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2026-09-24 21:39:36 +03:00 Unverified
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<?xml version="1.0" encoding="utf-8"?>
<Application
x:Class="IPClab._4.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:IPClab._4">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<!-- Other merged dictionaries here -->
</ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->
</ResourceDictionary>
</Application.Resources>
</Application>
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using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Microsoft.UI.Xaml.Shapes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.Foundation;
using Windows.Foundation.Collections;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace IPClab._4
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : Application
{
private Window? _window;
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
InitializeComponent();
}
/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
_window = new MainWindow();
_window.Activate();
}
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<RootNamespace>IPClab._4</RootNamespace>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Platforms>x86;x64;ARM64</Platforms>
<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
<PublishProfile>win-$(Platform).pubxml</PublishProfile>
<UseWinUI>true</UseWinUI>
<WinUISDKReferences>false</WinUISDKReferences>
<EnableMsixTooling>true</EnableMsixTooling>
<Nullable>enable</Nullable>
<WindowsPackageType>None</WindowsPackageType>
<WindowsAppSdkBootstrapInitialize>true</WindowsAppSdkBootstrapInitialize>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>14.0</LangVersion>
</PropertyGroup>
<ItemGroup>
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
<!--
Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
Tools extension to be activated for this project even if the Windows App SDK Nuget
package has not yet been restored.
-->
<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<ProjectCapability Include="Msix" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.2" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="10.0.12" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.28000.2705" />
<PackageReference Include="Microsoft.WindowsAppSDK" Version="2.5.1" />
</ItemGroup>
<!--
Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
Explorer "Package and Publish" context menu entry to be enabled for this project even if
the Windows App SDK Nuget package has not yet been restored.
-->
<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
</PropertyGroup>
<!-- Publish Properties -->
<PropertyGroup>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<PublishTrimmed Condition="'$(Configuration)' == 'Debug'">False</PublishTrimmed>
<PublishTrimmed Condition="'$(Configuration)' != 'Debug'">True</PublishTrimmed>
</PropertyGroup>
</Project>
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<?xml version="1.0" encoding="utf-8"?>
<Window
x:Class="IPClab._4.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:IPClab._4"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Title="IPClab.4">
<Window.SystemBackdrop>
<MicaBackdrop />
</Window.SystemBackdrop>
<Grid>
</Grid>
</Window>
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using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace IPClab._4
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IPClab._4.Models;
public class NetworkEvent
{
public string Message { get; set; } = string.Empty;
public long BytesTransferred { get; set; }
public string StatusText { get; set; } = string.Empty;
public bool IsError { get; set; }
}
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<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
xmlns:systemai="http://schemas.microsoft.com/appx/manifest/systemai/windows10"
IgnorableNamespaces="uap rescap systemai">
<Identity
Name="e1ea4ddc-491a-47ba-b470-50b075c18de3"
Publisher="CN=retrd"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="e1ea4ddc-491a-47ba-b470-50b075c18de3" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>IPClab.4</DisplayName>
<PublisherDisplayName>retrd</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.26226.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.26226.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="IPClab.4"
Description="IPClab.4"
BackgroundColor="transparent"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" />
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
<systemai:Capability Name="systemAIModels"/>
</Capabilities>
</Package>
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{
"profiles": {
"IPClab.4 (Package)": {
"commandName": "MsixPackage"
},
"IPClab.4 (Unpackaged)": {
"commandName": "Project"
}
}
}
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using IPClab._4.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace IPClab._4.Services;
public class TcpServerService
{
private TcpListener? _listener;
private CancellationTokenSource? _cts;
private long _totalBytesReceived;
private long _totalBytesSent;
public bool IsListening { get; private set; }
public async Task StartAsync(string ipAddress, int port, IProgress<NetworkEvent> progress)
{
if (IsListening) return;
_totalBytesReceived = 0;
_totalBytesSent = 0;
_cts = new CancellationTokenSource();
try
{
IPAddress localAddr = IPAddress.Parse(ipAddress);
_listener = new TcpListener(localAddr, port);
_listener.Start();
IsListening = true;
progress.Report(new NetworkEvent { StatusText = "Listening", Message = $"Server started on {ipAddress}:{port}" });
// Run the acceptance loop on a background thread task
_ = Task.Run(() => AcceptClientsAsync(_cts.Token, progress), _cts.Token);
}
catch (Exception ex)
{
IsListening = false;
progress.Report(new NetworkEvent { StatusText = "Faulted", Message = $"Failed to start server: {ex.Message}", IsError = true });
throw;
}
}
private async Task AcceptClientsAsync(CancellationToken token, IProgress<NetworkEvent> progress)
{
while (!token.IsCancellationRequested)
{
try
{
// Accept incoming connection
TcpClient client = await _listener!.AcceptTcpClientAsync(token).ConfigureAwait(false);
progress.Report(new NetworkEvent { StatusText = "Connected", Message = "Client connected to server." });
// Handle this client session
await HandleClientSessionAsync(client, token, progress).ConfigureAwait(false);
}
catch (OperationCanceledException) when (token.IsCancellationRequested)
{
break;
}
catch (Exception ex)
{
progress.Report(new NetworkEvent { StatusText = "Listening", Message = $"Error accepting client: {ex.Message}", IsError = true });
}
}
}
private async Task HandleClientSessionAsync(TcpClient client, CancellationToken token, IProgress<NetworkEvent> progress)
{
using (client)
using (NetworkStream stream = client.GetStream())
{
// Quality Control Step: Enforce timeout boundaries
stream.ReadTimeout = 5000;
stream.WriteTimeout = 5000;
using (StreamReader reader = new StreamReader(stream, Encoding.UTF8))
{
while (!token.IsCancellationRequested && client.Connected)
{
try
{
// Delimiter-based Framing: Read line until '\n' boundary
string? receivedLine = await reader.ReadLineAsync(token).ConfigureAwait(false);
// TCP Disconnect Signal: stream returns null/0 bytes
if (receivedLine == null) break;
long messageBytes = Encoding.UTF8.GetByteCount(receivedLine) + Environment.NewLine.Length;
_totalBytesReceived += messageBytes;
progress.Report(new NetworkEvent
{
StatusText = "Data Received",
Message = receivedLine,
BytesTransferred = _totalBytesReceived
});
// Lab 6 Echo/Response confirmation logic
byte[] responseBytes = Encoding.UTF8.GetBytes($"ACK: {receivedLine}\n");
await stream.WriteAsync(responseBytes, 0, responseBytes.Length, token).ConfigureAwait(false);
_totalBytesSent += responseBytes.Length;
}
catch (Exception ex)
{
progress.Report(new NetworkEvent { StatusText = "Disconnected", Message = $"Session terminated: {ex.Message}", IsError = true });
break;
}
}
}
}
progress.Report(new NetworkEvent { StatusText = "Listening", Message = "Client disconnected clean." });
}
public void Stop()
{
_cts?.Cancel();
_listener?.Stop();
IsListening = false;
}
}
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using CommunityToolkit.Mvvm.ComponentModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IPClab._4.ViewModels;
public partial class MainWindowViewModel : ObservableObject
{
}
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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="IPClab.4.app"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- The ID below informs the system that this application is compatible with OS features first introduced in Windows 10.
It is necessary to support features in unpackaged applications, for example the custom titlebar implementation.
For more info see https://docs.microsoft.com/windows/apps/windows-app-sdk/use-windows-app-sdk-run-time#declare-os-compatibility-in-your-application-manifest -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
</assembly>
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<?xml version="1.0" encoding="utf-8"?>
<Application
x:Class="IPClab._5.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:IPClab._5">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<!-- Other merged dictionaries here -->
</ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->
</ResourceDictionary>
</Application.Resources>
</Application>
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using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Microsoft.UI.Xaml.Shapes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.Foundation;
using Windows.Foundation.Collections;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace IPClab._5
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : Application
{
private Window? _window;
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
InitializeComponent();
}
/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
_window = new MainWindow();
_window.Activate();
}
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<RootNamespace>IPClab._5</RootNamespace>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Platforms>x86;x64;ARM64</Platforms>
<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
<PublishProfile>win-$(Platform).pubxml</PublishProfile>
<UseWinUI>true</UseWinUI>
<WinUISDKReferences>false</WinUISDKReferences>
<EnableMsixTooling>true</EnableMsixTooling>
<Nullable>enable</Nullable>
<WindowsPackageType>None</WindowsPackageType>
<WindowsAppSdkBootstrapInitialize>true</WindowsAppSdkBootstrapInitialize>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>14.0</LangVersion>
</PropertyGroup>
<ItemGroup>
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
<!--
Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
Tools extension to be activated for this project even if the Windows App SDK Nuget
package has not yet been restored.
-->
<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<ProjectCapability Include="Msix" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.2" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="10.0.12" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.28000.2705" />
<PackageReference Include="Microsoft.WindowsAppSDK" Version="2.5.1" />
</ItemGroup>
<!--
Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
Explorer "Package and Publish" context menu entry to be enabled for this project even if
the Windows App SDK Nuget package has not yet been restored.
-->
<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
</PropertyGroup>
<!-- Publish Properties -->
<PropertyGroup>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<PublishTrimmed Condition="'$(Configuration)' == 'Debug'">False</PublishTrimmed>
<PublishTrimmed Condition="'$(Configuration)' != 'Debug'">True</PublishTrimmed>
</PropertyGroup>
</Project>
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<?xml version="1.0" encoding="utf-8"?>
<Window
x:Class="IPClab._5.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:IPClab._5"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Title="IPClab.5">
<Window.SystemBackdrop>
<MicaBackdrop />
</Window.SystemBackdrop>
<Grid>
</Grid>
</Window>
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using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace IPClab._5
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IPClab._5.Models;
public class NetworkEvent
{
public string Message { get; set; } = string.Empty;
public long BytesTransferred { get; set; }
public string StatusText { get; set; } = string.Empty;
public bool IsError { get; set; }
}
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<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
xmlns:systemai="http://schemas.microsoft.com/appx/manifest/systemai/windows10"
IgnorableNamespaces="uap rescap systemai">
<Identity
Name="49ea2d0d-285b-4301-9671-48a328bf201c"
Publisher="CN=retrd"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="49ea2d0d-285b-4301-9671-48a328bf201c" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>IPClab.5</DisplayName>
<PublisherDisplayName>retrd</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.26226.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.26226.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="IPClab.5"
Description="IPClab.5"
BackgroundColor="transparent"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" />
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
<systemai:Capability Name="systemAIModels"/>
</Capabilities>
</Package>
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{
"profiles": {
"IPClab.5 (Package)": {
"commandName": "MsixPackage"
},
"IPClab.5 (Unpackaged)": {
"commandName": "Project"
}
}
}
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using IPClab._5.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace IPClab._5.Service;
public class TcpClientService
{
private TcpClient? _client;
private NetworkStream? _stream;
private CancellationTokenSource? _cts;
private long _totalBytesReceived;
private long _totalBytesSent;
public bool IsConnected => _client?.Connected ?? false;
public async Task ConnectAsync(string ipAddress, int port, IProgress<NetworkEvent> progress)
{
if (IsConnected) return;
_totalBytesReceived = 0;
_totalBytesSent = 0;
_client = new TcpClient();
_cts = new CancellationTokenSource();
try
{
progress.Report(new NetworkEvent { StatusText = "Connecting", Message = $"Connecting to {ipAddress}:{port}..." });
await _client.ConnectAsync(ipAddress, port).ConfigureAwait(false);
_stream = _client.GetStream();
// Quality Control Step: Apply structural operation timeouts
_stream.ReadTimeout = 5000;
_stream.WriteTimeout = 5000;
progress.Report(new NetworkEvent { StatusText = "Connected", Message = "Successfully connected to server." });
// Fire and forget background incoming processing loop
_ = Task.Run(() => ListenForServerPayloadsAsync(_cts.Token, progress), _cts.Token);
}
catch (Exception ex)
{
CleanUp();
progress.Report(new NetworkEvent { StatusText = "Disconnected", Message = $"Connection failed: {ex.Message}", IsError = true });
throw;
}
}
public async Task SendMessageAsync(string message, IProgress<NetworkEvent> progress)
{
if (!IsConnected || _stream == null)
{
progress.Report(new NetworkEvent { StatusText = "Disconnected", Message = "Cannot send message. Client is offline.", IsError = true });
return;
}
try
{
// Quality Control Requirement: Delimiter-based separation
byte[] data = Encoding.UTF8.GetBytes(message + "\n");
await _stream.WriteAsync(data, 0, data.Length).ConfigureAwait(false);
_totalBytesSent += data.Length;
progress.Report(new NetworkEvent { StatusText = "Connected", Message = $"Sent: {message}", BytesTransferred = _totalBytesSent });
}
catch (Exception ex)
{
progress.Report(new NetworkEvent { StatusText = "Disconnected", Message = $"Send fault occurred: {ex.Message}", IsError = true });
CleanUp();
}
}
private async Task ListenForServerPayloadsAsync(CancellationToken token, IProgress<NetworkEvent> progress)
{
using (StreamReader reader = new StreamReader(_stream!, Encoding.UTF8))
{
while (!token.IsCancellationRequested && IsConnected)
{
try
{
string? incomingPayload = await reader.ReadLineAsync(token).ConfigureAwait(false);
if (incomingPayload == null) break; // Clean TCP drop detected
long rawBytesCount = Encoding.UTF8.GetByteCount(incomingPayload) + Environment.NewLine.Length;
_totalBytesReceived += rawBytesCount;
progress.Report(new NetworkEvent
{
StatusText = "Connected",
Message = $"Received: {incomingPayload}",
BytesTransferred = _totalBytesReceived
});
}
catch (OperationCanceledException) when (token.IsCancellationRequested)
{
break;
}
catch (Exception ex)
{
progress.Report(new NetworkEvent { StatusText = "Disconnected", Message = $"Read thread error: {ex.Message}", IsError = true });
break;
}
}
}
CleanUp();
progress.Report(new NetworkEvent { StatusText = "Disconnected", Message = "Disconnected from server cleanly." });
}
public void Disconnect()
{
CleanUp();
}
private void CleanUp()
{
_cts?.Cancel();
_stream?.Dispose();
_client?.Dispose();
_stream = null;
_client = null;
}
}
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using CommunityToolkit.Mvvm.ComponentModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IPClab._5.ViewModels;
public partial class MainWindowViewModel : ObservableObject
{
}
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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="IPClab.5.app"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- The ID below informs the system that this application is compatible with OS features first introduced in Windows 10.
It is necessary to support features in unpackaged applications, for example the custom titlebar implementation.
For more info see https://docs.microsoft.com/windows/apps/windows-app-sdk/use-windows-app-sdk-run-time#declare-os-compatibility-in-your-application-manifest -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
</assembly>
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<Solution>
<Configurations>
<Platform Name="ARM64" />
<Platform Name="x64" />
<Platform Name="x86" />
</Configurations>
<Project Path="IPClab.4/IPClab.4.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Platform Solution="*|x86" Project="x86" />
<Deploy />
</Project>
<Project Path="IPClab.5/IPClab.5.csproj" Id="1ce437a1-ccb4-4560-95cd-8550749000b0">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Platform Solution="*|x86" Project="x86" />
<Deploy />
</Project>
</Solution>