Translate the comments in the engine
This commit is contained in:
+110
-111
@@ -6,9 +6,9 @@ var now_action_tag = '_2017_anti_entropy_now_action'
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var now_galgame = 1
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var sceneList = []
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var characterData = []
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var now_scene = -1 //存放当前场景,存档
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var now_scene = -1 // Stores the current scene for saves
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var now_action = -1
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var historyChoiceList = [] //用于记录当前场景的历史选择
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var historyChoiceList = [] // Records choices made in the current scene
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var uiImageList = new Array()
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var showInSceneList = new Array()
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var date_url = ''
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@@ -45,13 +45,13 @@ uiImageList.push(
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function tryAudio(pauseOrPlay, indexOrInner, countNumber) {
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var audio
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if (indexOrInner == 0) audio = $('#indexbgm')[0]
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else audio = $('#bgm')[0] //选择控件
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else audio = $('#bgm')[0] // Selection control
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if (pauseOrPlay == 0) {
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audio.pause()
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if (!isNaN(audio.duration)) audio.currentTime = 0
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if (indexOrInner == 0) indexAudioPlayingflag = false
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else innerAudioPlayingflag = false
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return //暂停,立即执行
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return // Pause and return immediately
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}
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if (countNumber != 0) {
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if (indexOrInner == 0 && indexAudioPlayingflag == false) return
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@@ -91,22 +91,22 @@ $(function () {
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window.onresize = function () {
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check_size()
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if (wrk_check_size()) window.scrollTo(0, 1) //隐藏浏览器工具栏
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if (wrk_check_size()) window.scrollTo(0, 1) // Hide the browser toolbar
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}
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window.addEventListener(
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'orientationchange',
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function () {
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window.scrollTo(0, 1) //隐藏浏览器工具栏
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window.scrollTo(0, 1) // Hide the browser toolbar
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},
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false
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)
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//------------------------------------------------------
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//主框体单击响应事件------------------------------------
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var listenScene //监听场景动向
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var listenAction //监听行动列动向
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var listenLoading //监听读档动向
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var str_index_in_Autotype //打字机动画用
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// Main frame click response------------------------------------
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var listenScene // Scene activity listener
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var listenAction // Action list activity listener
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var listenLoading // Save-load activity listener
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var str_index_in_Autotype // Used by the typewriter animation
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function setListens(s, a, k) {
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listenScene = s
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@@ -116,30 +116,30 @@ function setListens(s, a, k) {
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$('.galgame-content').click(function () {
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if (listenScene != null && listenAction != null) {
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if (listenLoading != 1) nextAction(listenScene, listenAction) //进行下一步
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else Action(listenScene, listenAction, listenLoading) //调回状态
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if (listenLoading != 1) nextAction(listenScene, listenAction) // Proceed to the next step
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else Action(listenScene, listenAction, listenLoading) // Restore the state
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} else if (listenScene == null && listenAction == null && listenLoading != null) {
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if (listenLoading >= 0) {
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if (autoSpeed == 'typing') dialogAutoplay('stop') //自动播放的打字,优先关闭自动播放
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else str_index_in_autotype = listenLoading //打字机状态调整
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} else if (listenLoading == -1) dialogAutoplay('stop') //处理自动播放变化
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else if (listenLoading == -2) $('.dialog-overflow').stop(true, true) //立即结束滚屏动画
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if (autoSpeed == 'typing') dialogAutoplay('stop') // Stop autoplay before stopping typing
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else str_index_in_autotype = listenLoading // Adjust the typewriter state
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} else if (listenLoading == -1) dialogAutoplay('stop') // Handle autoplay changes
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else if (listenLoading == -2) $('.dialog-overflow').stop(true, true) // End scrolling immediately
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}
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})
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var textSpeed = 75
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//全局变量相关:打字机效果
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// Global typewriter effect state
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$.fn.autotype_text = function (gotoScene, gotoAction) {
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var str
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var timer_key
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var $pThis = $(this)
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$('.dialog-overflow').scrollTop(0) //开始打字前校正滚动条位置
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$('.dialog-overflow').scrollTop(0) // Reset scrolling before typing starts
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if (autoSpeed != 'skip') {
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str = $pThis.html()
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if (str.indexOf('<') >= 0) {
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return
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} //注入了html文档的情形
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} // The content contains injected HTML
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if (isdialogAutoplay()) dialogAutoplayAutoStop('autotype')
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@@ -150,20 +150,20 @@ $.fn.autotype_text = function (gotoScene, gotoAction) {
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timer_key = setInterval(function () {
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str_index_in_autotype++
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$pThis.html(str.substring(0, str_index_in_autotype)) //当前显示的文本长度
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$pThis.html(str.substring(0, str_index_in_autotype)) // Display the current text length
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if ($('.dialog-overflow')[0].scrollHeight > $('.dialog-overflow').height()) {
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//超出内容一次性显示完毕
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// Show all content when it exceeds the visible area
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$pThis.html(str)
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str_index_in_autotype = str.length
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}
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if (isdialogAutoplay()) {
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//打字动画中自动播放开启
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// Autoplay was enabled during the typing animation
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$pThis.html(str)
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str_index_in_autotype = str.length
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}
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if (str_index_in_autotype >= str.length) {
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clearInterval(timer_key) //结束setInterval的定时循环
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clearInterval(timer_key) // End the setInterval loop
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if (isdialogAutoplay()) {
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if (autoSpeed == 'auto') {
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dialogAutoplay('countinue')
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@@ -178,10 +178,10 @@ $.fn.autotype_text = function (gotoScene, gotoAction) {
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}
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}
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//全局变量相关:自动播放
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var dialogAutoplayFlag = -1 //控制自动播放
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var timer_Autoplay //每次单击调用的是同一个timer
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var autoSpeed = 'stop' //skip和autoplay的速度变量
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// Global autoplay state
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var dialogAutoplayFlag = -1 // Controls autoplay
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var timer_Autoplay // The same timer is used for every click
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var autoSpeed = 'stop' // Speed mode for skip and autoplay
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$('.dialog-btn-autoplay').click(function (e) {
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e.stopPropagation()
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@@ -199,7 +199,7 @@ $('.dialog-btn-autoplay').click(function (e) {
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$('.dialog-btn-skip').click(function (e) {
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e.stopPropagation()
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if (listenScene == null && listenAction == null && listenLoading != null) {
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if (listenLoading >= 0) str_index_in_autotype = listenLoading //打字机状态调整
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if (listenLoading >= 0) str_index_in_autotype = listenLoading // Adjust the typewriter state
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}
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dialogAutoplay('skip')
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})
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@@ -207,17 +207,17 @@ $('.dialog-btn-skip').click(function (e) {
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function dialogAutoplay(keySpeed) {
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var tempTimeout
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if (keySpeed == null || keySpeed == 'auto' || keySpeed == 'countinue') {
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//按下auto
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// Auto was pressed
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if (autoSpeed == 'skip' && isdialogAutoplay()) {
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//在skip时按下auto
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// Auto was pressed while skipping
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dialogAutoplayAutoStop()
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}
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autoSpeed = 'auto'
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$('.dialog-btn-autoplay').addClass('dialog-btn-autoplay-on')
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} else if (keySpeed == 'skip') {
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//按下skip
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// Skip was pressed
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if (autoSpeed == 'auto' && isdialogAutoplay()) {
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//在auto时按下skip
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// Skip was pressed while autoplaying
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dialogAutoplayAutoStop()
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}
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autoSpeed = 'skip'
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@@ -228,7 +228,7 @@ function dialogAutoplay(keySpeed) {
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}
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changedialogAutoplayFlag()
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if (isdialogAutoplay()) {
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setListens(null, null, -1) //主操作响应事件改变
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setListens(null, null, -1) // Change the main input response
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if (keySpeed == 'countinue') {
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tempTimeout = baseTime()
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} else {
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@@ -310,7 +310,7 @@ function dialogAutoplayAutoStop(keyFlag) {
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}
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//------------------------------------------------------
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//CG展示
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// CG display
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var cgPageIndex = 0
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var cgPageLength = 0
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var cgListTemp = null
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@@ -357,10 +357,9 @@ function cgPage(page, flag) {
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j++
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}
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preLoadUiImages('cg', cgImageList)
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//检测预加载图片是否加载完毕
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// Check whether preloaded images have finished loading
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if (preLoadImagesCheck() > 0) {
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//如果已经预载过
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//加载
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// Already preloaded; load the images
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j = 0
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for (i in cgListSort) {
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if (j >= page * 4 && j < (page + 1) * 4) {
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@@ -387,9 +386,9 @@ function cgPage(page, flag) {
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var i
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var j
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if (preLoadImagesCheck() > 0 || countIndexTimer > 1000) {
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//图片预载完毕,或者超时
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// Images are preloaded or the timeout was reached
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clearTimeout(preLoadImagesTimer)
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//加载
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// Load the images
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j = 0
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for (i in cgListSort) {
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if (j >= page * 4 && j < (page + 1) * 4) {
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@@ -455,7 +454,7 @@ function generate_all_characterData(name) {
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})
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if (!xmlDoc) return
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if (characterData.length) {
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//此时xml已经载入过
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// The XML has already been loaded
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var imageList = xmlDoc.getElementsByTagName('image')
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preLoadImagesBegin(imageList)
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return
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@@ -464,7 +463,7 @@ function generate_all_characterData(name) {
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generate_all_characterData(name)
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})
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if (!xmlDoc) return
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//此时characterData还是空的,从下面开始读入
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// characterData is still empty; populate it below
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var characterList = xmlDoc.getElementsByTagName('character')
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for (j = 0; j < characterList.length; j++) {
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var newCharacter = {}
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@@ -509,7 +508,7 @@ function generate_all_characterData(name) {
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)
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}
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}
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//此时xml已经载入过
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// The XML has already been loaded
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xmlDoc = loadExistXmlFile(name)
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var imageList = xmlDoc.getElementsByTagName('image')
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preLoadImagesBegin(imageList)
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@@ -533,7 +532,7 @@ function galgame(name) {
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galgame(name)
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})
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if (!xmlDoc) return
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//--让scene的id在sceneList中有意义
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//-- Make scene IDs meaningful in sceneList
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var sceneList0 = []
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sceneList0 = xmlDoc.getElementsByTagName('scene')
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sceneList = new Array()
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@@ -547,7 +546,7 @@ function galgame(name) {
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}
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for (j = 0; uselessTexts[j] != null; j++) {
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thisSceneTemp.removeChild(uselessTexts[j])
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} //在此处清除所有#text
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} // Remove all #text nodes here
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j = thisSceneTemp.getAttribute('id')
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sceneList[Number(j)] = thisSceneTemp
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sceneList0[i] = null
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@@ -588,9 +587,9 @@ function checkTextScroll() {
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textLenth: (baseTime() / 5) * ((scrollTop1 - scrollTop0) / lineHeight)
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}
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} else if (scrollTop0 + showHeight < scrollHeight0 - lineHeight / 5) {
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return { scrollTop: scrollTop1, textLenth: baseTime() / 20 } //误差累积的情形
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return { scrollTop: scrollTop1, textLenth: baseTime() / 20 } // Handle accumulated error
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} else {
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return null //到底了
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return null // Already at the bottom
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}
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}
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@@ -600,10 +599,10 @@ function Action(gotoScene, gotoAction, skipKey, loadKey2) {
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//console.log("action: " + gotoScene + ', ' + gotoAction + ', ' +skipKey + ', ' + loadKey2 + '; autoSpeed:' + autoSpeed) ;
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var thisScene
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var thisEvent
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//首先判断文本滚动的情况,优先显示完毕当前文本
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// Handle text scrolling first so the current text is shown completely
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checkTextScrollLastMove = 0
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if (!skipKey && autoSpeed != 'skip' && gotoScene == now_scene) {
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//如果不是读档的情形
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// Not loading a saved game
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var checkTextScroll_answer = checkTextScroll()
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if (checkTextScroll_answer != null) {
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checkTextScrollLastMove = checkTextScroll_answer.textLenth * 5 * 2.5
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@@ -616,7 +615,7 @@ function Action(gotoScene, gotoAction, skipKey, loadKey2) {
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},
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step: function () {
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if (autoSpeed == 'stop') {
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setListens(null, null, -2) //单击事件变成快速完成动画
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setListens(null, null, -2) // Make a click complete the animation immediately
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} else if (autoSpeed == 'skip') {
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$('.dialog-overflow').stop(true, true)
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}
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@@ -640,7 +639,7 @@ function Action(gotoScene, gotoAction, skipKey, loadKey2) {
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return
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}
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}
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if (autoSpeed == 'stop') setListens(gotoScene, gotoAction) //普通状态
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if (autoSpeed == 'stop') setListens(gotoScene, gotoAction) // Normal state
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//--
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remark_btn_hide()
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$('.choice_list').hide()
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@@ -649,7 +648,7 @@ function Action(gotoScene, gotoAction, skipKey, loadKey2) {
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thisScene = sceneList[gotoScene]
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if (gotoAction < 2) {
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historyChoiceList = new Array() //清空选择标记
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historyChoiceList = new Array() // Clear choice markers
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}
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thisEvent = thisScene.childNodes[gotoAction]
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@@ -669,7 +668,7 @@ function Action(gotoScene, gotoAction, skipKey, loadKey2) {
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.css(
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'background',
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"url('" + base_url + '/resources/background/' + thisScene.getAttribute('background') + "') no-repeat"
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) //附加属性 white去除 否则会一瞬间跳白
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) // Remove the white attribute to prevent a brief white flash
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.css('background-size', size + ' ' + size)
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.css('background-position', 'center')
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}
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@@ -698,9 +697,9 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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switch (act.nodeName) {
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case 'cg':
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if (skipKey) {
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if (loadKey2) return //读档时跳过CG
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if (loadKey2) return // Skip CG while loading a save
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}
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dialogAutoplay('stop') //强制终止自动播放
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dialogAutoplay('stop') // Force autoplay to stop
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lastEventNode = gotoAction
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$('#all').hide()
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var fadeInTimeCG = 300
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@@ -741,7 +740,7 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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lastEventNode = gotoAction
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$('#all').hide()
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if (skipKey || autoSpeed == 'skip') {
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//快速播放或读档时跳过
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// Skip during fast playback or while loading a save
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return
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}
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var time = 0.5
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@@ -775,7 +774,7 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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case 'shake':
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lastEventNode = gotoAction
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if (skipKey || autoSpeed == 'skip') {
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//快速播放或读档时跳过
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// Skip during fast playback or while loading a save
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return
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}
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var time = Number(act.getAttribute('time'))
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@@ -792,7 +791,7 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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case 'text':
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lastEventNode = gotoAction
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ClearDialog() //清除临时加载的格式
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ClearDialog() // Clear temporarily loaded formatting
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$('.dialog-chara').hide()
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post_achievement_in_event(act)
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var tempAttribute = act.getAttribute('article')
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@@ -832,7 +831,7 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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case 'speak':
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lastEventNode = gotoAction
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ClearDialog() //清除临时加载的格式
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ClearDialog() // Clear temporarily loaded formatting
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post_achievement_in_event(act)
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$('.dialog').removeClass('dialog_article')
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$('.dialog-overflow').removeClass('dialog-overflow_article').removeClass('dialog-overflow_article_center')
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@@ -858,9 +857,9 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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case 'choices':
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lastEventNode = gotoAction
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if (skipKey) {
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if (loadKey2) return //读档过程中,跳过
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if (loadKey2) return // Skip while loading a save
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}
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dialogAutoplay('stop') //强制终止自动播放
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dialogAutoplay('stop') // Force autoplay to stop
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var choiceList = act.childNodes
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var choices = []
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for (var i = 0; i < choiceList.length; i++) {
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@@ -871,7 +870,7 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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text: getText(choiceList[i]),
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continueScene: gotoScene,
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continueAction: gotoAction
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}) //选择肢无影响
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}) // This choice has no effect
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} else {
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choices.push({
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text: getText(choiceList[i]),
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@@ -958,7 +957,7 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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case 'end':
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lastEventNode = gotoAction
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dialogAutoplay('stop') //强制终止自动播放
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dialogAutoplay('stop') // Force autoplay to stop
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post_achievement_in_event(act)
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if (act.getAttribute('last')) {
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endGame(-1)
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@@ -973,7 +972,7 @@ function processAction(act, gotoScene, gotoAction, skipKey, loadKey2) {
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case 'sound':
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lastEventNode = gotoAction
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if (skipKey || autoSpeed == 'skip') {
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//读档或快进跳过历史音效
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// Skip historical sound effects while loading or fast-forwarding
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return
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}
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var sound = $('#sound')[0]
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@@ -1059,11 +1058,11 @@ function gotoA(sceneKey, change, skipKey) {
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changeColour = null
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||||
}
|
||||
}
|
||||
if (changeColour) dialogAutoplay('stop') //强制终止自动播放
|
||||
$('.white').removeClass().addClass('white').hide() //容错
|
||||
if (changeColour) dialogAutoplay('stop') // Force autoplay to stop
|
||||
$('.white').removeClass().addClass('white').hide() // Error recovery
|
||||
$('.background').css('transition-duration', '0ms').css('transform', 'scale(1,1)').css('transform-origin', 'center')
|
||||
if (changeColour) {
|
||||
setListens() //单击暂时无响应
|
||||
setListens() // Temporarily ignore clicks
|
||||
$('.white')
|
||||
.css('background', changeColour)
|
||||
.fadeIn(changeTime, function () {
|
||||
@@ -1079,9 +1078,9 @@ function gotoA(sceneKey, change, skipKey) {
|
||||
var actionTimer
|
||||
|
||||
function nextAction(nowScene, nowAction, nowKey) {
|
||||
systemAutoSave() //自动保存
|
||||
systemAutoSave() // Auto-save
|
||||
if (!isdialogAutoplay()) {
|
||||
setListens() //单击暂时无响应
|
||||
setListens() // Temporarily ignore clicks
|
||||
}
|
||||
if (actionTimer) {
|
||||
clearTimeout(actionTimer)
|
||||
@@ -1098,9 +1097,9 @@ function RefreshDialog(dialog_text, gotoScene, gotoAction, typeLoad, textColour)
|
||||
return "url('" + base_url + '/resources/background/' + $('div.article-pic')[n].getAttribute('picsrc') + "')"
|
||||
})
|
||||
if (checkTextScroll() == null) {
|
||||
$('.dialog-overflow_article').addClass('dialog-overflow_article_center') //居中
|
||||
$('.dialog-overflow_article').addClass('dialog-overflow_article_center') // Center the text
|
||||
} else {
|
||||
$('.dialog-overflow_article').removeClass('dialog-overflow_article_center') //取消居中
|
||||
$('.dialog-overflow_article').removeClass('dialog-overflow_article_center') // Disable centering
|
||||
}
|
||||
if (textColour != null) $('.dialog-text').css('color', textColour)
|
||||
else $('.dialog-text').css('color', '#ffffff')
|
||||
@@ -1130,7 +1129,7 @@ function ShowDialog(mode, content) {
|
||||
c3: i
|
||||
},
|
||||
function (e) {
|
||||
historyChoiceList[e.data.c2] = e.data.c3 // 记录非转场选择
|
||||
historyChoiceList[e.data.c2] = e.data.c3 // Record a choice without a scene transition
|
||||
nextAction(e.data.c1, e.data.c2)
|
||||
$('.choice_list').hide()
|
||||
$('.choice_list').html('')
|
||||
@@ -1205,7 +1204,7 @@ function ToggleWindow(mode) {
|
||||
}
|
||||
/////////////////////////////////
|
||||
|
||||
//自动存档----------------------------------------------------------
|
||||
// Automatic saves----------------------------------------------------------
|
||||
function systemAutoSave() {
|
||||
setCookie(now_galgame_tag, now_galgame)
|
||||
setCookie(now_scene_tag, now_scene)
|
||||
@@ -1265,7 +1264,7 @@ function startGame(galgameKey, loadKey) {
|
||||
return
|
||||
}
|
||||
startLoad()
|
||||
//catalogListTemp 和 catalogListLength都是全局变量,注意
|
||||
// catalogListTemp and catalogListLength are global variables
|
||||
var xmlDoc = loadExistXmlFile('catalog_list', function () {
|
||||
catalogListTemp = xml_files_all_in_this['catalog_list'].getElementsByTagName('log')
|
||||
catalogListLength = catalogListTemp.length
|
||||
@@ -1275,26 +1274,26 @@ function startGame(galgameKey, loadKey) {
|
||||
if (!xmlDoc) return
|
||||
for (var i = 0; i < catalogListLength; i++) {
|
||||
if (getText(catalogListTemp[i]) == galgameKey) {
|
||||
playKey = galgameKey //传入的是文件名
|
||||
playKey = galgameKey // The input is a filename
|
||||
break
|
||||
}
|
||||
if (catalogListTemp[i].getAttribute('id') == galgameKey) {
|
||||
playKey = getText(catalogListTemp[i]) //传入的是ID
|
||||
playKey = getText(catalogListTemp[i]) // The input is an ID
|
||||
break
|
||||
}
|
||||
}
|
||||
if (playKey != galgameKey && Number(galgameKey) < 1) {
|
||||
i--
|
||||
playKey = getText(catalogListTemp[i]) //无效参数,读取最新章节
|
||||
playKey = getText(catalogListTemp[i]) // Invalid parameter; load the latest chapter
|
||||
} else if (i >= catalogListLength) {
|
||||
//传入的可能是章节列表中的数组序号,所以之前的循环中没有检测到任何结果
|
||||
// The input may be an index in the chapter list, so the previous loop found no match
|
||||
if (catalogListTemp[Number(galgameKey) - 1] != null) {
|
||||
playKey = getText(catalogListTemp[Number(galgameKey) - 1])
|
||||
i = Number(galgameKey) - 1
|
||||
} else {
|
||||
LoadFinish()
|
||||
thanksWords()
|
||||
return //章节到头
|
||||
return // No more chapters
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1318,21 +1317,21 @@ function startGame(galgameKey, loadKey) {
|
||||
// } else if (GetQueryString("from") == "cd") {
|
||||
// pv("gameStart_" + now_galgame + "_CD");
|
||||
// }
|
||||
//检测预加载图片是否加载完毕
|
||||
// Check whether preloaded images have finished loading
|
||||
var countIndexTimer = 0
|
||||
var preLoadImagesTimer = setInterval(function () {
|
||||
if (!loadExistXmlFile(playKey, function () {})) {
|
||||
//xml声明加载不受超时限制
|
||||
// XML declaration loading is not subject to the timeout
|
||||
countIndexTimer++
|
||||
return
|
||||
}
|
||||
if (!characterData.length) {
|
||||
//xml声明加载不受超时限制
|
||||
// XML declaration loading is not subject to the timeout
|
||||
countIndexTimer++
|
||||
return
|
||||
}
|
||||
if (preLoadImagesCheck() > 0 || countIndexTimer > 100) {
|
||||
//图片加载完毕,或者超时
|
||||
// Images have loaded or the timeout was reached
|
||||
clearTimeout(preLoadImagesTimer)
|
||||
$('.cg').css('display', 'none')
|
||||
$('.transition').fadeIn(300, function () {
|
||||
@@ -1374,7 +1373,7 @@ function preLoadUiImages(resStr, resList, flag_continue) {
|
||||
.bind('error', function () {
|
||||
var count = $(this).data('retryCount')
|
||||
if (count < 5) {
|
||||
//尝试次数
|
||||
// Retry count
|
||||
$(this).data('retryCount', count + 1)
|
||||
this.src = this.src
|
||||
}
|
||||
@@ -1384,12 +1383,12 @@ function preLoadUiImages(resStr, resList, flag_continue) {
|
||||
}
|
||||
|
||||
function preLoadImagesBegin(imageList) {
|
||||
showInSceneList = new Array() //清空立绘缓存名单
|
||||
showInSceneList = new Array() // Clear the character image cache list
|
||||
bgInSceneList = new Array()
|
||||
cgInSceneList = new Array()
|
||||
var charaDefErrorList = new Array()
|
||||
for (i in sceneList) {
|
||||
var thisScene = sceneList[i] //场景列表在流程上已被读取
|
||||
var thisScene = sceneList[i] // The scene list has already been loaded
|
||||
var thisBgFileName = thisScene.getAttribute('background')
|
||||
if (thisBgFileName.length) {
|
||||
if ($.inArray(thisBgFileName, bgInSceneList) < 0 && $.inArray('.', thisBgFileName) > 0) {
|
||||
@@ -1403,7 +1402,7 @@ function preLoadImagesBegin(imageList) {
|
||||
if (chara) {
|
||||
if (characterData[chara]) {
|
||||
if ($.inArray(characterData[chara]['src'], showInSceneList) < 0) {
|
||||
showInSceneList.push(characterData[chara]['src']) //只存储确实使用过且被声明的立绘
|
||||
showInSceneList.push(characterData[chara]['src']) // Store only declared character images that are used
|
||||
}
|
||||
} else if (!charaDefErrorList[chara]) {
|
||||
console.log('Defination Error: ' + chara)
|
||||
@@ -1457,7 +1456,7 @@ function preLoadImagesBegin(imageList) {
|
||||
.bind('error', function () {
|
||||
var count = $(this).data('retryCount')
|
||||
if (count < 5) {
|
||||
//尝试次数
|
||||
// Retry count
|
||||
$(this).data('retryCount', count + 1)
|
||||
this.src = this.src
|
||||
}
|
||||
@@ -1473,7 +1472,7 @@ function preLoadImagesBegin(imageList) {
|
||||
.bind('error', function () {
|
||||
var count = $(this).data('retryCount')
|
||||
if (count < 5) {
|
||||
//尝试次数
|
||||
// Retry count
|
||||
$(this).data('retryCount', count + 1)
|
||||
this.src = this.src
|
||||
}
|
||||
@@ -1563,7 +1562,7 @@ function ShowUi(dialog, chara) {
|
||||
}
|
||||
|
||||
function ToggleCloseButton(close_obj) {
|
||||
//功能是否已经变化?
|
||||
// Has the state changed?
|
||||
var close_btn_data = $('.close_btn').attr('data')
|
||||
if (close_btn_data) {
|
||||
$('.close_btn').toggle()
|
||||
@@ -1575,7 +1574,7 @@ function ToggleCloseButton(close_obj) {
|
||||
}
|
||||
}
|
||||
|
||||
//读档存档
|
||||
// Save and load
|
||||
function add_record() {
|
||||
dialogAutoplay('stop')
|
||||
$('#confirm_1').html(
|
||||
@@ -1668,11 +1667,11 @@ function browserRedirect() {
|
||||
function check_size() {
|
||||
var winWidth
|
||||
var winHeight
|
||||
//获取窗口宽度
|
||||
// Get the window width
|
||||
if (window.innerWidth) {
|
||||
winWidth = window.innerWidth
|
||||
} else if (document.body && document.body.clientWidth) {
|
||||
winWidth = document.body.clientWidth //获取窗口高度
|
||||
winWidth = document.body.clientWidth // Get the window height
|
||||
}
|
||||
winWidth = parseInt(winWidth)
|
||||
if (window.innerHeight) {
|
||||
@@ -1681,7 +1680,7 @@ function check_size() {
|
||||
winHeight = document.body.clientHeight
|
||||
}
|
||||
winHeight = parseInt(winHeight)
|
||||
//通过深入Document内部对body进行检测,获取窗口大小
|
||||
// Inspect the document to determine the window size
|
||||
if (document.documentElement && document.documentElement.clientHeight && document.documentElement.clientWidth) {
|
||||
winHeight = document.documentElement.clientHeight
|
||||
winWidth = document.documentElement.clientWidth
|
||||
@@ -1708,7 +1707,7 @@ function check_size() {
|
||||
.css('left', ($('.black').width() - $('.frame').width()) / 2 + 'px')
|
||||
.css('top', ($('.black').height() - $('.frame').height()) / 2 + 'px')
|
||||
|
||||
window.scrollTo(0, 1) //隐藏浏览器工具栏
|
||||
window.scrollTo(0, 1) // Hide the browser toolbar
|
||||
}
|
||||
|
||||
// CUSTOM: requests XML from user-configurable xmlPath, if it fails, it'll fall back to main VN repo
|
||||
@@ -1743,7 +1742,7 @@ function loadExistXmlFile(xmlName, callBack, fileType) {
|
||||
if (xml_files_all_in_this.hasOwnProperty(xmlName)) {
|
||||
return xml_files_all_in_this[xmlName]
|
||||
} else if (loading_xml_files.hasOwnProperty(xmlName)) {
|
||||
return null //排除意外并发
|
||||
return null // Prevent unexpected concurrent loads
|
||||
} else {
|
||||
loading_xml_files[xmlName] = true
|
||||
//console.log(xmlName + ' start load');
|
||||
@@ -1762,14 +1761,14 @@ function loadExistXmlFile(xmlName, callBack, fileType) {
|
||||
function getText(e) {
|
||||
var t = ''
|
||||
if (!e) return null
|
||||
e = e.childNodes || e //如果传入的是元素,则继续遍历其子元素;否则假定它是一个数组
|
||||
e = e.childNodes || e // Traverse child nodes for elements; otherwise assume an array
|
||||
for (var i = 0; i < e.length; i++) {
|
||||
//如果不是元素,追回其文本值;
|
||||
//否则,递归遍历所有元素的子节点;
|
||||
// Append the text value when this is not an element;
|
||||
// Otherwise, recursively traverse all child nodes;
|
||||
if (e[i].nodeType) {
|
||||
t += e[i].nodeType != 1 ? e[i].nodeValue : getText(e[i].childNodes)
|
||||
} else {
|
||||
t += e[i] //字符串的情形
|
||||
t += e[i] // String input
|
||||
}
|
||||
}
|
||||
return t
|
||||
@@ -1791,7 +1790,7 @@ function base64Decode(input) {
|
||||
}
|
||||
|
||||
//-------------------------------------------------------
|
||||
//Catalog 目录界面
|
||||
// Catalog interface
|
||||
var catalogPageIndex = 0
|
||||
var catalogListLength = 0
|
||||
var catalogListTemp = null
|
||||
@@ -2088,7 +2087,7 @@ $('.pagenum#pagenum-7').click(function () {
|
||||
$('.pagenum#pagenum-7').addClass('pagenum-gray')
|
||||
}
|
||||
}
|
||||
}) //向前
|
||||
}) // Previous page
|
||||
|
||||
$('.pagenum#pagenum-8').click(function () {
|
||||
if ((catalogPageIndex + 1) * 2 < catalogListLength) {
|
||||
@@ -2101,7 +2100,7 @@ $('.pagenum#pagenum-8').click(function () {
|
||||
$('.pagenum#pagenum-8').addClass('pagenum-gray')
|
||||
}
|
||||
}
|
||||
}) //向后
|
||||
}) // Next page
|
||||
|
||||
function showCatalogFrame(page) {
|
||||
//new
|
||||
@@ -2117,7 +2116,7 @@ function setCookie(name, value) {
|
||||
localStorage.setItem(name, value)
|
||||
}
|
||||
|
||||
///删除cookie
|
||||
/// Delete cookie
|
||||
function delCookie(name) {
|
||||
// var exp = new Date();
|
||||
// exp.setTime(exp.getTime() - 1);
|
||||
@@ -2126,7 +2125,7 @@ function delCookie(name) {
|
||||
localStorage.removeItem(name)
|
||||
}
|
||||
|
||||
//读取cookie
|
||||
// Read cookie
|
||||
function getCookie(name) {
|
||||
// var arr = document.cookie.match(new RegExp("(^| )" + name + "=([^;]*)(;|$)"));
|
||||
// if (arr != null) return unescape(arr[2]);
|
||||
@@ -2141,7 +2140,7 @@ function GetQueryString(_name) {
|
||||
return null
|
||||
}
|
||||
|
||||
//历史纪录相关------------------------------------------------------
|
||||
// History ------------------------------------------------------
|
||||
$('.dialog-btn-history').click(function (e) {
|
||||
e.stopPropagation()
|
||||
showHistory()
|
||||
@@ -2256,7 +2255,7 @@ function hideHistory() {
|
||||
}
|
||||
//----------------------------------------------------------------
|
||||
|
||||
//文本注释系统相关------------------------------------------------
|
||||
// Text annotation system ------------------------------------------------
|
||||
$('.remark').hide()
|
||||
remark_btn_hide()
|
||||
|
||||
@@ -2333,10 +2332,10 @@ function wrk_get_size() {
|
||||
|
||||
if (window.innerWidth) winWidth = window.innerWidth
|
||||
else if (document.body && document.body.clientWidth) winWidth = document.body.clientWidth
|
||||
//获取窗口高度
|
||||
// Get the window height
|
||||
if (window.innerHeight) winHeight = window.innerHeight
|
||||
else if (document.body && document.body.clientHeight) winHeight = document.body.clientHeight
|
||||
//通过深入Document内部对body进行检测,获取窗口大小
|
||||
// Inspect the document to determine the window size
|
||||
if (document.documentElement && document.documentElement.clientHeight && document.documentElement.clientWidth) {
|
||||
winHeight = document.documentElement.clientHeight
|
||||
winWidth = document.documentElement.clientWidth
|
||||
@@ -2490,11 +2489,11 @@ function portraitPage(typeReturn) {
|
||||
}
|
||||
}
|
||||
preLoadUiImages('achievement', achievementImageList)
|
||||
//检测预加载图片是否加载完毕
|
||||
// Check whether preloaded images have finished loading
|
||||
var countIndexTimer = 0
|
||||
var preLoadImagesTimer = setInterval(function () {
|
||||
if (preLoadImagesCheck() > 0 || countIndexTimer > 1000) {
|
||||
//图片预载完毕,或者超时
|
||||
// Images are preloaded or the timeout was reached
|
||||
clearTimeout(preLoadImagesTimer)
|
||||
$('#family-portrait').addClass('family-portrait')
|
||||
$('#achievement-exhibition').addClass('achievement-exhibition')
|
||||
|
||||
Reference in New Issue
Block a user