Update v5.6 ER data and improve ER pages
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# Motto of Meow
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Every 100 Shiny Silvers obtained this round boost Total DMG by 1%.
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## Motto of Meow +1
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Every 100 Shiny Silvers obtained this round boost Total DMG by 1.2%.
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## Motto of Meow +2
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Every 100 Shiny Silvers obtained this round boost Total DMG by 1.4%.
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## Motto of Meow +3
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Every 100 Shiny Silvers obtained this round boost Total DMG by 1.6%.
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# Back-Curled Tail
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Every 100 Shiny Silvers obtained this round boost Physical and Elemental DMG by 0.8%.
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## Back-Curled Tail +1
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Every 100 Shiny Silvers obtained this round boost Physical and Elemental DMG by 1%.
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## Back-Curled Tail +2
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Every 100 Shiny Silvers obtained this round boost Physical and Elemental DMG by 1.2%.
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## Back-Curled Tail +3
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Every 100 Shiny Silvers obtained this round boost Physical and Elemental DMG by 1.4%.
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# Neighborhood Chatters
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Every 100 Shiny Silvers obtained this round boost max HP by 25 and max SP by 1.
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## Neighborhood Chatters +1
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Every 100 Shiny Silvers obtained this round boost max HP by 30 and max SP by 1.2.
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## Neighborhood Chatters +2
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Every 100 Shiny Silvers obtained this round boost max HP by 35 and max SP by 1.4.
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## Neighborhood Chatters +3
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Every 100 Shiny Silvers obtained this round boost max HP by 40 and max SP by 1.6.
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# Flexible P&C
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Every 100 Shiny Silvers obtained this round restore 1 HP and 0.1 SP. Taking DMG disables this effect for 5s.
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## Flexible P&C +1
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Every 100 Shiny Silvers obtained this round restore 1.2 HP and 0.12 SP. Taking DMG disables this effect for 5s.
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## Flexible P&C +2
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Every 100 Shiny Silvers obtained this round restore 1.4 HP and 0.14 SP. Taking DMG disables this effect for 5s.
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## Flexible P&C +3
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Every 100 Shiny Silvers obtained this round restore 1.6 HP and 0.16 SP. Taking DMG disables this effect for 5s.
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# Merchant's Philosophy
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After finishing each floor, the number of currently owned Shiny Silvers grows by 10% for up to 100(independent effect).
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## Merchant's Philosophy +1
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After finishing each floor, the number of currently owned Shiny Silvers grows by 12% for up to 120(independent effect).
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## Merchant's Philosophy +2
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After finishing each floor, the number of currently owned Shiny Silvers grows by 14% for up to 140(independent effect).
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## Merchant's Philosophy +3
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After finishing each floor, the number of currently owned Shiny Silvers grows by 16% for up to 160(independent effect).
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# Shiny & Valuable
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Enemy kills grant bonus Shiny Silvers. Non-boss enemies grant 5 each. Boss enemies grant 100 each (independent effect).
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## Shiny & Valuable +1
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Enemy kills grant bonus Shiny Silvers. Non-boss enemies grant 6 each. Boss enemies grant 120 each (independent effect).
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## Shiny & Valuable +2
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Enemy kills grant bonus Shiny Silvers. Non-boss enemies grant 7 each. Boss enemies grant 140 each (independent effect).
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## Shiny & Valuable +3
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Enemy kills grant bonus Shiny Silvers. Non-boss enemies grant 8 each. Boss enemies grant 160 each (independent effect).
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