Update v5.5 data
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@@ -7,16 +7,16 @@
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"rarity": 6,
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"skills": [
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{
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"name": "Active",
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"description": "[SP: 0][CD: 16s] Blasts the ground with star explosion, deal 1200% + 200% ATK of Fire DMG to enemies in an aoe and add [Blazing] state on the traget for 10s, enemies with [Blazing] receive 20% more Fire DMG. When equipped by Spina Astera, when you inflict Starfire on enemies with [Blazing], deal 15% ATK Fire DMG."
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"name": "Gamma-Ray Burst",
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"description": "[SP: 0][CD: 16s] An underground blaze erupts and explodes near wielder, dealing 1,200% + 200% ATK of Fire DMG and inflicting Flared state lasting 10s on hit. Flared enemies take 20.0% bonus Fire DMG. Spina Astera equip bonus: Astral Flare deals 15% ATK of bonus Fire DMG on Flared enemies."
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},
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{
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"name": "Passive 1",
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"description": "Self Basic ATK(including Combo, Charge) gain Fire DMG +25% against enemies in [Blazing] state. When equipped by Spina Astera, while off-field, recover 20 star meter per second."
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"name": "Neutron Degeneracy",
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"description": "Basic, Charged, and Combo ATK deal 25.0% bonus Total DMG to Flared enemies.\nSpina Astera equip bonus: She restores 20 Astrum per second when on standby."
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},
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{
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"name": "Passive 2",
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"description": "Charged ATK Total DMG +20%. When equiped by Spina Astera, after using Charged ATK or Ultimate, Fire DMG +25% for 10s. During this time, Basic ATK(including Combo, Charge) apply [Blazing] state on enemies hit for 10s."
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"name": "Relativistic Jets",
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"description": "Charged ATK deals 20.0% bonus Total DMG. Spina Astera equip bonus: Charged ATK or Ultimate boosts her Fire DMG by 25.0% for 10s, during which Basic, Charged, and Combo ATK inflict Flared state lasting 10s on hit."
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}
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],
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"version": "5.5"
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@@ -7,12 +7,12 @@
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"rarity": 5,
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"skills": [
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{
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"name": "Active",
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"description": "[SP: 6][CD: 16s] Blasts the ground with star explosion, deal 800% + 200% ATK of Fire DMG to enemies in an aoe and add [Blazing] on the traget for 10s, enemies with [Blazing] receive 15% more Fire DMG. When equipped by Spina Astera, when you inflict Starfire on enemies with [Blazing], deal 10% ATK Fire DMG additionally."
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"name": "Planetary Nebula",
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"description": "[SP: 6][CD: 16s] An underground blaze erupts and explodes near wielder, dealing 800% + 200% ATK of Fire DMG and inflicting Flared state lasting 10s on hit. Flared enemies take 15.0% bonus Fire DMG. Spina Astera equip bonus: Astral Flare deals 10% ATK of bonus Fire DMG on Flared enemies."
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},
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{
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"name": "Passive 1",
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"description": "Self Basic ATK(including Combo, Charge) gain Total DMG +20% against enemies in [Blazing] state. When equipped by Spina Astera, while off-field, recover 10 star meter per second."
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"name": "Electron Degeneracy",
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"description": "Basic, Charged, and Combo ATK deal 20.0% bonus Total DMG to Flared enemies.\nSpina Astera equip bonus: She restores 10 Astrum per second when on standby."
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}
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],
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"version": "5.5"
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@@ -7,20 +7,16 @@
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"rarity": 6,
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"skills": [
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{
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"name": "Active",
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"description": "[SP: 0][CD: 25s] Thrust ATK: Deal 50% ATK of Physical DMG.\nThrow ATK: Deal 90% ATK + 1400% ATK of Physical DMG.\nCounterstrike Throw: Deal 20% + 800% ATK of Physical DMG. Counterstrike Throw does not trigger weapon skill cooldown."
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"name": "Point Quasar",
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"description": "[SP: 0][CD: 25s] Launch a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, it triggers a Throw ATK, controlling the target and dealing 90% + 1,400.0% ATK of Physical DMG. While an enemy is executing certain moves, wielder can unleash a Throw Counter unconditionally when the weapon skill button flashes, disabling the enemy and dealing 20% + 800.0% ATK of Physical DMG. This attack doesn't trigger CD.\n\nPalatinus Equinox equip bonus: In Knight form, weapon skill becomes Throw ATK. In Guardian form, it becomes Cannon Blast:\nTap [Weapon] to unleash Cannon Blast which reload after 3 successive hits.\nSEQ 1: 300% ATK of Physical DMG.\nSEQ 2: 300% ATK of Physical DMG.\nSEQ 3: 300% ATK of Physical DMG.\nTap [Weapon] after Special ATK to unleash Joint Cannon Blast:\nSEQ 4 Joint Blast: 400% ATK of Physical DMG.\nShield Ram Joint Cannon Blast: 400% ATK of Physical DMG.\nEquinox Severance Joint Cannon Blast: 3 x 400.0% ATK of Physical DMG."
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},
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{
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"name": "Passive 1",
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"description": "When equipped by Palatinus Equinox,\nKnight Form: Used as a lance.\nGuardian Form: Used as a gunlance. Tapping weapon active will fire the gunlance, reload after 3 rounds:\n1st Sequence: 300% ATK of Physical DMG.\n2nd Sequence: 300% ATK of Physical DMG.\n3rd Sequence: 300% ATK of Physical DMG\nFiring after special attack will fire a coordinated blast:\n[4th Basic ATK coordinated blast]: 220% ATK of Physical DMG.\n[Palatinus Slash coordinated blast]: 3 x 400% ATK of Physical DMG."
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"name": "Karma Cycle",
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"description": "Wielder's Crit Rate increases by 15.0%. Weapon skill deals 30.0% bonus Total DMG and 15.0% bonus Physical DMG."
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},
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{
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"name": "Passive 2",
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"description": "Crit Rate +15%. Weapon skill Total DMG +30%, Physical DMG +15%."
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},
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{
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"name": "Passive 3",
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"description": "(Test V2)\nTotal DMG +20%. After evasion skill, Total DMG taken from behind is reduced by 35% for 12s. Can be refreshed."
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"name": "Daybreak Equinox",
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"description": "Wielder's Total DMG increases by 20.0%. Triggering Ultimate Evasion Skill reduces DMG taken from the rear by 35.0% for 12.0s. Triggering it again resets the duration."
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}
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],
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"version": "5.5"
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@@ -7,16 +7,12 @@
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"rarity": 5,
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"skills": [
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{
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"name": "Active",
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"description": "[SP: 0][CD: 25s] Thrust ATK: Deal 50% ATK of Physical DMG.\nThrow ATK: Deal 90% ATK + 1000% ATK of Physical DMG.\nCounterstrike Throw: Deal 20% + 400% ATK of Physical DMG. Counterstrike Throw does not trigger weapon skill cooldown."
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"name": "Abyssal Might",
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"description": "[SP: 0][CD: 25s] Launch a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, it triggers a Throw ATK, controlling the target and dealing 90% + 1,000.0% ATK of Physical DMG. While an enemy is executing certain moves, wielder can unleash a Throw Counter unconditionally when the weapon skill button flashes, disabling the enemy and dealing 20% + 400.0% ATK of Physical DMG. This attack doesn't trigger CD.\n\nPalatinus Equinox equip bonus: In Knight form, weapon skill becomes Throw ATK. In Guardian form, it becomes Cannon Blast:\nTap [Weapon] to unleash Cannon Blast which reload after 3 successive hits.\nSEQ 1: 300% ATK of Physical DMG.\nSEQ 2: 300% ATK of Physical DMG.\nSEQ 3: 300% ATK of Physical DMG.\nTap [Weapon] after Special ATK to unleash Joint Cannon Blast:\nSEQ 4 Joint Blast: 400% ATK of Physical DMG.\nShield Ram Joint Cannon Blast: 400% ATK of Physical DMG.\nEquinox Severance Joint Cannon Blast: 3 x 350.0% ATK of Physical DMG."
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},
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{
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"name": "Passive 1",
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"description": "When equipped by Palatinus Equinox,\nKnight Form: weapon used as lance.\nGuardian Form: weapon used as gunlance. Tapping weapon active will fire the gunlance, reload after 3 rounds:\n1st Sequence: Deals 300% ATK of Physical DMG.\n2nd Sequence: Deals 300% ATK of Physical DMG.\n3rd Sequence: Deals 300% ATK of Physical DMG.\nFiring after special attack will fire a coordinated blast:\n[4th Basic ATK coordinated blast]: Deals 400% ATK of Physical DMG.\n[Palatinus Slash coordinated blast]: Deals 3 x 350% ATK of Physical DMG."
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},
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{
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"name": "Passive 2",
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"description": "Crit Rate +10%. Weapon skill Total DMG +12%, Physical DMG +12%."
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"name": "Karma Wheel",
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"description": "Wielder's Crit Rate increases by 10.0%. Weapon skill deals 12.0% bonus Total DMG and 12.0% bonus Physical DMG."
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}
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],
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"version": "5.5"
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