Add temporary translated data
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# Blood Embrace
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## Ax of Destruction
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Unleashes a mighty forward swing with a giant ax, dealing 490% ATK of Physical DMG, and restores 8 SP upon hit.
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ATK Interval: 3.3s
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### Glary Imprint
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ELF's Basic ATK has a 50% chance of dealing 300.0% more DMG; CD: 5s.
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## Bloody Sentence
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Charge at the target while swinging a giant ax, dealing 360% x 3 ATK of Physical DMG to nearby enemies, then toss ax into the sky. When the ax slams on the ground, deal 2900% ATK of AOE Physical DMG near the target. Bloody Sentence deals 100% more shield DMG and 3,000 more DMG against shields.
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CD: 30s
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SP: 75
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### Final Judgment
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ELF's Ultimate deals 30.0% more Total DMG.
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### Raging Wrath
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After unleashing ELF's Ultimate, ELF's Basic ATK deals 30.0% more Total DMG for 15s.
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## Siphon Life
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ELF's Physical DMG increases by 50% deals 200% more damage against shields or enemies that only take fixed amounts of damage.
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### Godsbane Grip
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ELF deals 20.0% more Total DMG for 15s after ELF breaks an enemy shield.
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## Holy Light
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ELF's initial SP increases by 40.0.
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### Greed
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ELF deals 12.0% more Physical DMG.
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### Armor Breaker
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ELF deals 30.0% more DMG against shields.
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### Pride
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ELF deals 10.0% more Total DMG.
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# Bella
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## Thundering Verdict
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Basic ATKs deal 540% ATK of Lightning DMG. Restores 1.85 SP every second in battle.
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ATK Interval: 3.3s
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### Galvanize
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ELF deals 20.0% bonus Lightning DMG.
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### Fulminating Blast
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ELF's attacks have a 50.0% chance to deal 250.0% ATK of bonus Lightning DMG. CD: 6s.
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### Conducting Rod
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ELF deals 25.0% bonus Total DMG when there's only one enemy on the field.
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## Lightning Arrows
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Shoots multiple thunderbolts dealing 300% x 2 + 160% x 10 + 560% ATK of Lightning DMG and boosting Lightning DMG taken by enemies hit by 8.0% for 6s (can be refreshed). If the last hit lands on a single target, it deals 800% ATK of bonus Lightning DMG and paralyzes the enemy for 1.0s.
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CD: 35s
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SP: 75
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### Dragon Rage
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When there's only one enemy on the field, every thunderbolt of Ultimate deals 40.0% bonus Lightning DMG.
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### Lethal Smite
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Ultimate boosts Lightning DMG taken by enemies hit by 7.0%.
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### Conducting Cage
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The Lightning DMG bonus of Ultimate's last hit lasts 10.0%.
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## Dragon Guard
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[Team] With a Fast ATK leader, the team deals 8% bonus Elemental DMG.
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### Electrifying Dance
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ELF's has 50.0 bonus initial SP.
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### Dragon Blood
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[Team] ELF deals 15% bonus Lightning DMG when there's at least one Lightning DMG dealer on the team.
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### Electrine Soul
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[Team] With a Lightning DMG leader, team deals 6% bonus Lightning DMG.
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## Lunar Mending
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Restores 300.0 HP for the deployed Valkyrie when her HP drops below 50%. CD: 50s.
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### Harmony Crescent
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Lunar Mending's CD is reduced to 30s.
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### Moon Touch
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Lunar Mending restores 450.0 HP instead.
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# Book of Fuxi
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## Shenzhou Will
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Fire multiple shells, dealing 550% ATK of Fire DMG against the target and restores 3 SP upon hit; CD: 2s.
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ATK Interval: 3.3s
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### Persistence
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ELF's Basic ATK hit additionally restores 10 SP for the ELF; CD: 2s.
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### Scorching
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ELF's Basic ATK hit has a 18.0% chance to deal 200.0% more Fire DMG; CD: 10s.
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### Fiery Soul
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ELF's Basic ATK hit on a Ignited target boosts ELF's Total DMG by 15.0% for 10s.
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## Flame Circle
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Force activates the QTE of Valkyrie(s) capable of dealing Fire DMG on the team, and summons a magic fire circle (lasts 10s) to seal enemies within, dealing 5 x 1000% ATK of Fire DMG against them and inflicting a debuff on them to make them take 10.0% more All Elemental DMG.
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CD: 35s
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SP: 75
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### Unification
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Within the next 5s after unleashing ELF's Ultimate, the whole team's QTE skills deal 15.0% more Total DMG.
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### Ashes
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When the magic circle ends, enemies still within the AOE take 10.0% more Elemental DMG for 5s.
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## Roar of the Flame
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[Team-triggered] With a Valkyrie capable of dealing Fire DMG as the team leader, the whole team gains 9.0% Fire DMG and 6.0% Ice and Lightning DMG.
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### Abundance
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ELF's initial SP increases by 40.
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### Joined Flames
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[Team-triggered] ELF's ALL Elemental DMG increases by 15.0% when there are 2 Valkyries capable of dealing Fire DMG on the team.
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### Nature Harmony
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[Team-triggered] Team deals 6.0% more Elemental DMG when the team is formed by Valkyries with three different Types.
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## Free Will
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When a Valkyrie performs Ultimate Evasion, the ELF restores 15 SP and provides a buff for the Valkyrie, which boosts her Fire DMG by 8.0% for 8s; CD: 15s.
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### Still Water
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CD of Free Will decreases to 11s.
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### Hong Meng
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Within the next 6s after triggering Free Will, the Valkyrie's next Charged/Combo ATK additionally deals 120.0% ATK of AOE Fire DMG.
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# 정위의 날개
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## 비우의 불꽃
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비우의 불꽃을 조종해 목표 위치에 공격력 400%의 화염 대미지를 입히고, 명중 시 SP를 5pt 회복한다.
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### 축일천광
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인형 기본 공격의 모든 대미지가 25.0% 증가한다.
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## 성화전승
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공중에서 정위의 춤을 춰, 0.25초마다 전장의 발키리 HP를 100만큼 총 5회 회복시킨다
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춤사위가 끝나면 한곳으로 모이는 화염 에너지를 폭발시켜 발키리 주위의 적에게 공격력 1400%의 화염 대미지를 가한다.
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스킬 CD: 40초, SP 소모: 50
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## 화염의 정령
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인형의 화염 원소 대미지가 20% 증가하고, 발키리에 대한 치료 효과가 30% 증가한다.
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## 입적
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인형의 필살기를 발동 후 스테이지에 있는 발키리의 HP를 추가로 270 회복한다.
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### 소생
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인형이 주는 회복 효과가 24.0% 증가한다.
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### 화문
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인형이 기본 공격 시 SP를 5.0pt 만큼 추가로 회복한다. 재사용 대기시간 6초
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### 염심응신
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인형의 SP 회복 속도가 12.0% 증가한다.
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# Klein
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## A New Request?
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ELF has two forms of Basic ATK:
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Basic ATK 1: Launch syringes to deal 5 × 120% ATK of Lighting DMG.
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Basic ATK 2: Unleash biochemical lightning to deal 3 × 200% ATK of Lighting DMG.
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ATK Interval: 3.3s
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### Sure, No Problem
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Each hit of Basic ATK has a 50.0% chance to inflict one stack of Fatigue on enemies. The chance is doubled on enemies not yet inflicted.
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### Just Put It There
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ELF restores 2.1 SP per second in battle.
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### I'll Finish It on Time
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ELF's basic ATKs deal 30.0% bonus Lightning DMG to enemies with Fatigue.
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## Quick Sleep Helper
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Take out a massive syringe and smash it at enemies to trigger a toxic explosion and deal 1800% ATK of Lighting DMG. The syringe then stays on the field and spread toxin to deal 7 × 300% ATK of Lightning DMG. Casting Ultimate reduces character switch CD by 8s. The 1st hit makes enemies take 10.0% bonus Lighting DMG for 15s. Ultimate inflicts Fatigue on enemies hit for 8s and each stack deals 20% ATK of Lightning DMG per second. Triggering it again resets the duration. 5 stacks max.
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CD: 45s
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SP: 75
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### Puts You to Sleep Instantly
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The 1st hit paralyzes enemies for 2.0s.
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### Never Gonna Wake Up Again
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ELF Ultimate makes enemies take 15.0% bonus Lightning DMG instead.
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### Hmm, Very Helpful
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ELF Ultimate deals 40.0% bonus Total DMG. Casting Ultimate triggers the QTE of all Lightning DMG dealers on the team.
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## Still Got Work to Do
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[Lineup] Elf deals 25% bonus Lightning DMG when the team leader is a Lightning DMG dealer.
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### Have to Get Myself Together
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ELF's initial SP increases by 50.0.
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### Can't Fall Asleep
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[Lineup] Lightning DMG dealers on the team deal 6.0% bonus Lightning DMG to paralyzed or fatigued enemies.
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### Can't... Sleep...
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[Lineup] Every Lightning DMG dealer on the team reduces ELF's Ultimate CD by 8.0%.
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## Did I Fall Asleep?
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Valkyries dealing Combo ATK DMG adds 1 to the count for up to once per second. When the count reaches 3, ELF performs a Joint ATK, clears the count, and launches multiple syringes at the target, dealing 10 x 80% ATK of Lightning DMG. CD: 20s. The count cannot exceed 2 during CD and starts with 2 when the battle begins.
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### What Time Is It Now?
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Joint ATKs can inflict Fatigue.
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### Oh No... I'm Done!
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ELF Joint ATKs boost team Total DMG by 5.0% for 12s.
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### Another Sleepless Night
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Joint ATK CD is reduced to 15.0s.
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# Selune's Elegy
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## Shadow Strike
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Swings her scythe to unleash multiple ATKs, dealing a total of 560% of Ice DMG; restores 8 SP upon hit.
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ATK Interval: 3.
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### Fighting Will
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Each of ELF's Basic ATK hits boosts ELF's Total DMG by 6.0% for 5s; stacks up to 3 times.
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### Imprisonment
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ELF's Basic ATK has a 10% chance to additionally deal 150.0% ATK of Ice DMG; CD: 20s.
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## Selune's Requiem
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Throws her scythe to deal 400% x 5 ATK of AOE Ice DMG and summons Death's Aura that immobilizes enemies within and makes them take 5% more Ice DMG; Selune's Elegy attacks random targets in the Aura AOE 7 times (each target takes no more than 4 times of attack), with each attack dealing 800.0% ATK of Ice DMG against the target and nearby enemies; then deals 1500% ATK of Ice DMG against enemies within the Aura AOE, knocks them airborne, and freezes them for 3s.
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CD: 30s
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SP: 75
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### Icebound Rift
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After an enemy has been knocked airborne, the duration of the freezing effect extends to 6.0s and additionally deals 250.0% Ice DMG.
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### Ultimate Blitz
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After unleashing ELF's Ultimate, ELF gains 25.0% Total DMG for 15s (effect duration resets when triggered again).
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## Dark Form
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ELF's Ice DMG increases by 40.0%. Enemies will still take 5% more Ice DMG for 10s after escaping from Death's Aura.
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### Convergence
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ELF gains 1% Ice DMG for Each hit against the same target; effect maxes at 15.0% and resets when the target is changed.
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### Field Captivity
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[Team-triggered] With any Valkyrie(s) capable of dealing Ice DMG on the team, the Ice Vulnerability effect of Death's Aura is enhanced to 10.0%.
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### Frozen
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ELF's Ice DMG increases by 12.0%.
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## Energy Charge
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ELF's SP recovery rate increases by 12.0%.
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### Phantom Flash
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ELF's Ultimate CD shortens by 30.0%.
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### Revelation
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ELF's initial SP increases by 40.0.
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### Extinction
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ELF's Total DMG increases by 10.0%.
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# Sirin
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## Snip☆Magic
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ELF has two forms of Basic ATK:
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Basic ATK 1: Use scissors to snip twice each dealing 300% ATK of Fire DMG.
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Basic ATK 2: Spin scissors to deal 150% ATK of requiredRank:2},Fire DMG 4 times.
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ATK Interval: 3.3s
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### Heat Up
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ELF restores 2.0 SP per second in battle.
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### Fire Mark
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ELF's Basic ATKs boost her Total DMG by 50.0% on hit for 10s.
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## Shackle☆Magic
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ELF casts a spell at the target location to create a magic field that ignites, immobilizes enemies within and explodes with a 2.5s delay dealing 3 x requiredRank:2},700% + 1800% ATK of Fire DMG throughout the duration. Enemies within the field take 10.0% bonus Fire DMG for 13s. Restores 200 HP for all Valkyries.
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CD: 35s
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SP: 75
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### Fiery Lock
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ELF's initial SP increases by 50.0.
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### Cube of Conviction
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ELF's Ultimate deals 60.0% bonus Fire DMG.
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### Fire of Blessings
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The HP regen max charges from ELF's Ultimate increase to 25.0.
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## Sweet☆Magic
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After Elf's Ultimate is cast, team obtains 20 charges of HP regen. Any team member whose HP is below 100% consumes 1 charge to restore 60 HP when she hit,requiredRank:2},s an enemy.
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### Caramel Pudding
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ELF restores 20.0% more HP for Valkyries whose HP is below 50%.
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### Choc Lava Cake
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[Lineup] ELF's Ultimate makes enemies take 15.0% bonus Fire DMG instead when there are 2 or more Fire DMG dealers on the team.
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### Double Sugar
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[Lineup] When team leader is a Fire DMG dealer, team deals 10.0% bonus Fire DMG.
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## Friendship☆Magic
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When a Valkyrie uses a weapon skill, ELF summons a black hole to fire 6 magic missiles each dealing 140% ATK of Fire DMG. CD: 15s.
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### Sirin's Help
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Enemies hit by ELF's Joint ATKs take 10.0% bonus shield DMG for 12s.
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### Sirin's Support
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Joint ATK's cooldown is reduced to 10.0s
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### Sirin's Regard
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Joint ATKs deal 200.0% bonus DMG to enemies or their shields which take fixed DMG.
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# Tesla ZERO
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## EM Haymaker
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Basic ATK deals 400.0% ATK of Physical DMG.
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ATK Interval: 3.3s
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### Charge
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ELF's Basic ATKs restore 5.0 bonus SP on hit for itself. CD: 2s.
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### Disruptive Punch
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ELF's attacks have a 20.0% chance to deal 150.0% bonus Physical DMG. CD: 10s.
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### Smelter Knuckle
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ELF deals 6.0% bonus Total DMG for 10s after landing a hit. 3 stacks max. CD: 1s.
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## Power: ULTRA
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ELF enters burst mode and launches fast attacks in midair for 10s. Each sequence deals 100.0% ATK of Physical DMG. ELF's Crit Rate increases by 12.0% every second (5 stacks max) until burst mode ends. ELF skill button is lit up at max stacks.
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CD: 35s
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SP: 75
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### Super RAD
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The 1st attack in burst mode bleeds enemies for 10.0s, dealing 100% ATK of Physical DMG per second and enabling ELF to Deal 12.0% bonus Total DMG to bleeding enemies within 10.0s.
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### Fine Tuning
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ELF's initial SP increases by 50.
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### Super Critical
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ELF's Ultimate Deals 20.0% bonus Total DMG.
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## Harmonic Link
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[Team] Team deals 3.0% bonus Physical DMG and an additional 2.0% bonus Physical DMG if all 3 members are the same type.
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### Rapid Harmonics
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[Team] With at least 1 Fast ATK Valkyrie, team deals 4.0% bonus Physical DMG and the last hit of ELF's Ultimate become Heavy ATK with strong trauma charge.
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### Super Overdrive
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[Team] With at least 1 Burst Valkyrie, team deals 4.0% bonus Physical DMG and every hit of ELF's Ultimate deals 50.0% ATK of bonus Physical DMG.
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## Hard Trauma
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When ELF skill is cast again during burst mode or when burst mode ends, ELF leaps up to deal 1,800.0% x2 ATK of Physical DMG and ELF skill enters cooldown.
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### Burst Charge
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Then the last hit of Ultimate crits, ELF restores 1.5 SP per second for 5s.
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### Particle Stream
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The last sequence of Ultimate makes enemies take 6.0% bonus Physical DMG for 10s.
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@@ -0,0 +1,59 @@
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# Water's Edge
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## Blade Downpour
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ELF has two Basic ATKs:
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Basic ATK 1: Launch two water projectiles each dealing 240% ATK of Ice DMG.
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||||
Basic ATK 2: Swing the sword to emit a marching wave dealing 480% ATK of Ice DMG.
|
||||
ATK Interval: 3.3s
|
||||
|
||||
### Pending Rain
|
||||
|
||||
ELF restores 2.2 SP per second in battle.
|
||||
|
||||
### Imminent Storm
|
||||
|
||||
ELF's Basic ATKs deal 30.0% bonus Total DMG.
|
||||
|
||||
## Purge of Evil
|
||||
|
||||
Channel a formation to gather enemies in a large area dealing 800% + 5 x 100% + 800% ATK of Ice DMG over 7s. Enemies within become Sunken and take 10.0% bonus Ice DMG until the formation ends.
|
||||
Dealing over 500 Ice DMG to enemies within the formation enhances the gathering for 1s. CD: 1s.
|
||||
CD: 30s
|
||||
SP: 75
|
||||
|
||||
### Refreshing Dew
|
||||
|
||||
When the formation ends, enemies still within stay Sunken for 6.0s longer.
|
||||
|
||||
### Tainted Heart
|
||||
|
||||
Sunken enemies take 6.0% further bonus Ice DMG.
|
||||
|
||||
### Clairvoyance
|
||||
|
||||
ELF's Ultimate deals 30.0% bonus Total DMG.
|
||||
|
||||
## Shoreless
|
||||
|
||||
[Team] With one or more Ice DMG dealers on the team, Sunken enemies take 8.0% bonus Ice DMG.
|
||||
|
||||
### Shapeless
|
||||
|
||||
ELF has 50.0 bonus initial SP.
|
||||
|
||||
### Traceless
|
||||
|
||||
[Team] With two or more Ice DMG dealers on the team, the Sunken status lasts for 3.0s longer additionally after the formation ends.
|
||||
|
||||
## Water's Bane
|
||||
|
||||
When a QTE hits, ELF launches a blade wave dealing 800.0% ATK of Ice DMG to enemies on its path. CD: 10s.
|
||||
|
||||
### Roaring Tides
|
||||
|
||||
ELF's Joint ATKs deal 30.0% bonus Ice DMG.
|
||||
|
||||
### Unbridled Influx
|
||||
|
||||
ELF's Joint ATKs restore 9.0 SP.
|
||||
Reference in New Issue
Block a user