Repopulate data
This commit is contained in:
@@ -0,0 +1,340 @@
|
||||
id: "312"
|
||||
fullName: Black Nucleus
|
||||
shortName: Black Nucleus
|
||||
desc: "<color=white>Features: </color><color=#FFAF2CFF>BIO-type</color>
|
||||
<color=#FFAF2CFF>Awakened</color> ranged battlesuit. Uses stealth attacks to
|
||||
terminate her enemies."
|
||||
firstName: Bronya
|
||||
lastName: Zaychik
|
||||
enFirstName: null
|
||||
enLastName: null
|
||||
attributeType: bio
|
||||
isEasterner: false
|
||||
weapon: cannon
|
||||
character: bronya
|
||||
initialStar: s
|
||||
tags:
|
||||
- physical-dmg
|
||||
- stun
|
||||
skills:
|
||||
- id: "241"
|
||||
name: "<color=#FFC741FF>Charge</color>: Shrapnel Shell"
|
||||
info: "Charged cannon fire. Higher charge sequence deals greater
|
||||
DMG.\\n<color=#23B2E2FF>Arm Switch: Charging mode changes with type of
|
||||
equipped weapon.\\nGuidance MOD: Equipping missile-type weapons transforms
|
||||
attacks to scatter shot shells. Each charge sequence increases the number
|
||||
of shells fired by 30%. Every shell deals a small AOE explosion. The 1st,
|
||||
2nd, and 3rd charge sequences deal 50%, 60%, and 80% ATK of Physical DMG,
|
||||
respectively, and increases Interrupt.</color>"
|
||||
icon: Skill_Bronya_ZP_001
|
||||
skillType: basic
|
||||
tags: []
|
||||
paramSubId1: 0
|
||||
paramSubId2: 0
|
||||
paramSubId3: 0
|
||||
subSkills:
|
||||
- id: "2401"
|
||||
name: Precision Charge
|
||||
info: "Releasing the [ATK] button at the moment of entering the next charge
|
||||
sequence increases Crit Rate of this attack by #1[f1]%."
|
||||
brief: Firing upon entering the next charge sequence, increases Crit Rate of
|
||||
this attack.
|
||||
icon: Skill_Nagative_Damage02
|
||||
maxLv: 25
|
||||
paramBase1: 0.18
|
||||
paramBase2: 0
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.005
|
||||
paramAdd2: 0
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: b
|
||||
- id: "2402"
|
||||
name: Flash Dodge
|
||||
info: "Force evasion when attacked during charging. Can be triggered once every
|
||||
#1[f1]s. Effect does not interrupt charging."
|
||||
brief: Automatically evade when being attacked during charging.
|
||||
icon: Skill_Nagative_Survive03
|
||||
maxLv: 30
|
||||
paramBase1: 8
|
||||
paramBase2: 0
|
||||
paramBase3: 0
|
||||
paramAdd1: -0.13793
|
||||
paramAdd2: 0
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: a
|
||||
- id: "2403"
|
||||
name: Primed Charge
|
||||
info: "Releasing the [ATK] button upon entering the 3rd charge sequence
|
||||
increases DMG of this attack by #1[f1]%, and gain #2[f1]% Move Speed
|
||||
for the next 3s."
|
||||
brief: Firing upon entering the 3rd charge sequence, increases Total DMG
|
||||
Multiplier of this attack and Move SPD.
|
||||
icon: Skill_Nagative_Damage03
|
||||
maxLv: 4
|
||||
paramBase1: 0.12
|
||||
paramBase2: 0.5
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.0267
|
||||
paramAdd2: 0.1667
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: sss
|
||||
- id: "242"
|
||||
name: "<color=#FFC741FF>Switch</color>: Mecha Smash"
|
||||
info: Switch skill unleashes a slam attack with robot
|
||||
arms.\n<color=#23B2E2FF>Slams enemies with robot arms, dealing 175% ATK of
|
||||
Physical DMG to enemies within the AOE.</color>
|
||||
icon: Skill_Bronya_ZP_002
|
||||
skillType: special
|
||||
tags:
|
||||
- type: heavy-atk
|
||||
strength: 2
|
||||
comment: "QTE is Heavy ATK; Trauma charge: medium."
|
||||
paramSubId1: 0
|
||||
paramSubId2: 0
|
||||
paramSubId3: 0
|
||||
subSkills:
|
||||
- id: "2404"
|
||||
name: Hardened Chassis
|
||||
info: Buffs the Switch Skill to deal 175%+#1[i]% ATK of Physical DMG.
|
||||
brief: Switch Skill gains Physical DMG.
|
||||
icon: Skill_Nagative_StartUp01
|
||||
maxLv: 8
|
||||
paramBase1: 0.5
|
||||
paramBase2: 3
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.17859
|
||||
paramAdd2: 0.71429
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: s
|
||||
- id: "2405"
|
||||
name: "<color=#FFC741FF>QTE</color>: Field Suppression"
|
||||
info: "QTE: Triggers when an enemy is knocked airborne or affected by Time Slow.
|
||||
Ground slams enemies within a large AOE, dealing 3x#1[i]% ATK of
|
||||
Physical DMG, then gains invisibility for 6s (invisibility is not
|
||||
triggered by normal evasions during QTE)."
|
||||
brief: "QTE: Triggered when an enemy is Time Slowed to knock down enemies, deal
|
||||
Physical DMG, and gain invisibility."
|
||||
icon: Skill_Nagative_StartUp03
|
||||
maxLv: 8
|
||||
paramBase1: 1.75
|
||||
paramBase2: 1.5
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.20734
|
||||
paramAdd2: 0.14286
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: true
|
||||
unlockStar: s
|
||||
- id: "243"
|
||||
name: Dimensional Interruption
|
||||
info: "Dodges sideways to evade enemy attacks and becomes
|
||||
invisible.\\n<color=#23B2E2FF>Dimensional Interruption: Enters 6s
|
||||
invisibility upon Ultimate Evasion. CD: 20s.\\nInvisibility: Cannot be
|
||||
targeted by enemies; ignore all DMG taken when attacked; gain immunity
|
||||
against common debuffs; and greatly increased Move Speed and Attack
|
||||
Speed.\\nInvisibility ends when tapping the [ATK] button, using weapon
|
||||
skills or Ultimates, or switching characters.</color>"
|
||||
icon: Skill_Bronya_ZP_003
|
||||
skillType: evasion
|
||||
tags: []
|
||||
paramSubId1: 0
|
||||
paramSubId2: 0
|
||||
paramSubId3: 0
|
||||
subSkills:
|
||||
- id: "2406"
|
||||
name: Time Bomb
|
||||
info: "Ultimate Evasion drops 8 bomblets at the enemy's location that explode
|
||||
after a short delay, dealing #1[i]% ATK of Physical DMG."
|
||||
brief: Ultimate Evasion drops bomblets at the enemy's location that explode
|
||||
after a short delay.
|
||||
icon: Skill_Nagative_Damage02
|
||||
maxLv: 8
|
||||
paramBase1: 0.2
|
||||
paramBase2: 0
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.08571
|
||||
paramAdd2: 0
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: s
|
||||
- id: "2407"
|
||||
name: Particle Reset
|
||||
info: "Shortens CD of Dimensional Interruption by #1[f1]s."
|
||||
brief: Shortens CD of Dimensional Interruption.
|
||||
icon: Skill_Nagative_Survive03
|
||||
maxLv: 20
|
||||
paramBase1: 2
|
||||
paramBase2: 0
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.10527
|
||||
paramAdd2: 0
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: s
|
||||
- id: "2408"
|
||||
name: Stealth Assassination
|
||||
info: "When invisible, character attacks gain #1[f1]% Physical DMG. Lasts until
|
||||
#2[f2]s after invisibility ends."
|
||||
brief: When invisible, character attacks gain Physical DMG. Lasts for a period
|
||||
of time after invisibility ends.
|
||||
icon: Skill_Nagative_Damage03
|
||||
maxLv: 8
|
||||
paramBase1: 0.2
|
||||
paramBase2: 1.5
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.02144
|
||||
paramAdd2: 0.18586
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: s
|
||||
- id: "244"
|
||||
name: Suppression Barrage
|
||||
info: "Unloads the entire arsenal to bombard the designated
|
||||
area.\\n<color=#23B2E2FF>Suppression Barrage: Creates a small immobilizing
|
||||
field surrounding the target and bombards the AOE to deal 20x80% ATK of
|
||||
Physical DMG.\\nSP Cost: 125</color>"
|
||||
icon: Skill_Bronya_HH_004
|
||||
skillType: ultimate
|
||||
tags: []
|
||||
paramSubId1: 0
|
||||
paramSubId2: 0
|
||||
paramSubId3: 0
|
||||
subSkills:
|
||||
- id: "2409"
|
||||
name: Mortar Cannon
|
||||
info: "Each hit of Bombardment deals #1[f1]% ATK of bonus Physical DMG and has a
|
||||
#2[f1]% chance to inflict <color=#FEDF4CFF>5 Ignite Trauma</color>."
|
||||
brief: Bombardment deals bonus Physical DMG and inflicts Ignite Trauma.
|
||||
icon: Skill_Nagative_Damage02
|
||||
maxLv: 8
|
||||
paramBase1: 0.4
|
||||
paramBase2: 0.08
|
||||
paramBase3: 80
|
||||
paramAdd1: 0.08573
|
||||
paramAdd2: 0.00571
|
||||
paramAdd3: 52.85714
|
||||
tags:
|
||||
- type: ignite
|
||||
strength: 1
|
||||
comment: "Trauma charge rate of Ignition effects: Weak."
|
||||
toggle: false
|
||||
unlockStar: s
|
||||
- id: "2410"
|
||||
name: Blinding Munitions
|
||||
info: Enemies hit by Bombardment will receive <color=#FEDF4CFF>#1[f1] Stun
|
||||
Trauma</color> 0.5s after the last hit.
|
||||
brief: After Bombardment ends, enemies hit receive Stun Trauma.
|
||||
icon: Skill_Nagative_Skill03
|
||||
maxLv: 6
|
||||
paramBase1: 3
|
||||
paramBase2: 0
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.4
|
||||
paramAdd2: 0
|
||||
paramAdd3: 0
|
||||
tags:
|
||||
- type: stun
|
||||
strength: 1
|
||||
comment: "Inflicts Stun Trauma; Trauma charge rate: weak."
|
||||
toggle: false
|
||||
unlockStar: ss
|
||||
- id: "245"
|
||||
name: Complex Operations
|
||||
info: "Leader Bonus: <color=#23B2E2FF>Complex Operations: {{Shortens CDs of main
|
||||
effects triggered by whole team's Ultimate Evasions and Perfect Defense by
|
||||
#1[f1]s.}}</color>"
|
||||
icon: Skill_Bronya_ZP_005
|
||||
skillType: leader
|
||||
tags: []
|
||||
paramSubId1: 2411
|
||||
paramSubId2: 0
|
||||
paramSubId3: 0
|
||||
subSkills:
|
||||
- id: "2411"
|
||||
name: Complex Operations
|
||||
info: "Shortens the CDs of primary effects triggered by Ultimate Evasions and
|
||||
Perfect Defense by #1[f1]s for the team."
|
||||
brief: Improves Leader Skill.
|
||||
icon: Skill_Nagative_Skill02
|
||||
maxLv: 3
|
||||
paramBase1: 3.5
|
||||
paramBase2: 0
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.5
|
||||
paramAdd2: 0
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: s
|
||||
- id: "246"
|
||||
name: Passive
|
||||
info: Passive bonuses apply automatically.\n<color=#23B2E2FF></color>
|
||||
icon: Skill_Bronya_ZP_006
|
||||
skillType: passive
|
||||
tags: []
|
||||
paramSubId1: 0
|
||||
paramSubId2: 0
|
||||
paramSubId3: 0
|
||||
subSkills:
|
||||
- id: "2412"
|
||||
name: Field Breach
|
||||
info: "Gain #1[f1]% Total DMG Multiplier when attacking an enemy from the side
|
||||
or from behind."
|
||||
brief: Gain Total DMG Multiplier when attacking an enemy from the side or from
|
||||
behind.
|
||||
icon: Skill_Nagative_Damage01
|
||||
maxLv: 60
|
||||
paramBase1: 0.19
|
||||
paramBase2: 0
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.00339
|
||||
paramAdd2: 0
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: a
|
||||
- id: "2413"
|
||||
name: Target Locked
|
||||
info: "When attacked or when triggering Ultimate Evasion, #1[f1]% chance to
|
||||
apply Locked Mode onto the attacker, making it take #3[f1]% more
|
||||
Physical DMG for #2[f1]s."
|
||||
brief: When attacked or when triggering Ultimate Evasion, has a chance to lock
|
||||
the attacker, increasing Physical DMG it takes.
|
||||
icon: Skill_Nagative_Skill02
|
||||
maxLv: 25
|
||||
paramBase1: 0.1
|
||||
paramBase2: 3
|
||||
paramBase3: 0.15
|
||||
paramAdd1: 0.0125
|
||||
paramAdd2: 0.06254
|
||||
paramAdd3: 0.00417
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: s
|
||||
- id: "2414"
|
||||
name: Thermal Activation
|
||||
info: "The Valkyrie gains #2[i]% Crit DMG. Each Crit hit additionally deals
|
||||
#1[f1]% ATK of Fire DMG."
|
||||
brief: Character deals more Crit DMG. Crit strikes also deal bonus Fire DMG.
|
||||
icon: Skill_Nagative_Damage02
|
||||
maxLv: 6
|
||||
paramBase1: 0.18
|
||||
paramBase2: 0.1
|
||||
paramBase3: 0
|
||||
paramAdd1: 0.02402
|
||||
paramAdd2: 0.04
|
||||
paramAdd3: 0
|
||||
tags: []
|
||||
toggle: false
|
||||
unlockStar: ss
|
||||
Reference in New Issue
Block a user