Added options and help
This commit is contained in:
+12
-8
@@ -1,14 +1,18 @@
|
|||||||
cd .\WebServer
|
if ($args[0] -ieq "/?" -or $args[1] -ieq "/?") { Write-Host "Usage: ./Compile [/B] [/A]`n`n /B`t`tCompiles WebServer for release.`n /A`t`tCreates/updates zip archives in Output folder."; exit 0 }
|
||||||
dotnet publish -r win-x64 -c Release --self-contained true -p:PublishSingleFile=true -p:PublishTrimmed=true -p:TrimMode=link -p:EnableCompressionInSingleFile=true -p:PublishReadyToRun=true
|
if ($args[0] -ieq "/B" -or $args[1] -ieq "/B")
|
||||||
dotnet publish -r linux-x64 -c Release --self-contained true -p:PublishSingleFile=true -p:PublishTrimmed=true -p:TrimMode=link -p:EnableCompressionInSingleFile=true -p:PublishReadyToRun=true
|
{
|
||||||
dotnet publish -r osx-x64 -c Release --self-contained true -p:PublishSingleFile=true -p:PublishTrimmed=true -p:TrimMode=link -p:EnableCompressionInSingleFile=true -p:PublishReadyToRun=true
|
Set-Location .\WebServer
|
||||||
cd ..
|
dotnet publish -r win-x64 -c Release --self-contained true -p:PublishSingleFile=true -p:PublishTrimmed=true -p:TrimMode=link -p:EnableCompressionInSingleFile=true -p:PublishReadyToRun=true
|
||||||
|
dotnet publish -r linux-x64 -c Release --self-contained true -p:PublishSingleFile=true -p:PublishTrimmed=true -p:TrimMode=link -p:EnableCompressionInSingleFile=true -p:PublishReadyToRun=true
|
||||||
|
dotnet publish -r osx-x64 -c Release --self-contained true -p:PublishSingleFile=true -p:PublishTrimmed=true -p:TrimMode=link -p:EnableCompressionInSingleFile=true -p:PublishReadyToRun=true
|
||||||
|
Set-Location ..
|
||||||
|
}
|
||||||
xcopy "$PSScriptRoot\WebServer\bin\Release\net9.0\win-x64\publish" "$PSScriptRoot\Output\Windows\" /Y
|
xcopy "$PSScriptRoot\WebServer\bin\Release\net9.0\win-x64\publish" "$PSScriptRoot\Output\Windows\" /Y
|
||||||
xcopy "$PSScriptRoot\Game" "$PSScriptRoot\Output\Windows\Game\" /Y /S
|
xcopy "$PSScriptRoot\Game" "$PSScriptRoot\Output\Windows\Game\" /Y /S
|
||||||
Compress-Archive "$PSScriptRoot\Output\Windows\" "$PSScriptRoot\Output\Windows.zip" -Force
|
if ($args[0] -ieq "/A" -or $args[1] -ieq "/A") { Compress-Archive "$PSScriptRoot\Output\Windows\" "$PSScriptRoot\Output\Windows.zip" -Force }
|
||||||
xcopy "$PSScriptRoot\WebServer\bin\Release\net9.0\linux-x64\publish" "$PSScriptRoot\Output\Linux\" /Y
|
xcopy "$PSScriptRoot\WebServer\bin\Release\net9.0\linux-x64\publish" "$PSScriptRoot\Output\Linux\" /Y
|
||||||
xcopy "$PSScriptRoot\Game" "$PSScriptRoot\Output\Linux\Game\" /Y /S
|
xcopy "$PSScriptRoot\Game" "$PSScriptRoot\Output\Linux\Game\" /Y /S
|
||||||
Compress-Archive "$PSScriptRoot\Output\Linux\" "$PSScriptRoot\Output\Linux.zip" -Force
|
if ($args[0] -ieq "/A" -or $args[1] -ieq "/A") { Compress-Archive "$PSScriptRoot\Output\Linux\" "$PSScriptRoot\Output\Linux.zip" -Force }
|
||||||
xcopy "$PSScriptRoot\WebServer\bin\Release\net9.0\osx-x64\publish" "$PSScriptRoot\Output\MacOS\" /Y
|
xcopy "$PSScriptRoot\WebServer\bin\Release\net9.0\osx-x64\publish" "$PSScriptRoot\Output\MacOS\" /Y
|
||||||
xcopy "$PSScriptRoot\Game" "$PSScriptRoot\Output\MacOS\Game\" /Y /S
|
xcopy "$PSScriptRoot\Game" "$PSScriptRoot\Output\MacOS\Game\" /Y /S
|
||||||
Compress-Archive "$PSScriptRoot\Output\MacOS\" "$PSScriptRoot\Output\MacOS.zip" -Force
|
if ($args[0] -ieq "/A" -or $args[1] -ieq "/A") { Compress-Archive "$PSScriptRoot\Output\MacOS\" "$PSScriptRoot\Output\MacOS.zip" -Force }
|
||||||
Reference in New Issue
Block a user