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{
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"id": "vt",
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"name": "Valkyrie Triumph",
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"type": "biologic",
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"valkyrie": "himeko",
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"strengths": [
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"physical",
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"heal",
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"time mastery",
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"stun",
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"heavy atk"
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],
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"leader": {
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"core": {
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"name": "Triumph",
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"description": "Leader Bonus:Triumph: All characters in the team gain 15% Physical DMG at above 80% HP. BIO-type characters gain 25% DEF."
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},
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"subskills": [
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{
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"name": "Triumph",
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"description": "All characters in the team gain 30% Physical DMG at above 80% HP. BIO-type characters gain 40% DEF.",
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"requiredRank": "s"
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}
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]
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},
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"special": {
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"core": {
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"name": "Valkyrie Charge",
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"description": "Unleash a Windmill Cleave attack when sprinting.Tap the [ATK] button while sprinting to unleash a jumping cleave, dealing 450% ATK of Physical DMG."
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},
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"subskills": [
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{
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"name": "Switch: Mutilate",
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"description": "Switch entry unleashes a horizontal slash, dealing 480% ATK of Physical DMG."
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},
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{
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"name": "QTE: Mittelhau - Zorn",
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"description": "QTE: Triggers when an enemy is frozen, unleashing a powerful horizontal slash that deals 800% ATK of Physical DMG.",
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"requiredRank": "s"
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}
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]
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},
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"passive": {
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"core": {
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"name": "Passive",
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"description": "Passive bonuses apply automatically."
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},
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"subskills": [
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{
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"name": "By Victory",
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"description": "Increases Crit DMG done to frozen and stunned enemies by 50.0%."
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},
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{
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"name": "Iron Wall",
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"description": "Upon exiting, team gains Ignore Interrupt and 70.0% DEF for 4.0s.",
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"requiredRank": "ss"
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}
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]
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},
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"ultimate": {
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"core": {
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"name": "Blade Field",
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"description": "Creates a sword rain enchant.Time Field: Lasts for 8s. Inflicts Time Slow to affected enemies.Field Shatter: Explosion deals 800% ATK of Physical DMG.SP Cost: 125"
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},
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"subskills": [
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{
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"name": "Shattering Field",
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"description": "Increases Physical DMG against enemies within the Enchant by 50.0%."
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},
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{
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"name": "Healing Field",
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"description": "For every enemy inside the Enchant, heal the team by 30.2 HP every 0.5s. Max stacks: 5.",
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"requiredRank": "s"
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},
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{
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"name": "Imploding Field",
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"description": "Field Shatter deals additional 500% ATK of Physical DMG.",
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"requiredRank": "sss"
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}
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]
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},
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"evasion": {
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"core": {
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"name": "Shock Wave",
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"description": "Sideway dodge to evade enemy attacks. Can be triggered 2 times in a row.Energy Charge: Directly unleash 1st Charged Attack after Ultimate Evasion.Wave Blast: Releases a shock wave at original position after Ultimate Evasion, stunning all enemies within the AOE. Lasts for 2s. CD: 20s."
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},
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"subskills": [
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{
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"name": "Rapid CD",
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"description": "Shortens CD of Wave Blast by 6.0s."
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},
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{
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"name": "Wave Enhance",
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"description": "Extends duration of Wave Blast by 2.0s.",
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"requiredRank": "s"
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},
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{
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"name": "Wave Defense",
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"description": "When triggering Wave Blast, increases Ignore Interruption and gains 50.0% Total DMG Reduction to self for 6.0s.",
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"requiredRank": "ss"
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}
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]
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},
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"basic": {
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"core": {
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"name": "Charge: Heavy Sword (VT)",
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"description": "Basic ATK: 3-sequence Zweihander Fechten. Each sequence can be charged for enhanced power.1st Sequence: 150% ATK of Physical DMG.2nd Sequence: 180% ATK of Physical DMG.3rd Sequence: 250% ATK of Physical DMG.1st Charged Strike: 200%+300% ATK of Physical DMG.2nd Charged Strike: 250%+400% ATK of Physical DMG.3rd Charged Strike: 320%+440% ATK of Physical DMG."
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},
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"subskills": [
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{
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"name": "Critical Cleave",
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"description": "Charged ATKs gain 21.0% Crit Rate. Deals additional 35.0% Physical DMG to unshielded enemies."
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},
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{
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"name": "Perseverance",
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"description": "During Charged ATKs, gain Ignore Interrupt and take 64.0% less Physical DMG."
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}
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]
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}
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}
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