG\n3rd Sequence: 100% ATK of Physical DMG + 180% ATK of Ice DMG\n4th Sequence: 35%x(4~8) ATK of Ice DMG according to the duration of the attack pause, and pulls in surrounding enemies for a short time.\n5th Sequence: 460% ATK of Ice DMG."
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"description": "Scythe attacks which inflict minor Rime Trauma.\n1st Sequence: 50% ATK of Physical DMG + 80% ATK of Ice DMG\n2nd Sequence: 70% ATK of Physical DMG + 120% ATK of Ice DMG\n3rd Sequence: 100% ATK of Physical DMG + 180% ATK of Ice DMG\n4th Sequence: 35%x(4~8) ATK of Ice DMG according to the duration of the attack pause, and pulls in surrounding enemies for a short time.\n5th Sequence: 460% ATK of Ice DMG."
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},
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"subskills": [
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{
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