Refactor battlesuits.show page static prop generation
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@@ -36,11 +36,11 @@ import { capitalize } from '../../../lib/string'
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import { assetsBucketBaseUrl } from '../../../lib/consts'
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import Honkai3rdLayout from '../../../components/layouts/Honkai3rdLayout'
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import { WeaponData } from '../../../lib/honkai3rd/weapons'
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import { getWeaponById } from '../../../server/data/honkai3rd/weapons'
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import { getWeaponMapByIds } from '../../../server/data/honkai3rd/weapons'
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import { StigmataData } from '../../../lib/honkai3rd/stigmata'
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import WeaponCard from '../../../components/molecules/WeaponCard'
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import StigmataCard from '../../../components/molecules/StigmataCard'
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import { getStigmataById } from '../../../server/data/honkai3rd/stigmata'
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import { getStigmataMapByIds } from '../../../server/data/honkai3rd/stigmata'
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type WeaponObjectMap = { [key: string]: WeaponData }
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type StigmataObjectMap = { [key: string]: StigmataData }
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@@ -206,16 +206,24 @@ const BattlesuitShowPage = ({
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{t(`battlesuit-show.equipmentTypes.${equipmentItem.type}`)}
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</Heading>
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<Flex>
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{equipmentItem.weapon != null && (
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<WeaponCard weapon={weaponMap[equipmentItem.weapon]} />
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)}
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{equipmentItem.stigmataTop != null && (
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<StigmataCard
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stigmata={stigmataMap[equipmentItem.stigmataTop]}
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/>
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)}
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{equipmentItem.stigmataMid != null && (
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<StigmataCard
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stigmata={stigmataMap[equipmentItem.stigmataMid]}
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/>
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)}
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{equipmentItem.stigmataBot != null && (
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<StigmataCard
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stigmata={stigmataMap[equipmentItem.stigmataBot]}
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/>
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)}
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</Flex>
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</Box>
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)
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@@ -293,26 +301,9 @@ export async function getStaticProps({
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},
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{ weaponIds: [], stigmataIds: [] }
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)
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const weaponMap = weaponIds.reduce<{ [key: string]: WeaponData }>(
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(map, id) => {
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const weapon = getWeaponById(id)
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if (weapon != null) {
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map[id] = weapon
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}
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return map
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},
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{}
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)
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const stigmataMap = stigmataIds.reduce<{ [key: string]: StigmataData }>(
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(map, id) => {
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const stigmata = getStigmataById(id)
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if (stigmata != null) {
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map[id] = stigmata
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}
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return map
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},
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{}
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)
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const weaponMap = getWeaponMapByIds(weaponIds)
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const stigmataMap = getStigmataMapByIds(stigmataIds)
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return {
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props: {
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@@ -55,6 +55,16 @@ export function getBattlesuitById(id: string) {
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return battlesuitMap.get(id)
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}
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export function getBattlesuitMapByIds(idList: string[]) {
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return idList.reduce<{ [key: string]: BattlesuitData }>((map, id) => {
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const battlesuit = getBattlesuitById(id)
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if (battlesuit != null) {
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map[id] = battlesuit
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}
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return map
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}, {})
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}
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function parseSkillData(rawData: string) {
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const [
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nameSection,
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@@ -130,6 +130,16 @@ export function getStigmataSetBySetId(setId: string) {
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return stigmataSetMap.get(setId)
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}
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export function getStigmataMapByIds(idList: string[]) {
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return idList.reduce<{ [key: string]: StigmataData }>((map, id) => {
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const stigmata = getStigmataById(id)
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if (stigmata != null) {
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map[id] = stigmata
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}
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return map
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}, {})
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}
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function parseStigmataData(rawData: string) {
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const [name, skillName, skillDescription] = rawData
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.replace(/\\\*/g, '*')
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@@ -56,6 +56,16 @@ export function getWeaponById(id: string) {
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return weaponMap.get(id)
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}
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export function getWeaponMapByIds(idList: string[]) {
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return idList.reduce<{ [key: string]: WeaponData }>((map, id) => {
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const weapon = getWeaponById(id)
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if (weapon != null) {
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map[id] = weapon
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}
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return map
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}, {})
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}
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function parseWeaponData(rawData: string) {
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const [name, ...skillSections] = rawData
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.replace(/\\\*/g, '*')
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