Modifying equipment works
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@@ -39,15 +39,29 @@ public partial class EditPointDialog : Window
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});
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// edit equipment
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WeakReferenceMessenger.Default.Register<EditPointDialog, EditEquipmentMessage>(this, static (w, m) =>
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WeakReferenceMessenger.Default.Register<EditPointDialog, EditEquipmentMessage>(this, (w, m) =>
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{
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WeakReferenceMessenger.Default.Unregister<ViewImageMessage>(this);
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EditEquipmentDialog dialog = new EditEquipmentDialog()
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{
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DataContext = m.Equipment
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DataContext = new EditEquipmentDialogViewModel(m.Equipment)
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};
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m.Reply(dialog.ShowDialog<EquipmentViewModel?>(w));
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});
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// re registering view image
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WeakReferenceMessenger.Default.Register<EditPointDialog, EditEquipmentDone>(this, (w, m) =>
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{
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WeakReferenceMessenger.Default.Register<EditPointDialog, ViewImageMessage>(this, static (w, m) =>
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{
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ImageView dialog = new ImageView()
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{
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DataContext = m.Image
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};
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m.Reply(dialog.ShowDialog<ImageViewModel?>(w));
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});
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});
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// new property
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// edit property
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